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Suppress empty multi-agent mode messages (#33862)
## What changed - Treat an empty custom `multi_agent_mode_hint_text` as having no instructions to emit. - Avoid adding an empty multi-agent mode message both on the initial turn and when the configured hint changes after resuming a session. ## Testing - Update the empty-hint integration test to assert that no mode message is sent. - Add resume coverage that verifies changing a custom hint to an empty string emits no update. GitOrigin-RevId: 8033292115936fac2cf22f85141278595804ee61
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@@ -3471,10 +3471,10 @@ impl Session {
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{
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items.push(usage_hint_message);
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}
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if let Some(multi_agent_mode) = multi_agents::effective_multi_agent_mode(turn_context) {
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items.push(ContextualUserFragment::into(
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MultiAgentModeInstructions::new(multi_agent_mode),
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));
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if let Some(multi_agent_mode) = multi_agents::effective_multi_agent_mode(turn_context)
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&& let Some(instructions) = MultiAgentModeInstructions::from_mode(multi_agent_mode)
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{
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items.push(ContextualUserFragment::into(instructions));
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}
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if let Some(contextual_user_message) =
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crate::context_manager::updates::build_contextual_user_message(contextual_user_sections)
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