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[codex] reduce module visibility (#16978)
## Summary - reduce public module visibility across Rust crates, preferring private or crate-private modules with explicit crate-root public exports - update external call sites and tests to use the intended public crate APIs instead of reaching through module trees - add the module visibility guideline to AGENTS.md ## Validation - `cargo check --workspace --all-targets --message-format=short` passed before the final fix/format pass - `just fix` completed successfully - `just fmt` completed successfully - `git diff --check` passed
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@@ -1,18 +1,5 @@
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use codex_rollout::state_db as rollout_state_db;
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pub use codex_rollout::state_db::StateDbHandle;
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pub use codex_rollout::state_db::apply_rollout_items;
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pub use codex_rollout::state_db::find_rollout_path_by_id;
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pub use codex_rollout::state_db::get_dynamic_tools;
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pub use codex_rollout::state_db::list_thread_ids_db;
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pub use codex_rollout::state_db::list_threads_db;
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pub use codex_rollout::state_db::mark_thread_memory_mode_polluted;
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pub use codex_rollout::state_db::normalize_cwd_for_state_db;
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pub use codex_rollout::state_db::open_if_present;
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pub use codex_rollout::state_db::persist_dynamic_tools;
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pub use codex_rollout::state_db::read_repair_rollout_path;
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pub use codex_rollout::state_db::reconcile_rollout;
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pub use codex_rollout::state_db::touch_thread_updated_at;
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pub use codex_state::LogEntry;
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use crate::config::Config;
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