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Add unfinished root turn suspension (#40038)
## Why An active root turn needs to be stopped without marking it complete or aborted before another runtime can recover the same turn ID. ## What changed - Add `CodexThread::suspend_turn_and_shutdown` and `SuspendTurnOutcome`. - Flush history, stop the active regular task, close the history writer, and shut down the session without recording a terminal turn event. - Reject suspension when no supported turn is active or the loaded agent subtree still contains a live descendant. ## Testing - Verify that suspension preserves unfinished history and allows the turn to be recovered under its original ID after the descendant guard is cleared. GitOrigin-RevId: 1f9b019d07c51474ec2d991d263bc15cdd4f89ad
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@@ -229,6 +229,7 @@ mod token_budget;
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pub(crate) mod turn;
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pub(crate) mod turn_context;
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mod turn_input;
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mod turn_suspension;
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mod world_state;
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use self::code_mode_warning::unsupported_code_mode_warning;
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#[cfg(test)]
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