Preserve in-flight state when restoring thread input (#33203)

## What changed

- Add an explicit restore mode for thread input snapshots and use it when replaying thread snapshots.
- Preserve the pending-steer interrupt flag alongside running-turn and queued-input state when restoring an in-flight turn.
- When in-flight state is not preserved, clear stale running flags and move pending steers ahead of already queued follow-ups while retaining their history records.

## Testing

- Expand TUI tests to cover both restoration modes, including sleep-inhibitor state, pending-steer ordering, history records, and queued submission.

GitOrigin-RevId: f4e8b2bdf065ef6c6644b7f0ea9cf32c8a9af619
This commit is contained in:
Felipe Coury authored and copyberry committed 2026-07-15 01:47:39 +00:00
1 parent 469ce0db51
commit 77a3f4e80f
7 files changed
+184 -58

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+53 -23
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@@ -1,6 +1,7 @@
//! Input queue restore and thread-input snapshot behavior for `ChatWidget`.
use std::collections::HashSet;
use std::collections::VecDeque;
use super::user_messages::remap_colliding_paste_placeholders;
use super::*;
@@ -338,6 +339,9 @@ impl ChatWidget {
.queued_user_message_history_records
.clone(),
user_turn_pending_start: self.input_queue.user_turn_pending_start,
submit_pending_steers_after_interrupt: self
.input_queue
.submit_pending_steers_after_interrupt,
current_collaboration_mode: self.current_collaboration_mode.clone(),
active_collaboration_mask: self.active_collaboration_mask.clone(),
task_running: self.bottom_pane.is_task_running(),
@@ -345,15 +349,26 @@ impl ChatWidget {
})
}
pub(crate) fn restore_thread_input_state(&mut self, input_state: Option<ThreadInputState>) {
let restored_task_running = input_state.as_ref().is_some_and(|state| state.task_running);
pub(crate) fn restore_thread_input_state(
&mut self,
input_state: Option<ThreadInputState>,
restore_mode: ThreadInputStateRestoreMode,
) {
let preserve_in_flight_turn = restore_mode.preserve_in_flight_turn;
let restored_task_running =
preserve_in_flight_turn && input_state.as_ref().is_some_and(|state| state.task_running);
if let Some(input_state) = input_state {
self.current_collaboration_mode = input_state.current_collaboration_mode;
self.active_collaboration_mask = input_state.active_collaboration_mask;
self.safety_buffering_prompt = input_state.safety_buffering_prompt;
self.turn_lifecycle
.restore_running(input_state.agent_turn_running, Instant::now());
self.input_queue.user_turn_pending_start = input_state.user_turn_pending_start;
self.turn_lifecycle.restore_running(
preserve_in_flight_turn && input_state.agent_turn_running,
Instant::now(),
);
self.input_queue.user_turn_pending_start =
preserve_in_flight_turn && input_state.user_turn_pending_start;
self.input_queue.submit_pending_steers_after_interrupt =
preserve_in_flight_turn && input_state.submit_pending_steers_after_interrupt;
self.update_collaboration_mode_indicator();
self.refresh_model_dependent_surfaces();
self.restore_composer_state(input_state.composer.unwrap_or_default());
@@ -363,22 +378,37 @@ impl ChatWidget {
UserMessageHistoryRecord::UserMessageText,
);
let mut pending_steer_compare_keys = input_state.pending_steer_compare_keys;
self.input_queue.pending_steers = input_state
.pending_steers
.into_iter()
.zip(pending_steer_history_records)
.map(|(user_message, history_record)| PendingSteer {
compare_key: pending_steer_compare_keys.pop_front().unwrap_or_else(|| {
PendingSteerCompareKey {
message: user_message.text.clone(),
image_count: user_message.local_images.len()
+ user_message.remote_image_urls.len(),
}
}),
history_record,
user_message,
})
.collect();
let pending_steers = input_state.pending_steers;
let mut queued_user_messages = input_state.queued_user_messages;
let mut queued_user_message_history_records =
input_state.queued_user_message_history_records;
if preserve_in_flight_turn {
self.input_queue.pending_steers = pending_steers
.into_iter()
.zip(pending_steer_history_records)
.map(|(user_message, history_record)| PendingSteer {
compare_key: pending_steer_compare_keys.pop_front().unwrap_or_else(|| {
PendingSteerCompareKey {
message: user_message.text.clone(),
image_count: user_message.local_images.len()
+ user_message.remote_image_urls.len(),
}
}),
history_record,
user_message,
})
.collect();
} else {
self.input_queue.pending_steers.clear();
let mut safety_retry_follow_ups = pending_steers
.into_iter()
.map(QueuedUserMessage::from)
.collect::<VecDeque<_>>();
safety_retry_follow_ups.append(&mut queued_user_messages);
queued_user_messages = safety_retry_follow_ups;
pending_steer_history_records.append(&mut queued_user_message_history_records);
queued_user_message_history_records = pending_steer_history_records;
}
self.input_queue.rejected_steers_queue = input_state.rejected_steers_queue;
self.input_queue.rejected_steer_history_records =
input_state.rejected_steer_history_records;
@@ -386,9 +416,9 @@ impl ChatWidget {
self.input_queue.rejected_steers_queue.len(),
UserMessageHistoryRecord::UserMessageText,
);
self.input_queue.queued_user_messages = input_state.queued_user_messages;
self.input_queue.queued_user_messages = queued_user_messages;
self.input_queue.queued_user_message_history_records =
input_state.queued_user_message_history_records;
queued_user_message_history_records;
self.input_queue.queued_user_message_history_records.resize(
self.input_queue.queued_user_messages.len(),
UserMessageHistoryRecord::UserMessageText,
@@ -1068,38 +1068,101 @@ async fn pending_steer_interrupt_uses_remapped_binding() {
}
#[tokio::test]
async fn restore_thread_input_state_syncs_sleep_inhibitor_state() {
let (mut chat, _rx, _op_rx) = make_chatwidget_manual(/*model_override*/ None).await;
async fn restore_thread_input_state_applies_running_state_policy() {
let (mut chat, _rx, mut op_rx) = make_chatwidget_manual(/*model_override*/ None).await;
chat.thread_id = Some(ThreadId::new());
chat.set_feature_enabled(Feature::PreventIdleSleep, /*enabled*/ true);
chat.restore_thread_input_state(Some(ThreadInputState {
composer: None,
let pending_history = UserMessageHistoryRecord::Override(UserMessageHistoryOverride {
text: "submitted history".to_string(),
text_elements: Vec::new(),
});
let queued_history = UserMessageHistoryRecord::Override(UserMessageHistoryOverride {
text: "queued history".to_string(),
text_elements: Vec::new(),
});
let input_state = ThreadInputState {
composer: Some(ThreadComposerState {
text: "composer draft".to_string(),
..Default::default()
}),
safety_buffering_prompt: Some(UserMessage::from("buffered prompt")),
pending_steers: VecDeque::new(),
pending_steer_history_records: VecDeque::new(),
pending_steers: VecDeque::from([UserMessage::from("submitted to the interrupted turn")]),
pending_steer_history_records: VecDeque::from([pending_history.clone()]),
pending_steer_compare_keys: VecDeque::new(),
rejected_steers_queue: VecDeque::new(),
rejected_steer_history_records: VecDeque::new(),
queued_user_messages: VecDeque::new(),
queued_user_message_history_records: VecDeque::new(),
user_turn_pending_start: false,
queued_user_messages: VecDeque::from([UserMessage::from("already queued").into()]),
queued_user_message_history_records: VecDeque::from([queued_history.clone()]),
user_turn_pending_start: true,
submit_pending_steers_after_interrupt: true,
current_collaboration_mode: chat.current_collaboration_mode.clone(),
active_collaboration_mask: chat.active_collaboration_mask.clone(),
task_running: true,
agent_turn_running: true,
}));
};
chat.restore_thread_input_state(
Some(input_state.clone()),
ThreadInputStateRestoreMode {
preserve_in_flight_turn: true,
},
);
assert!(chat.turn_lifecycle.agent_turn_running);
assert!(chat.turn_lifecycle.sleep_inhibitor.is_turn_running());
assert!(chat.bottom_pane.is_task_running());
assert!(chat.input_queue.user_turn_pending_start);
assert!(chat.input_queue.submit_pending_steers_after_interrupt);
let captured_input_state = chat
.capture_thread_input_state()
.expect("thread input state");
assert!(captured_input_state.submit_pending_steers_after_interrupt);
assert_eq!(
chat.capture_thread_input_state()
.expect("thread input state")
.safety_buffering_prompt,
captured_input_state.safety_buffering_prompt,
Some(UserMessage::from("buffered prompt"))
);
assert_eq!(chat.input_queue.pending_steers.len(), 1);
assert_eq!(
chat.safety_buffering_prompt,
Some(UserMessage::from("buffered prompt"))
);
chat.restore_thread_input_state(/*input_state*/ None);
chat.restore_thread_input_state(
Some(input_state),
ThreadInputStateRestoreMode {
preserve_in_flight_turn: false,
},
);
assert!(!chat.turn_lifecycle.agent_turn_running);
assert!(!chat.turn_lifecycle.sleep_inhibitor.is_turn_running());
assert!(!chat.bottom_pane.is_task_running());
assert!(!chat.input_queue.user_turn_pending_start);
assert!(!chat.input_queue.submit_pending_steers_after_interrupt);
assert!(chat.input_queue.pending_steers.is_empty());
assert_eq!(chat.bottom_pane.composer_text(), "composer draft");
assert_eq!(
chat.safety_buffering_prompt,
Some(UserMessage::from("buffered prompt"))
);
assert_eq!(
chat.queued_user_message_texts(),
vec!["submitted to the interrupted turn", "already queued"]
);
assert_eq!(
chat.input_queue.queued_user_message_history_records,
VecDeque::from([pending_history, queued_history])
);
assert!(chat.maybe_send_next_queued_input());
assert_matches!(next_submit_op(&mut op_rx), Op::UserTurn { .. });
assert_eq!(chat.queued_user_message_texts(), vec!["already queued"]);
chat.restore_thread_input_state(
/*input_state*/ None,
ThreadInputStateRestoreMode {
preserve_in_flight_turn: true,
},
);
assert!(!chat.turn_lifecycle.agent_turn_running);
assert!(!chat.turn_lifecycle.sleep_inhibitor.is_turn_running());
@@ -373,22 +373,28 @@ async fn restore_thread_input_state_restores_pending_steers_without_downgrading_
let mut queued_user_messages = VecDeque::new();
queued_user_messages.push_back(UserMessage::from("queued draft").into());
chat.restore_thread_input_state(Some(ThreadInputState {
composer: None,
safety_buffering_prompt: None,
pending_steers,
pending_steer_history_records: VecDeque::new(),
pending_steer_compare_keys,
rejected_steers_queue,
rejected_steer_history_records: VecDeque::new(),
queued_user_messages,
queued_user_message_history_records: VecDeque::new(),
user_turn_pending_start: false,
current_collaboration_mode: chat.current_collaboration_mode.clone(),
active_collaboration_mask: chat.active_collaboration_mask.clone(),
task_running: false,
agent_turn_running: false,
}));
chat.restore_thread_input_state(
Some(ThreadInputState {
composer: None,
safety_buffering_prompt: None,
pending_steers,
pending_steer_history_records: VecDeque::new(),
pending_steer_compare_keys,
rejected_steers_queue,
rejected_steer_history_records: VecDeque::new(),
queued_user_messages,
queued_user_message_history_records: VecDeque::new(),
user_turn_pending_start: false,
submit_pending_steers_after_interrupt: false,
current_collaboration_mode: chat.current_collaboration_mode.clone(),
active_collaboration_mask: chat.active_collaboration_mask.clone(),
task_running: false,
agent_turn_running: false,
}),
ThreadInputStateRestoreMode {
preserve_in_flight_turn: true,
},
);
assert_eq!(
chat.queued_user_message_texts(),
@@ -539,9 +539,19 @@ async fn queued_inline_rename_does_not_drain_again_before_turn_started() {
);
let input_state = chat.capture_thread_input_state().unwrap();
assert!(input_state.user_turn_pending_start);
chat.restore_thread_input_state(/*input_state*/ None);
chat.restore_thread_input_state(
/*input_state*/ None,
ThreadInputStateRestoreMode {
preserve_in_flight_turn: true,
},
);
assert!(!chat.input_queue.user_turn_pending_start);
chat.restore_thread_input_state(Some(input_state));
chat.restore_thread_input_state(
Some(input_state),
ThreadInputStateRestoreMode {
preserve_in_flight_turn: true,
},
);
assert!(chat.input_queue.user_turn_pending_start);
assert_eq!(
chat.queued_user_message_texts(),
@@ -987,7 +997,12 @@ async fn restored_queued_goal_slash_command_emits_set_goal_event() {
let (mut restored_chat, mut restored_rx, mut restored_op_rx) =
make_chatwidget_manual(/*model_override*/ None).await;
restored_chat.set_feature_enabled(Feature::Goals, /*enabled*/ true);
restored_chat.restore_thread_input_state(Some(input_state));
restored_chat.restore_thread_input_state(
Some(input_state),
ThreadInputStateRestoreMode {
preserve_in_flight_turn: true,
},
);
let thread_id = ThreadId::new();
restored_chat.thread_id = Some(thread_id);
restored_chat.maybe_send_next_queued_input();
@@ -132,12 +132,18 @@ pub(crate) struct ThreadInputState {
pub(super) queued_user_messages: VecDeque<QueuedUserMessage>,
pub(super) queued_user_message_history_records: VecDeque<UserMessageHistoryRecord>,
pub(super) user_turn_pending_start: bool,
pub(super) submit_pending_steers_after_interrupt: bool,
pub(super) current_collaboration_mode: CollaborationMode,
pub(super) active_collaboration_mask: Option<CollaborationModeMask>,
pub(super) task_running: bool,
pub(super) agent_turn_running: bool,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) struct ThreadInputStateRestoreMode {
pub(crate) preserve_in_flight_turn: bool,
}
impl From<String> for UserMessage {
fn from(text: String) -> Self {
Self {