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Move direct executor skill discovery into the skills extension (#36880)
## What changed - Add extension-owned discovery and namespace resolution for skills loaded directly through an `ExecutorFileSystem`. - Preserve hidden and symlinked skills, nested plugin namespaces, optional `agents/openai.yaml` metadata, product restrictions, and deterministic ordering. - Reuse the filesystem walk inventory and bound concurrent skill, metadata, and manifest reads. - Route direct executor catalog loading through the new extension loader. ## Testing - Cover namespace lookup, metadata probing, walk reuse, concurrent reads, and parity with the existing environment loader. GitOrigin-RevId: 4e0b821eb84d03f0dc1c2dee7b2b9a072ee3fd44
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@@ -1,6 +1,5 @@
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use std::sync::Arc;
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use codex_core_skills::loader::load_environment_skills_from_root;
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use codex_exec_server::EnvironmentManager;
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use codex_exec_server::FileSystemSandboxContext;
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use codex_protocol::capabilities::CapabilityRootLocation;
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@@ -20,6 +19,7 @@ use crate::catalog::SkillResourceId;
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use crate::catalog::SkillSearchResult;
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use crate::catalog::SkillSourceKind;
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use crate::loader::load_environment_skills_from_discovery;
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use crate::loader::load_environment_skills_from_root;
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use crate::provider::MAX_SKILL_RESOURCE_CONTENT_BYTES;
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use crate::provider::SkillListQuery;
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use crate::provider::SkillProvider;
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