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Derive sandbox contexts from turn environments (#40551)
## What changed - Add Windows sandbox mode, private-desktop behavior, and legacy Landlock selection to each `EnvironmentConfig`. - Centralize sandbox context construction on `TurnEnvironment`, preserving environment-owned permissions, paths, and backend settings while applying additional permission grants. - Use the environment-derived context for project instructions, capability discovery, file uploads, and filesystem-oriented tools. ## Testing - Verify capability discovery uses the selected environment's permission profile and sandbox backends when they differ from the thread defaults. GitOrigin-RevId: 7ae2fed90c8ada950f2e8431e571e9b2c793c291
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@@ -23,6 +23,8 @@ use std::path::PathBuf;
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///
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/// Callers should parse their own input shape first, then use this request to
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/// share the elevated-vs-legacy backend selection and session launch path.
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// TODO(anp): Reconcile Windows backend and desktop copies with the supplied sandbox
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// context (TurnEnvironment::sandbox_context for turns), preserving this launch snapshot.
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pub struct WindowsSandboxSessionRequest<'a> {
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pub permission_profile: &'a PermissionProfile,
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pub workspace_roots: &'a [AbsolutePathBuf],
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