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feat(core): add structured network approval plumbing and policy decision model (#11672)
### Description #### Summary Introduces the core plumbing required for structured network approvals #### What changed - Added structured network policy decision modeling in core. - Added approval payload/context types needed for network approval semantics. - Wired shell/unified-exec runtime plumbing to consume structured decisions. - Updated related core error/event surfaces for structured handling. - Updated protocol plumbing used by core approval flow. - Included small CLI debug sandbox compatibility updates needed by this layer. #### Why establishes the minimal backend foundation for network approvals without yet changing high-level orchestration or TUI behavior. #### Notes - Behavior remains constrained by existing requirements/config gating. - Follow-up PRs in the stack handle orchestration, UX, and app-server integration. --------- Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
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@@ -25,6 +25,7 @@ use std::collections::HashMap;
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use std::collections::HashSet;
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use std::path::PathBuf;
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use std::sync::Arc;
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use std::sync::Weak;
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use std::time::Duration;
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use codex_network_proxy::NetworkProxy;
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@@ -144,6 +145,8 @@ struct ProcessEntry {
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process_id: String,
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command: Vec<String>,
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tty: bool,
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network_attempt_id: Option<String>,
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session: Weak<Session>,
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last_used: tokio::time::Instant,
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}
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