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[codex] add latency tracing spans (#27710)
## Why We have some large gaps in our thread start, resume, and pre-sampling traces that make it hard to tell where latency is coming from. ## What Changed - Added coarse spans around thread start/resume, turn context construction, rollout reconstruction, skill/plugin loading, and tool preparation. - Added a breakdown of discoverable-tool preparation across connector loading, plugin discovery, and local plugin details. ## Testing - `cargo check -p codex-app-server -p codex-core -p codex-core-skills -p codex-core-plugins` - Built the app-server locally and exercised thread start, first turn, follow-up turn, server restart, thread resume, and a resumed turn.
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@@ -2809,6 +2809,7 @@ impl ThreadRequestProcessor {
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Some(persisted_metadata)
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}
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#[tracing::instrument(level = "trace", skip_all)]
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async fn resume_running_thread(
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&self,
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request_id: &ConnectionRequestId,
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@@ -2995,6 +2996,7 @@ impl ThreadRequestProcessor {
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Ok(RunningThreadResumeResult::NotRunning(None))
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}
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#[tracing::instrument(level = "trace", skip_all)]
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async fn resume_thread_from_history(
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&self,
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history: &[ResponseItem],
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@@ -3011,6 +3013,7 @@ impl ThreadRequestProcessor {
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))
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}
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#[tracing::instrument(level = "trace", skip_all)]
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async fn resume_thread_from_rollout(
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&self,
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thread_id: &str,
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@@ -3065,6 +3068,7 @@ impl ThreadRequestProcessor {
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Ok(stored_thread)
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}
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#[tracing::instrument(level = "trace", skip_all)]
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async fn stored_thread_to_initial_history(
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&self,
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stored_thread: &StoredThread,
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