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[codex] Load AGENTS.md from all bound environments (#27696)
## Why We already have the machinery to support multiple environments on a single thread, but we only show the model the contents of `AGENTS.md` files in the primary environment. We should show the model all of the relevant project instructions when we know there's more than one environment. ## Known Gaps As discussed in the RFC, this implementation: 1. doesn't handle environments being added/removed to/from the thread after its creation 2. it doesn't enforce an aggregate context budget across environments, and instead applies the configured project maximum independently to each environment ## Implementation - Discover project instructions in environment order with an independent byte budget per environment and preserve source provenance/order. - Keep the legacy fragment byte-for-byte when exactly one environment contributes project instructions; use environment-labeled sections when two or more environments contribute. - Freeze the complete rendered fragment in `LoadedAgentsMd`, insert it directly into requests, and recognize both layouts in contextual and memory filtering. - Add exact rendering, independent-budget, source-order, creation-snapshot, and consumer coverage without changing app-server schemas.
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@@ -553,7 +553,7 @@ impl Session {
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user_instructions: session_configuration
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.loaded_agents_md
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.as_ref()
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.map(LoadedAgentsMd::text),
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.map(LoadedAgentsMd::render),
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collaboration_mode: session_configuration.collaboration_mode.clone(),
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multi_agent_version,
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personality: session_configuration.personality,
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