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Include terminal errors in turn completion events (#32280)
## What changed - Add an optional `error` payload to `TurnCompleteEvent` and omit it when a turn completes without an error. - Preserve the full terminal `ErrorEvent` through the turn lifecycle so the completion event includes the same error details emitted separately by `EventMsg::Error`. ## Testing - Extend the stream-error integration test to verify that `TurnCompleteEvent` contains the emitted error and that the next turn can still proceed. GitOrigin-RevId: 8d32942a44132763076130102d8b89ab356d59d0
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@@ -9,6 +9,7 @@ use codex_protocol::SessionId;
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use codex_protocol::ThreadId;
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use codex_protocol::models::AdditionalPermissionProfile;
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use codex_protocol::openai_models::ModelInfo;
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use codex_protocol::protocol::ErrorEvent;
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use codex_protocol::protocol::MultiAgentVersion;
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use codex_protocol::protocol::ThreadHistoryMode;
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use codex_protocol::protocol::TurnEnvironmentSelection;
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@@ -140,7 +141,7 @@ pub struct TurnContext {
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pub(crate) extension_data: Arc<codex_extension_api::ExtensionData>,
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pub(crate) turn_skills: TurnSkillsContext,
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pub(crate) turn_timing_state: Arc<TurnTimingState>,
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pub(crate) terminal_error: Arc<Mutex<Option<String>>>,
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pub(crate) terminal_error: Arc<Mutex<Option<ErrorEvent>>>,
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pub(crate) server_model_warning_emitted: AtomicBool,
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pub(crate) model_verification_emitted: AtomicBool,
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}
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