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Include terminal errors in turn completion events (#32280)
## What changed - Add an optional `error` payload to `TurnCompleteEvent` and omit it when a turn completes without an error. - Preserve the full terminal `ErrorEvent` through the turn lifecycle so the completion event includes the same error details emitted separately by `EventMsg::Error`. ## Testing - Extend the stream-error integration test to verify that `TurnCompleteEvent` contains the emitted error and that the next turn can still proceed. GitOrigin-RevId: 8d32942a44132763076130102d8b89ab356d59d0
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@@ -766,11 +766,13 @@ impl Session {
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.turn_timing_state
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.time_to_first_token_ms()
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.await;
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let error = turn_context.terminal_error.lock().await.clone();
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self.emit_turn_stop_lifecycle(turn_context.extension_data.as_ref())
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.await;
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EventMsg::TurnComplete(TurnCompleteEvent {
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turn_id: turn_context.sub_id.clone(),
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last_agent_message,
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error,
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started_at,
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completed_at,
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duration_ms,
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