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core: load AGENTS.md from foreign environments (#28958)
## Why Make it possible to load AGENTS.md from remote exec-servers whose OS is different than app-server. ## What - keep `AGENTS.md` discovery and provenance as `PathUri`, with root-aware parent and ancestor traversal - expose lifecycle instruction sources as legacy app-server path strings in events while retaining `PathUri` internally - preserve and test mixed POSIX and Windows paths in model context and TUI status output - cover remote Windows loading end to end by seeding the Wine prefix through host filesystem APIs - fix bug in `PathUri`'s parent() implementation that would erase Windows drive letters
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@@ -13,7 +13,7 @@ use codex_protocol::ThreadId;
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use codex_protocol::protocol::EventMsg;
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use codex_protocol::protocol::RolloutItem;
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use codex_rollout::state_db::StateDbHandle;
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use codex_utils_absolute_path::AbsolutePathBuf;
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use codex_utils_path_uri::LegacyAppPathString;
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use std::collections::HashMap;
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use std::collections::HashSet;
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use std::sync::Arc;
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@@ -31,7 +31,7 @@ pub(crate) struct PendingThreadResumeRequest {
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pub(crate) request_id: ConnectionRequestId,
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pub(crate) history_items: Vec<RolloutItem>,
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pub(crate) config_snapshot: ThreadConfigSnapshot,
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pub(crate) instruction_sources: Vec<AbsolutePathBuf>,
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pub(crate) instruction_sources: Vec<LegacyAppPathString>,
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pub(crate) thread_summary: codex_app_server_protocol::Thread,
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pub(crate) emit_thread_goal_update: bool,
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pub(crate) thread_goal_state_db: Option<StateDbHandle>,
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@@ -200,6 +200,7 @@ mod tests {
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use codex_protocol::config_types::CollaborationMode;
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use codex_protocol::config_types::ModeKind;
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use codex_protocol::config_types::Settings;
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use codex_utils_absolute_path::AbsolutePathBuf;
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use pretty_assertions::assert_eq;
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#[test]
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