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129ea2aaf5fb426d8ba683ee53f290742f41dd31
74
Commits
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129ea2aaf5 |
Log multi-agent communication lifecycle (#30872)
## Why [#30867](https://github.com/openai/codex/pull/30867) makes `submit_inter_agent_communication` the common outbound sink for multi-agent v2 communications. This follow-up uses that single point to log every communication lifecycle without requiring new hooks as spawn, messaging, follow-up, or result paths evolve. For each communication, the logs need to identify its type, sender and receiver threads, and content, while correlating the successful send with receipt by the destination mailbox. The logging path must not query externally supplied time providers because those calls can be expensive for app-server clients. ## What changed - Added structured `INFO` events on the OpenTelemetry-exported `codex_otel.agent_communication` target for `spawn`, `message`, `followup`, and `result` communications. - Logged successful sends from `submit_inter_agent_communication` with the communication kind, sender and receiver thread IDs, content, and submission ID. - Logged receives after the communication has been enqueued in the receiver mailbox, using the same submission ID. - Avoided time-provider calls and other asynchronous work in the logging path. - Narrowed ordinary spawn and send-input APIs to `Vec<UserInput>` so `Op::InterAgentCommunication` cannot bypass the context-bearing centralized path. The refactor does not change submission IDs, capacity checks, last-task bookkeeping, mailbox ordering, protocol types, rollout data, or model-visible context. ## Event shape Illustrative JSON representation of the two independently emitted records: ```json [ { "event.name": "codex.agent_communication", "communication_id": "019f20e1-40d1-7890-a123-456789abcdef", "kind": "spawn", "state": "send", "sender_thread_id": "019f20df-fbe1-7890-a123-456789abcdef", "receiver_thread_id": "019f20e1-3f79-7890-a123-456789abcdef", "content": "inspect the repository" }, { "event.name": "codex.agent_communication", "communication_id": "019f20e1-40d1-7890-a123-456789abcdef", "state": "receive" } ] ``` Consumers join the receive record to the send record by `communication_id` for the immutable communication metadata. ## Testing - Extended the existing end-to-end multi-agent v2 spawn test to verify content, both thread IDs, and a correlated send/receive submission ID. - Re-ran focused control and handler coverage for direct messages, follow-up tasks, and completion results. |
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5267e805fb |
feat(app-server): add history_mode to thread (#29927)
## Description This PR adds a new `historyMode = "legacy" | "paginated"` to `Thread`. This will be stored in `SessionMeta` in the JSONL rollout file and as a new column in the SQLite thread_metadata table, and exposed on `thread/start` and on the `Thread` object in app-server. ## What changed - Added canonical `ThreadHistoryMode` with `legacy` and `paginated`, defaulting old and new SessionMeta to `legacy`. - Carried `history_mode` through core session config, ThreadStore stored metadata, local/in-memory stores, rollout metadata extraction, and the existing SQLite `threads` table. - Added experimental `historyMode` to app-server v2 `Thread` and `thread/start`. - Made paginated stored threads metadata-discoverable but unsupported for legacy full-history reads, `load_history`, live resume, and create paths. - Regenerated app-server schema fixtures and added protocol/state/thread-store/app-server coverage for persistence and fail-closed behavior. ## Compatibility floor Because users may be running various versions of Codex binaries on the same machine (TUI, Codex App, etc.), we will need to establish a compatibility floor for upcoming paginated threads, which will change how thread storage reads and writes work. The overall plan here: ``` Release N: - Add historyMode to SessionMeta / Thread / SQLite metadata. - Teach binaries to understand paginated threads. - If a binary sees `historyMode="paginated"` but does not support the paginated contract, it refuses to resume/mutate the thread. - Default remains `"legacy"`. Release N+1: - First-party clients start opting into paginated threads where appropriate. - Internal dogfood / staged rollout. - Measure old-client usage and paginated-thread unsupported errors. Release N+2: - Only after Release N+ is overwhelmingly deployed, make paginated the default. - Accept that a small tail of N-1-or-older binaries may not understand paginated threads. ``` The important behavior change is fail-closed handling for a binary that encounters a persisted `paginated` thread before it knows how to fully support paginated history. In app-server, if a thread is `paginated`, we will: - allow metadata-only discovery paths like `thread/list` and `thread/read(includeTurns=false)`, so clients can still see the thread and inspect its `historyMode` - reject legacy full-history/live-thread paths like `thread/read(includeTurns=true)` and `thread/resume` with an unsupported JSON-RPC error - avoid silently treating an unknown or future `historyMode` as `legacy` Under the hood, the ThreadStore layer also rejects legacy operations that would need to load or replay the full thread history for a paginated thread. That gives us the behavior we want for Release N: future paginated threads are visible, but this binary fails closed instead of trying to operate on them as if they were legacy threads. |
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6d9dbacf1a |
feat: add provider-aware model fallback to thread start (#29942)
## Why Helper threads such as task title generation can request a model ID that is valid for the default OpenAI provider but unavailable from the active provider. With Amazon Bedrock, `gpt-5.4-mini` is rejected while the provider static catalog exposes Bedrock model IDs such as `openai.gpt-5.5` and `openai.gpt-5.4`. This causes repeated background 404s and can surface a misleading turn error even when the main turn succeeds. Clients need an explicit way to ask app-server to resolve an unavailable helper model to the active provider default. That fallback must remain limited to providers with an authoritative static catalog so custom or dynamically discovered model IDs are not rewritten based on an incomplete catalog. Fixes #28741. ## What changed - Add the experimental `allowProviderModelFallback` option to `thread/start`, defaulting to `false` to preserve existing behavior. - Thread the option through thread creation and model selection. - When enabled for a static model manager, preserve requested models present in the catalog and replace unavailable models with the provider default. - Continue preserving explicit model IDs for dynamic model managers without fetching a catalog solely to validate them. - Document the new `thread/start` behavior in the app-server API overview. ## Test Temporary test-client harness: ``` ThreadStartParams { model: Some("gpt-5.4-mini".to_string()), allow_provider_model_fallback: true, ..Default::default() } ``` Command: ``` CODEX_HOME=/tmp/codex-bedrock-thread-start-home \ CODEX_E2E_BEDROCK_THREAD_START_ONLY=1 \ ./target/debug/codex-app-server-test-client \ --codex-bin ./target/debug/codex \ -c 'model_provider="amazon-bedrock"' \ send-message-v2 --experimental-api ignored ``` Relevant output: ``` > "method": "thread/start", > "params": { > "model": "gpt-5.4-mini", > "modelProvider": null, > "allowProviderModelFallback": true, > ... > } < "result": { < "model": "openai.gpt-5.5", < "modelProvider": "amazon-bedrock", < ... < } ``` |
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8f02973d25 |
Persist selected capability roots and resolve availability per model step (#29856)
## Why
`selectedCapabilityRoots` is durable thread intent: “use this capability
root from environment `worker`.”
The important product assumption is:
> One environment ID always names the same logical executor and stable
contents.
`worker` does not silently change from executor A to an unrelated
executor B. The process-local connection handle for `worker` can still
be replaced while Codex is running, though, for example when
`environment/add` registers a fresh handle for the same logical
environment.
The thread should persist only the stable selection. Each model step
should pair that selection with the exact ready handle captured for that
step.
## The boundary
```text
persisted thread intent
plugin@1 -> environment "worker"
|
| capture the current step
v
model-step view
unavailable, or
plugin@1 + worker's exact captured ready handle
```
The environment ID is the stable identity and cache key. The
`Arc<Environment>` is only a process-local handle retained so consumers
of one model step use the same captured environment. It is never
persisted and it does not imply different environment contents.
## What changes
### Persist the stable selection
Selected roots are written into `SessionMeta` and restored with the
thread. Forked subagents inherit the same selections, including
bounded-history forks.
Only stable data is persisted: root ID, environment ID, and root path.
### Capture readiness together with the exact handle
The environment snapshot records:
```rust
environment_id -> Some(Arc<Environment>) // ready in this step
environment_id -> None // still starting in this step
```
This prevents readiness and execution from coming from different
registry snapshots.
For example:
```text
step snapshot: worker -> handle A, ready
environment/add: worker -> fresh handle B for the same logical environment
current step: plugin@1 still uses captured handle A
```
Without carrying handle A in the snapshot, the resolver could combine “A
was ready” with handle B and treat B as ready before it had finished
starting.
This does not change cache invalidation. Stable capability metadata
remains identified by environment ID and capability root. Replacing a
process-local handle under the same stable environment ID does not
invalidate or rediscover that metadata.
### Resolve availability per model step
- A ready captured environment produces resolved roots using its
captured handle.
- A starting, missing, or failed environment is omitted from that step.
- A selected lazy environment that is outside the turn's captured
environment set is asked to start, and a later step can observe it as
ready.
- No capability files are scanned here.
Transient transport disconnects remain the remote client's reconnect
concern. This PR models initial attachment/readiness; it does not add
live socket-connectivity state.
## Example
```text
thread selection: plugin@1 -> environment "worker"
step 1: worker is starting -> plugin@1 unavailable
step 2: worker is ready -> plugin@1 resolves through worker's captured handle
step 3: fresh local handle -> current step remains pinned; a later step captures its own view
```
Temporary unavailability does not discard the durable selection. Later
PRs can retain stable metadata caches while projecting only currently
available capabilities into model-visible World State.
## Compatibility
The app-server request shape does not change. Older rollouts without
`selected_capability_roots` deserialize to an empty list.
## Stack
1. **This PR:** persist stable selected roots and resolve them through
an exact model-step handle.
2. #29960: cache stable skill metadata and project available skills into
World State.
3. #29946: cache stable plugin declarations and manage the separate live
MCP runtime.
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df1199fddb |
[codex] Add Ultra reasoning effort (#29899)
## Why Ultra should be one user-facing reasoning selection for work that benefits from both maximum reasoning and proactive multi-agent delegation. Without it, clients must coordinate maximum reasoning with the experimental `multiAgentMode` setting, even though the inference backend still expects its existing `max` effort value. This change makes reasoning effort the source of truth: clients select `ultra`, core derives proactive multi-agent behavior when the turn is eligible for multi-agent V2, and inference requests continue to use the backend-compatible `max` value. ## What changed - Add `ultra` as a first-class reasoning effort and preserve model-catalog ordering when exposing it to clients. - Convert `ultra` to `max` at the inference request boundary, including Responses HTTP/WebSocket requests, startup prewarm, compaction, and memory summarization. - Derive effective multi-agent mode per turn from effective reasoning effort: - eligible multi-agent V2 + `ultra` → `proactive` - eligible multi-agent V2 + any other effort → `explicitRequestOnly` - V1 or otherwise ineligible sessions → no multi-agent mode instruction - Keep the derived effective mode in turn context history so successive turns can emit a developer-message update only when the effective mode changes. - Remove selected multi-agent mode from core session configuration, turn construction, thread settings, resume/fork restoration, and subagent spawn plumbing. Subagents inherit reasoning effort and derive their own effective mode. - Retain the experimental app-server `multiAgentMode` fields for wire compatibility while marking them deprecated. Request values are accepted but ignored; compatibility response fields report `explicitRequestOnly`. - Display Ultra in the TUI using the order supplied by `model/list`. ## Validation - `just test -p codex-core ultra_reasoning_uses_max_for_requests` - `just test -p codex-tui model_reasoning_selection_popup` |
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fa036d39aa |
[2/3] core: persist world state in rollouts (#29835)
## Why `WorldState` currently remembers its model-visible diff baseline only in memory. That leaves no durable source for restoring the exact baseline after resume, fork, rollback, or compaction. This is the second PR in the WorldState persistence stack, built on #29833 and following #29249. It records durable state transitions; the next PR will replay them during rollout reconstruction. ## What - Add a `world_state` rollout item containing either a full snapshot or an RFC 7386 JSON Merge Patch. - Persist a full snapshot after initial context and after compaction establishes a new context window. - Persist non-empty patches when later sampling steps or turns advance the WorldState baseline. - Write model-visible history before its matching WorldState record, so an interrupted write can only cause a safe repeated update on replay. - Preserve WorldState records for full-history forks while excluding them from thread previews, metadata, and app-server history materialization. Older binaries read rollout lines independently, so they skip the unknown `world_state` records while retaining the rest of the thread. ## Testing - `just test -p codex-core snapshot_merge_patch_changes_and_removes_nested_values` - `just test -p codex-core world_state_baseline_deduplicates_until_history_is_replaced` - `just test -p codex-core deferred_executor_compaction_preserves_then_updates_environment_once` - `just test -p codex-protocol` - `just test -p codex-rollout` - `just test -p codex-state` - `just test -p codex-thread-store` - `just test -p codex-app-server-protocol` |
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ece1dfece0 |
[codex] Inject agent graph store into ThreadManager (#29736)
Pick up the AgentGraphStore migration. - Inject an explicit optional agent graph store into `ThreadManager` - Move all calls to spawn, close, recursive resume, and subtree/archive/delete/feedback traversal through it - Keep using `LocalAgentGraphStore` when SQLite is available This required some changes to the interface to deal with futures: - The interface now matches `ThreadStore`'s object-safe pattern by returning a boxed `AgentGraphStoreFuture` directly, allowing `ThreadManager` to hold `Arc<dyn AgentGraphStore>` *Slight behavior change!* Unfiltered subtree enumeration now performs a single all-status breadth-first traversal, so a closed grandchild beneath an open edge is included; the previous Open-then-Closed traversals could not cross mixed-status paths and silently omitted it. |
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b4f0f3eff1 |
Persist agent messages as response items (#29829)
## Why Inter-agent messages are recorded in live history as `ResponseItem::AgentMessage`, but rollouts stored `InterAgentCommunication` and rebuilt the response item during resume. This made the rollout differ from the actual Responses history. ## What changed - store the prepared `agent_message` response item directly - keep `trigger_turn` in a small local metadata record for fork truncation - keep reading older `inter_agent_communication` rollout items |
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1acb722e8a |
Support thread-level originator overrides (#29477)
## Why Work(TPP) threads can be launched from the Desktop app, but if they all keep the Desktop app's default originator then downstream attribution cannot distinguish local Work launches from cloud-backed Work launches. `thread/start.serviceName` already carries that launch signal, while `SessionMeta.originator` is the durable thread-level value that survives resume and fork. This change converts the Desktop Work service names into an effective originator at thread creation time, persists that originator with the thread, and keeps using it for later model requests and memory writes. ## What changed - Map `CODEX_WORK_LOCAL` and `CODEX_WORK_CLOUD` service names to per-thread originators, while preserving `CODEX_INTERNAL_ORIGINATOR_OVERRIDE` as the highest-precedence override. - Persist the effective originator in `SessionMeta.originator`, read it back on resume/fork, and inherit the parent originator for subagent spawns when there is no persisted session metadata. - Handle truncated `SpawnAgentForkMode::LastNTurns` forks by falling back to the live parent originator when the forked history no longer includes `SessionMeta`. - Thread the per-thread originator through Responses headers, websocket/compaction request paths, thread-store creation, rollout metadata, and memory stage-one telemetry. ## Verification - `just test -p codex-core agent::control::tests::spawn_thread_subagent_inherits_parent_originator_without_fork agent::control::tests::spawn_thread_subagent_fork_last_n_turns_inherits_parent_originator_without_session_meta thread_manager::tests::originator_override_precedes_service_name_remapping` - `just test -p codex-core agent::control::tests::resume_thread_subagent_restores_stored_metadata_and_effective_multi_agent_mode` - `just test -p codex-memories-write` - `just fix -p codex-core -p codex-memories-write` - `git diff --check` |
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4a82ecc3c9 |
feat(core): store turn_id on ResponseItem metadata (#28360)
## Description This PR is a followup to https://github.com/openai/codex/pull/28355 and starts assigning `internal_chat_message_metadata_passthrough.turn_id` to durable Responses API items created during a turn. The goal is that those items keep the `turn_id` that introduced them when Codex resends stateless HTTP context, reconstructs history for resume/fork paths, or reuses websocket response state. ## What changed - Set `internal_chat_message_metadata_passthrough.turn_id` when missing as response items enter durable history, initial/replacement history, inter-agent communication history, and local compaction summaries. - Preserve existing item turn IDs instead of overwriting them during persistence, resume reconstruction, compaction, forked history, and websocket incremental reuse. - Keep `compaction_trigger` fieldless because it is a request control, not a durable response item. - Update focused history/request assertions and fixtures for stateless requests, websocket incrementals, compaction, thread injection, prompt debug, and related CI coverage. |
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5b95745eae |
core: rename metadata -> internal_chat_message_metadata_passthrough (#28968)
## Description This PR cuts Codex over from generic `ResponseItem.metadata` (introduced here: https://github.com/openai/codex/pull/28355) to `ResponseItem.internal_chat_message_metadata_passthrough`, which is the blessed path and has strongly-typed keys. For now we have to drop this MAv2 usage of `metadata`: https://github.com/openai/codex/pull/28561 until we figure out where that should live. |
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c03742ca0a |
Simplify multi-agent mode controls (#29324)
## Why Multi-agent delegation policy was split across `multiAgentMode`, `features.multi_agent_mode`, and `usage_hint_enabled`. These controls could disagree: a requested mode could be downgraded by the feature flag, and disabling usage hints also disabled mode instructions. Some clients also need multi-agent tools without adding delegation-policy text to model context. The previous two-mode API could not express that directly. ## What changed `multiAgentMode` is now the only live delegation-policy control: | Mode | Behavior | | --- | --- | | `none` | Keep multi-agent tools available without adding mode instructions. | | `explicitRequestOnly` | Only delegate after an explicit user request. | | `proactive` | Delegate when parallel work materially improves speed or quality. | - new threads default to `explicitRequestOnly`; omitting the mode on later turns keeps the current value - thread start, resume, fork, and settings responses always report the concrete current mode instead of `null` - mode selection remains sticky across turns and resume - usage-hint text no longer controls whether mode instructions apply - `features.multi_agent_mode` and `usage_hint_enabled` remain accepted as ignored compatibility settings so existing configs continue to load - app-server documentation and generated schemas describe the three-mode API ## Tests - `just test -p codex-core multi_agent_mode` - `just test -p codex-core multi_agent_v2_config_from_feature_table` - `just test -p codex-core spawn_agent_description` - `just test -p codex-features` - `just test -p codex-app-server-protocol` - `just test -p codex-app-server multi_agent_mode` |
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d1209bddfc |
core: add context window lineage IDs (#29256)
## Why The rendered `<token_budget>` fragment identifies the thread and current context window, but it does not expose enough lineage to identify the first window in the thread or the immediately preceding window. Those IDs also need to remain stable across compaction, resume, and rollback. ## What changed - Track first, previous, and current UUIDv7 context-window IDs in auto-compaction state. - Render `thread_id`, `first_window_id`, `previous_window_id`, and the current window ID in the full `<token_budget>` fragment. - Persist the first and previous window IDs in compacted rollout checkpoints and restore them during rollout reconstruction. - Preserve compatibility with older compacted records that do not contain the new optional fields. - Update focused state, rendering, reconstruction, rollback, and serialization coverage. ## Validation - `just test -p codex-core token_budget` - `just test -p codex-protocol compacted_item::tests` - `just test -p codex-core tracks_prefill_and_window_boundaries` - `just test -p codex-core reconstruct_history_uses_replacement_history_verbatim` - `just test -p codex-core thread_rollback_restores_cleared_reference_context_item_after_compaction` |
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7abfcf220b |
Expose thread-level multi-agent mode (#28792)
## Why Once multi-agent mode can be selected per turn, clients also need to choose the initial selection when creating a thread and observe that selection through lifecycle and settings APIs. The selected value is intentionally distinct from the effective model-visible value: no client selection is represented as `null`, even though an eligible multi-agent v2 turn derives `explicitRequestOnly` as its effective default. ## What changed - Add the optional experimental `thread/start.multiAgentMode` parameter and pass it through thread creation. - Preserve an omitted initial value as an unset selection rather than eagerly storing `explicitRequestOnly`. - Apply an explicit `thread/start` selection to the first turn through the session configuration established at thread creation. - Restore the latest persisted effective mode as the selected baseline on cold resume when rollout history contains one. - Inherit the optional selected mode from a loaded parent when creating related runtime threads. - Return the current selected `multiAgentMode` from `thread/start`, `thread/resume`, `thread/fork`, and thread settings, using `null` when no mode is selected. - Keep lifecycle reporting independent from model capability and feature eligibility; core turn construction remains responsible for calculating and persisting the effective mode. ## Not covered - Clearing an existing loaded-session selection back to unset through `turn/start`; omitted or `null` currently retains the session's selection. - A TUI control, slash command, or `config.toml` preference. ## Verification - `CARGO_INCREMENTAL=0 just test -p codex-app-server-protocol` - `CARGO_INCREMENTAL=0 just test -p codex-app-server multi_agent_mode` The focused app-server coverage verifies explicit `thread/start` initialization, first-turn prompting, nullable reporting for an omitted selection, and retention of selections that are not currently runtime-eligible. ## Stack Stacked on #28685. This PR contains only the thread initialization and lifecycle/settings API layer. |
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5c12034e42 |
core: add UUIDv7 context window IDs (#28953)
## Why The token-budget context currently identifies a context window by its thread-local sequence number. A UUIDv7 gives the model a stable opaque identity that remains fixed for a window and rotates when compaction or `new_context` starts the next one. ## What changed - Preserve the existing monotonic value as `window_number` and add a UUIDv7 `window_id` to `CompactedItem`. - Generate and rotate the UUID with auto-compaction window state, persist it alongside the number, and reconstruct it on resume and rollback. - Accept legacy compacted rollout records where the numeric `window_id` represented the window number. - Use the UUID only in token-budget context; existing request headers and metadata continue using `thread_id:window_number`. ## Testing - `just test -p codex-protocol compacted_item::tests` - `just test -p codex-core token_budget` |
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dbd2857f4b |
[codex] Add optional IDs to response items (#28812)
## Why `ResponseItem` variants do not have a consistent internal ID shape: some variants carry required IDs, some carry optional IDs, and some cannot represent an ID at all. The existing fields also use inconsistent serde, TypeScript, and JSON-schema annotations. A single enum-level access path is needed before history recording can assign and retain IDs. This PR establishes that internal model only. It intentionally does not generate or serialize IDs; allocation and wire persistence are isolated in the stacked follow-up. ## What changed - Give every concrete `ResponseItem` variant an `Option<String>` ID field. - Apply the same internal-only annotations to every ID field: `#[serde(default, skip_serializing)]`, `#[ts(skip)]`, and `#[schemars(skip)]`. - Add `ResponseItem::id()` and `ResponseItem::set_id()` as the shared accessors. - Preserve IDs when history items are rewritten for truncation. - Adapt consumers that previously assumed reasoning and image-generation IDs were required. - Regenerate app-server schemas so the hidden fields are represented consistently. The serde catch-all `ResponseItem::Other` remains ID-less because it must remain a unit variant. ## Test plan - `cargo check --tests -p codex-core -p codex-api -p codex-rollout-trace -p codex-image-generation-extension` - `just test -p codex-protocol` - `just test -p codex-app-server-protocol` - `just test -p codex-api -p codex-rollout-trace -p codex-image-generation-extension` - `just test -p codex-core event_mapping` |
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5b22a8e5b1 |
feat: render typed envelopes for multi-agent v2 messages (#28368)
## Why
Multi-agent v2 messages need a consistent, model-visible envelope that
identifies what kind of interaction occurred, who sent it, and which
agent it targets. Previously, encrypted deliveries exposed only
`encrypted_content`, while child completion used the legacy
`<subagent_notification>` shape. That meant the client could not
consistently present `NEW_TASK`, `MESSAGE`, and `FINAL_ANSWER` using the
same format.
This change adds the routing envelope as plaintext while keeping task
and message payloads encrypted. No new Responses API field is required:
an encrypted delivery is represented as an `input_text` header
immediately followed by its existing `encrypted_content` item.
Every envelope now follows this shape:
```text
Message Type: <NEW_TASK | MESSAGE | FINAL_ANSWER>
Task name: <recipient agent path>
Sender: <author agent path>
Payload:
<message payload>
```
## Message types
### `NEW_TASK`
`NEW_TASK` is used when the recipient should begin a new turn, including
an initial `spawn_agent` task and a later `followup_task`.
For a root agent spawning `/root/worker`, the request contains a
plaintext envelope followed by the encrypted task:
```json
{
"type": "agent_message",
"author": "/root",
"recipient": "/root/worker",
"content": [
{
"type": "input_text",
"text": "Message Type: NEW_TASK\nTask name: /root/worker\nSender: /root\nPayload:\n"
},
{
"type": "encrypted_content",
"encrypted_content": "<encrypted task payload>"
}
]
}
```
Conceptually, the model receives:
```text
Message Type: NEW_TASK
Task name: /root/worker
Sender: /root
Payload:
Review the authentication changes and report any regressions.
```
### `MESSAGE`
`MESSAGE` is used for a queued `send_message` delivery. It communicates
with an existing agent without starting a new turn.
For `/root/worker` reporting progress to the root agent, the request
contains:
```json
{
"type": "agent_message",
"author": "/root/worker",
"recipient": "/root",
"content": [
{
"type": "input_text",
"text": "Message Type: MESSAGE\nTask name: /root\nSender: /root/worker\nPayload:\n"
},
{
"type": "encrypted_content",
"encrypted_content": "<encrypted message payload>"
}
]
}
```
Conceptually, the model receives:
```text
Message Type: MESSAGE
Task name: /root
Sender: /root/worker
Payload:
The protocol tests pass; I am checking the resume path now.
```
### `FINAL_ANSWER`
`FINAL_ANSWER` is emitted when a child agent reaches a terminal state
and reports its result to its parent. Completion payloads are already
available locally, so the complete envelope is represented as plaintext
rather than as a plaintext header plus encrypted content.
For `/root/worker` completing work for the root agent, the request
contains:
```json
{
"type": "agent_message",
"author": "/root/worker",
"recipient": "/root",
"content": [
{
"type": "input_text",
"text": "Message Type: FINAL_ANSWER\nTask name: /root\nSender: /root/worker\nPayload:\nNo regressions found."
}
]
}
```
The model-visible form is:
```text
Message Type: FINAL_ANSWER
Task name: /root
Sender: /root/worker
Payload:
No regressions found.
```
Errored, shut down, and missing agents also use `FINAL_ANSWER`, with a
terminal-status description in the payload.
## What changed
- Render `NEW_TASK` or `MESSAGE` in
`InterAgentCommunication::to_model_input_item`, based on whether the
encrypted delivery starts a turn.
- Replace the multi-agent v2 `<subagent_notification>` completion
payload with a model-visible `FINAL_ANSWER` envelope.
- Document `Task name`, `Sender`, and `Payload` consistently in the
multi-agent developer instructions.
- Prevent local-only history projections from treating an encrypted
message's plaintext header as the complete assistant message.
- Preserve rollout-trace interaction edges when an agent message
contains both plaintext and encrypted content.
Legacy multi-agent behavior remains unchanged.
## Verification
- `just test -p codex-protocol`
- `just test -p codex-rollout-trace`
- `just test -p codex-web-search-extension`
- `just test -p codex-core
encrypted_multi_agent_v2_spawn_sends_agent_message_to_child`
- `just test -p codex-core
plaintext_multi_agent_v2_completion_sends_agent_message`
- `just test -p codex-core
multi_agent_v2_followup_task_completion_notifies_parent_on_every_turn`
- `just test -p codex-core
multi_agent_v2_completion_queues_message_for_direct_parent`
|
||
|
|
040dafa32d |
feat(core): add metadata field to ResponseItem (#28355)
## Description This PR adds an optional `metadata` field to `ResponseItem` for Responses API calls. Only mechanical plumbing, no actual values populated and sent yet. Turns out just adding a new field to `ResponseItem` has quite a large blast radius already. This change is backwards compatible because `metadata` is optional and omitted when absent, so existing response items and rollout history without it still deserialize and requests that do not set it keep the same wire shape. For provider compatibility, we strip out `metadata` before non-OpenAI Responses requests so Azure and AWS Bedrock never see this field. My followup PR here will actually make use of it to start storing and passing along `turn_id`: https://github.com/openai/codex/pull/28360 ## What changed - Added `ResponseItemMetadata` with optional `turn_id`, plus optional `metadata` on Responses API item variants and inter-agent communication. - Preserved item metadata through response-item rewrites such as truncation, missing tool-output synthesis, compaction history rebuilding, visible-history conversion, rollout/resume, and generated app-server schemas/types. - Strip item metadata from non-OpenAI Responses requests while preserving it for OpenAI-shaped requests. - Updated the mechanical fixture/test construction churn required by the new optional field. |
||
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|
a19d43a40a |
Add app-server thread/delete API (#25018)
## Why Clients can archive and unarchive threads today, but there is no app-server API for permanently removing a thread. Deletion also needs to cover the full session tree: deleting a main thread should remove spawned subagent threads and the related local metadata instead of leaving orphaned rollout files, goals, or subagent state behind. ## What - Adds the v2 `thread/delete` request and `thread/deleted` notification, with the response shape kept consistent with `thread/archive`. - Implements local hard delete for active and archived rollout files. - Deletes the requested thread's state DB row as the commit point, then best-effort cleans associated state including spawned descendants, goals, spawn edges, logs, dynamic tools, and agent job assignments. - Updates app-server API docs and generated protocol schema/TypeScript fixtures. |
||
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|
30ddb3325e |
[codex] Store compact window id in rollout (#27264)
## Why Compaction window identity is part of session history, not model-client transport state. Persisting it with the compacted rollout item lets resumed threads continue from the reconstructed window without keeping mutable window state on `ModelClient`. ## What changed - Added `window_id` to `CompactedItem` and stamp it when `replace_compacted_history` installs compacted history. - Moved auto-compact window id ownership into `AutoCompactWindow` / `SessionState`; `ModelClient` now receives the request window id from callers instead of storing it. - Returned `window_id` from rollout reconstruction for resume. Reconstruction uses the newest surviving compacted item's stored `window_id` when present, and falls back to the legacy compacted-item count when it is absent. - Kept fork startup at the fresh default window id and updated direct model-client tests to pass explicit test window ids. ## Validation - `cargo check -p codex-core --tests` |
||
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|
f3c1283411 |
Pair thread environment settings (#26687)
## Why Thread cwd and environment selections are a single logical setting in core: updating one without the other can silently desynchronize the next-turn execution context. This change makes that relationship explicit in the internal thread settings flow while preserving the existing app-server public API shape. ## What changed - Moved the cwd/environment pair through internal `ThreadSettingsOverrides.environment_settings` instead of a top-level internal `cwd` field. - Kept `thread/settings/update` public params unchanged, with app-server translating top-level `cwd` into the paired internal settings shape. - Moved `Op::UserInput` environment overrides into thread settings so user turns and settings updates use the same core path. - Updated core, app-server, MCP, memories, sample, and test callsites to construct the paired settings shape. ## Verification - `git diff --check` - Local test run starting after PR creation. |
||
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|
0526cb56ac |
Avoid reopening v2 descendants on resume (#26997)
## Why Multi-agent v2 residency is intended to keep only the threads that need to be live. The existing rollout resume path still walked persisted open descendants and reopened the entire descendant tree when resuming a v2 root, which turns resume into an eager reload of work that should stay unloaded until it is explicitly needed. The interrupted-agent path has a related residency issue. Interrupted agents remain open by design, so an idle interrupted resident should be eligible for eviction just like an idle completed or errored resident. Otherwise a resident set full of interrupted agents can consume every v2 slot and block later spawns or reloads with `AgentLimitReached`. ## What Changed - Return early from `resume_agent_from_rollout` after resuming a v2 thread so persisted v2 descendants are not reopened eagerly. - Treat idle `Interrupted` v2 residents as unloadable in the LRU residency path. - Add focused coverage for v2 root resume leaving descendants unloaded and for eviction of an idle interrupted v2 resident when a new slot is needed. ## Verification Added targeted `codex-core` tests covering: - v2 root resume with persisted descendants, verifying only the root is loaded after resume. - residency eviction of an idle interrupted v2 agent when the resident set is full. |
||
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d5e4f01af4 |
feat: reload v2 agents on delivery (#26623)
## Summary This is the first small step toward making multi-agent v2 agents durable logical agents whose `ThreadManager` residency is only an implementation detail. This PR adds a narrow v2 reload-on-delivery hook: - If a known v2 agent target is already loaded, delivery is unchanged. - If the target is still registered but missing from `ThreadManager`, delivery reloads that exact v2 thread from durable rollout history before submitting the message. - If the target is unknown, closed, missing from storage, or not a v2 thread, delivery still fails as not found. The reload is wired only into existing-agent delivery paths: v2 `send_message` / `followup_task`, and legacy `send_input` when its target is a known v2 agent. ## Stack 1. **Reload on delivery**: load known unloaded v2 agents before `followup_task`, `send_message`, or `send_input` delivery. This PR. 2. **Residency LRU**: unload idle resident v2 agents from `ThreadManager` without making them closed or unreachable. 3. **Execution concurrency**: count active non-root turns, not logical agents or resident idle threads. 4. **Close semantics**: make v2 close interrupt-only and leave durable agent identity intact. 5. **Resume cleanup**: remove user-facing v2 resume semantics; addressing an unloaded durable agent reloads it implicitly. ## Validation - Ran `just fmt`. - Left broader tests and clippy to CI. |
||
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|
5f4d06ef18 |
Encrypt multi-agent v2 message payloads (#26210)
## Why
Multi-agent v2 currently routes agent instructions through normal tool
arguments and inter-agent context. That means the parent model can emit
plaintext task text, Codex can persist it in history/rollouts, and the
recipient can receive it as ordinary assistant-message JSON.
This changes the v2 path so agent instructions stay encrypted between
model calls: Responses encrypts the `message` argument returned by the
model, Codex forwards only that ciphertext, and Responses decrypts it
internally for the recipient model.
## What changed
- Mark the v2 `message` parameter as encrypted for `spawn_agent`,
`send_message`, and `followup_task`.
- Treat multi-agent v2 tool `message` values as ciphertext
unconditionally.
- Store v2 inter-agent task text in
`InterAgentCommunication.encrypted_content` with empty plaintext
`content`.
- Convert encrypted inter-agent communications into the Responses
`agent_message` input item before sending the child request.
- Preserve `agent_message` items across history, rollout, compaction,
telemetry, and app-server schema paths.
- Leave multi-agent v1 unchanged.
## Message shape
The model still calls the v2 tools with a `message` argument, but that
value is now ciphertext:
```json
{
"name": "spawn_agent",
"arguments": {
"task_name": "worker",
"message": "<ciphertext>"
}
}
```
Codex stores the task as encrypted inter-agent communication:
```json
{
"author": "/root",
"recipient": "/root/worker",
"content": "",
"encrypted_content": "<ciphertext>",
"trigger_turn": true
}
```
When Codex builds the recipient request, it forwards the ciphertext
using the new Responses input item:
```json
{
"type": "agent_message",
"author": "/root",
"recipient": "/root/worker",
"content": [
{
"type": "encrypted_content",
"encrypted_content": "<ciphertext>"
}
]
}
```
Responses decrypts that item internally for the recipient model.
## Context impact
- Parent context no longer carries plaintext v2 agent task instructions
from these tool arguments.
- Codex rollout/history stores ciphertext for v2 agent instructions.
- Recipient requests receive an `agent_message` item instead of
assistant commentary JSON for encrypted task delivery.
- Plaintext completion/status notifications are still plaintext because
they are Codex-generated status messages, not encrypted model tool
arguments.
## Validation
- `just test -p codex-tools`
- `just test -p codex-protocol`
- `just test -p codex-rollout`
- `just test -p codex-rollout-trace`
- `just test -p codex-otel`
- `just write-app-server-schema`
|
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bf9fd885b2 |
Resolve per-thread multi-agent runtime (#25722)
Stack split from #25708. Original PR intentionally left open. This third PR resolves the effective per-thread multi-agent runtime from persisted metadata, inherited runtime, and current model selection. |
||
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8d49394feb |
Set multi-agent v2 dogfood defaults (#25266)
## Summary - default multi-agent v2 to direct-model-only tools so code mode does not wrap subagent tools - add default root/subagent team prompts aligned with dogfood training assumptions - tighten spawn-agent model override wording to prefer the inherited model by default ## Tests - just fmt - just test -p codex-core spawn_agent_description_lists_visible_models_and_reasoning_efforts - just test -p codex-core multi_agent_v2_default_session_thread_cap_counts_root - just test -p codex-rollout-trace - just fix -p codex-core - just fix -p codex-rollout-trace Note: a broad just test -p codex-core run was attempted locally, but this sandbox produced unrelated environment failures around sandbox-exec, missing test_stdio_server, and realtime timeouts. |
||
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cf0911076f |
store and expose parent_thread_id on Threads (#25113)
## Why This PR https://github.com/openai/codex/pull/24161#discussion_r3325692763 revealed a subagent data modeling issue, where we overloaded `forked_from_id` to also mean `parent_thread_id`. That's incorrect since guardian and review subagents can be a subagent and NOT fork the main thread's history. The solution here is to explicitly store a new `parent_thread_id` on `SessionMeta`, alongside `forked_from_id` which already exists. While we're at it, also expose it in the app-server protocol on the `Thread` object. A thread->subagent relationship and a fork of thread history are orthogonal concepts. ## What Changed - Added top-level `parent_thread_id` persistence on `SessionMeta` and runtime/session plumbing through `SessionConfiguredEvent`, `CodexSpawnArgs`, `SessionConfiguration`, `ThreadConfigSnapshot`, `TurnContext`, and `ModelClient`. - Made turn metadata, request headers, analytics, and subagent-start events read the separate runtime/top-level parent field instead of deriving general parent lineage from `SessionSource` or `forked_from_thread_id`. - Passed parent lineage separately at delegated subagent, review, guardian, agent-job, and multi-agent spawn construction sites; copied-history fork lineage remains derived only from `InitialHistory`. - Persisted and exposed parent lineage through rollout/thread-store projections and app-server v2 `Thread.parentThreadId`. - Updated app-server README text and regenerated app-server schema fixtures for the additive `parentThreadId` response field. |
||
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1c7832ffa3 | [codex] Store pending response items directly (#24865) | ||
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61cbf3574e |
Drop startup context when truncating forked rollouts (#24751)
## Summary - Change last-`n` fork truncation to start at the first fork-turn boundary instead of returning the full rollout when the fork history is shorter than the requested window. - Add coverage for the startup-prefix case in both rollout truncation tests and agent control spawn behavior. - Ensure bounded forked children still rebuild context after the cached prefix is truncated. ## Testing - Added unit coverage for truncation behavior when the parent history is under the requested fork-turn limit. - Added an agent control test covering bounded fork spawn behavior with startup context present. - Not run (not requested). |
||
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|
768848ab6f |
Add experimental turn additional context (#24154)
## Summary
Adds experimental `additionalContext` support to `turn/start` and
`turn/steer` so clients can provide ephemeral external context, such as
browser or automation state, without turning that plumbing into a
visible user prompt or triggering user-prompt lifecycle behavior.
## API Shape
The parameter shape is:
```ts
additionalContext?: Record<string, {
value: string
kind: "untrusted" | "application"
}> | null
```
Example:
```json
{
"additionalContext": {
"browser_info": {
"value": "Active tab is CI failures.",
"kind": "untrusted"
},
"automation_info": {
"value": "CI rerun is in progress.",
"kind": "application"
}
}
}
```
The keys are opaque and caller-defined.
## Context Injection
When provided, accepted entries are inserted into model context as
hidden contextual message items, not as visible thread user-message
items.
`kind: "untrusted"` entries are inserted with role `user`:
```text
<external_${key}>${value}</external_${key}>
```
`kind: "application"` entries are inserted with role `developer`:
```text
<${key}>${value}</${key}>
```
Values are not escaped. Each value is truncated to 1k approximate tokens
before wrapping.
For `turn/start`, accepted additional context is inserted before normal
user input. For `turn/steer`, additional context is merged only when the
steer includes non-empty user input; context-only steers still reject as
empty input.
## Dedupe Strategy
`AdditionalContextStore` lives on session state and stores the latest
complete additional-context map.
Each `turn/start` or non-empty `turn/steer` treats its
`additionalContext` as the current complete set of values. Entries are
injected only when the key is new or the exact entry for that key
changed, including `value` or `kind`. After merging, the store is
replaced with the provided map, so omitted keys are removed from the
retained set and can be injected again later if reintroduced.
Omitting `additionalContext`, passing `null`, or passing an empty object
resets the store to empty and injects nothing.
## What Changed
- Threads experimental v2 `additionalContext` through app-server into
core turn start and steer handling.
- Adds separate contextual fragment types for untrusted user-role
context and application developer-role context.
- Uses pending response input items so additional context can be
combined with normal user input without treating it as prompt text.
- Adds integration coverage for start/steer flow, role routing,
dedupe/reset behavior, deletion/re-add behavior, hook-blocked input
behavior, empty context-only steer rejection, external-fragment marker
matching, and truncation.
|
||
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|
3c83e57bfa |
Add trace_id to TurnStartedEvent (#23980)
## Why [Recent PR](https://github.com/openai/codex/pull/22709) removed `trace_id` from `TurnContextItem`. ## What changed - Add to `TurnStartedEvent` so rollout consumers can correlate turns with telemetry traces. - Note that the branch name is out of date because I originally re-added to `TurnContextItem`, but we decided to move it to `TurnStartedEvent`. ## Verification - `cargo test -p codex-protocol` - `cargo test -p codex-core --lib regular_turn_emits_turn_started_without_waiting_for_startup_prewarm` - `cargo test -p codex-core --test all emits_warning_when_resumed_model_differs` - `cargo test -p codex-rollout` - `cargo test -p codex-state` |
||
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5865ec45e5 |
Avoid config snapshots in live agent subtree traversal (#24057)
## Why `/feedback` asks `ThreadManager` for the selected agent subtree before it uploads logs. The previous live subtree path reconstructed parent-child links by iterating every loaded thread and awaiting each thread config snapshot, so unrelated loaded-thread state could stall feedback subtree enumeration. The loaded-thread set already belongs to [`ThreadManagerState`](https://github.com/openai/codex/blob/50e6644c9425df2dcbfe52f65fd60bd7f15a8ea2/codex-rs/core/src/thread_manager.rs). Reading thread-spawn parents from the captured `CodexThread` session sources at that boundary keeps unload and resume behavior manager-owned while avoiding per-session config inspection. ## What Changed - expose parent-child thread-spawn edges for loaded, non-internal threads from `ThreadManagerState` - build the live child map from those edges while keeping agent metadata lookup and ordering in `AgentControl` - add regression coverage for live subtree enumeration when no state DB is available ## Validation - `git diff --check` - local Rust tests not run per request |
||
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826b2182ed |
Preserve context baselines for full-history agent forks (#23352)
## Why Full-history agent forks should continue from the same prompt prefix as the parent. Dropping the stored `TurnContext` baseline forced the child to rebuild startup context on its first turn, which can duplicate developer instructions and also loses the cache continuity that a full-history fork is supposed to preserve. Truncated forks are different: once we keep only the last N turns, the original prompt prefix is no longer intact, so the child must establish a fresh context baseline. ## What changed - Preserve `RolloutItem::TurnContext` when forking with `SpawnAgentForkMode::FullHistory`, and keep dropping it for truncated forks: https://github.com/openai/codex/blob/4090717d94c1fc7f33c9bd122be133a0c5752052/codex-rs/core/src/agent/control.rs#L98-L126 and https://github.com/openai/codex/blob/4090717d94c1fc7f33c9bd122be133a0c5752052/codex-rs/core/src/agent/control.rs#L399-L401 - Remove the special-case MultiAgentV2 usage-hint filtering path. Full-history fork now preserves the cached developer prefix instead of trying to reconstruct part of it. - Extend the fork coverage to assert both sides of the contract: full-history forks keep the parent reference baseline, while last-N forks rebuild context after truncation: https://github.com/openai/codex/blob/4090717d94c1fc7f33c9bd122be133a0c5752052/codex-rs/core/src/agent/control_tests.rs#L603-L759 and https://github.com/openai/codex/blob/4090717d94c1fc7f33c9bd122be133a0c5752052/codex-rs/core/src/agent/control_tests.rs#L854-L977 ## Verification - `cargo test -p codex-core spawn_agent_can_fork_parent_thread_history_with_sanitized_items -- --nocapture` - `RUST_MIN_STACK=16777216 cargo test -p codex-core spawn_agent_fork_last_n_turns_keeps_only_recent_turns -- --nocapture` |
||
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84d941d07f |
[1 of 7] Add thread settings to UserInput (#23080)
**Stack position:** [1 of 7] ## Summary The first three PRs in this stack are a cleanup pass before the actual thread settings API work. Today, core has several overlapping "user input" ops: `UserInput`, `UserInputWithTurnContext`, and `UserTurn`. They differ mostly in how much next-turn state they carry, which makes the later queued thread settings update harder to reason about and review. This PR starts that cleanup by adding the shared `ThreadSettingsOverrides` payload and allowing `Op::UserInput` to carry it. Existing variants remain in place here, so this layer is mostly a behavior-preserving API shape change plus mechanical constructor updates. ## End State After PR3 By the end of PR3, `Op::UserInput` is the only "user input" core op. It can carry optional thread settings overrides for callers that need to update stored defaults with a turn, while callers without updates use empty settings. `Op::UserInputWithTurnContext` and `Op::UserTurn` are deleted. ## End State After PR5 By the end of PR5, core will have only two ops for this area: - `Op::UserInput` for user-input-bearing submissions. - `Op::ThreadSettings` for settings-only updates. ## Stack 1. [1 of 7] [Add thread settings to UserInput](https://github.com/openai/codex/pull/23080) (this PR) 2. [2 of 7] [Remove UserInputWithTurnContext](https://github.com/openai/codex/pull/23081) 3. [3 of 7] [Remove UserTurn](https://github.com/openai/codex/pull/23075) 4. [4 of 7] [Placeholder for OverrideTurnContext cleanup](https://github.com/openai/codex/pull/23087) 5. [5 of 7] [Replace OverrideTurnContext with ThreadSettings](https://github.com/openai/codex/pull/22508) 6. [6 of 7] [Add app-server thread settings API](https://github.com/openai/codex/pull/22509) 7. [7 of 7] [Sync TUI thread settings](https://github.com/openai/codex/pull/22510) |
||
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|
afa0101ae2 |
[codex] Move pending input into input queue (#22728)
## Why Pending model input was split across `Session`, `TurnState`, and the agent mailbox. That made it easy for new paths to manage queued user input or mailbox delivery outside the intended ownership boundary. This PR consolidates the model-facing input lifecycle behind the session input queue so turn-local pending input, next-turn queued items, and mailbox delivery coordination are owned in one place. ## What Changed - Added `session/input_queue.rs` to own pending input queues and mailbox delivery coordination. - Removed the standalone `agent/mailbox.rs` channel wrapper and store mailbox items directly in the input queue. - Moved pending-input mutations off `TurnState`; `TurnState` now exposes the queue-owned storage directly for now. - Routed abort cleanup, mailbox delivery phase changes, next-turn queued items, and active-turn pending input through `InputQueue`. - Boxed stack-heavy agent resume/fork startup futures that the refactor pushed over the default test stack. - Updated session, task, goal, stream-event, and multi-agent call sites and tests to use the new queue ownership. ## Verification - `cargo test -p codex-core --lib agent::control::tests` - `cargo test -p codex-core --lib agent::control::tests::resume_closed_child_reopens_open_descendants -- --exact` - `cargo test -p codex-core --lib agent::control::tests::spawn_agent_fork_last_n_turns_keeps_only_recent_turns -- --exact` - `cargo test -p codex-core --lib agent::control::tests::resume_thread_subagent_restores_stored_nickname_and_role -- --exact` - `cargo test -p codex-core` was also run; it completed with 1814 passed, 4 ignored, and one timeout in `agent::control::tests::resume_thread_subagent_restores_stored_nickname_and_role`, which passed when rerun in isolation. |
||
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a8488fec5e |
Revert state DB injection and agent graph store (#21481)
## Why Reverts #20689 to restore the previous optional state DB plumbing. The conflict resolution keeps the newer installation ID and session/thread identity changes that landed after #20689, while removing the mandatory state DB and agent graph store dependency from ThreadManager construction. ## What changed - Restored `Option<StateDbHandle>` through app-server, MCP server, prompt debug, and test entry points. - Removed the `codex-core` dependency on `codex-agent-graph-store` and reverted descendant lookup back to the existing state DB path when available. - Kept newer `installation_id` forwarding by passing it beside the optional DB handle. - Kept local thread-name updates working when the optional state DB handle is absent. ## Validation - `git diff --check` - `cargo test -p codex-thread-store` - `cargo test -p codex-state -p codex-rollout -p codex-app-server-protocol` - Attempted `env CARGO_INCREMENTAL=0 cargo test -p codex-core -p codex-app-server -p codex-app-server-client -p codex-mcp-server -p codex-thread-manager-sample -p codex-tui`; blocked locally by a rustc ICE while compiling `v8 v146.4.0` with `rustc 1.93.0 (254b59607 2026-01-19)` on `aarch64-apple-darwin`. |
||
|
|
7e310bc7f3 |
Inject state DB, agent graph store (#20689)
## Why We want the agent graph store to be passed down the stack as a real dependency, the same way we already treat the thread store. This will let us inject the agent graph store as a real dependency and support implementations other than the local SQLite-backed one. Right now most code instantiates a state DB and an agent graph store just-in-time. Ideally, we would not depend on the state DB directly but only read through the higher-level interfaces. This change makes the dependency boundaries explicit and moves state DB initialization to process bootstrap instead of hiding it inside local store implementations. ## What changed - `ThreadManager` now requires a `StateDbHandle` and an `AgentGraphStore` at construction time instead of treating them as optional internals. - The local store constructors no longer lazily initialize SQLite. Callers now initialize the state DB once per process and use that shared handle to build: - `LocalThreadStore` - `LocalAgentGraphStore` - App bootstraps (`app-server`, `mcp-server`, `prompt_debug`, and the thread-manager sample) now initialize the state DB up front and inject the resulting handle down the stack. - `app-server` now consistently uses its process-scoped state DB handle instead of reopening SQLite or trying to recover it from loaded threads. - Device-key storage now reuses the shared state DB handle instead of maintaining its own lazy opener. - The thread archive / descendant traversal paths now use the injected `AgentGraphStore` instead of reaching through local thread-store-specific state. ## Verification - `cargo check -p codex-core -p codex-thread-store -p codex-app-server -p codex-mcp-server -p codex-thread-manager-sample --tests` - `cargo test -p codex-thread-store` - `cargo test -p codex-core thread_manager_accepts_separate_agent_graph_store_and_thread_store -- --nocapture` - `cargo test -p codex-app-server thread_archive_archives_spawned_descendants -- --nocapture` |
||
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|
4d201e340e |
state: pass state db handles through consumers (#20561)
## Why SQLite state was still being opened from consumer paths, including lazy `OnceCell`-backed thread-store call sites. That let one process construct multiple state DB connections for the same Codex home, which makes SQLite lock contention and `database is locked` failures much easier to hit. State DB lifetime should be chosen by main-like entrypoints and tests, then passed through explicitly. Consumers should use the supplied `Option<StateDbHandle>` or `StateDbHandle` and keep their existing filesystem fallback or error behavior when no handle is available. The startup path also needs to keep the rollout crate in charge of SQLite state initialization. Opening `codex_state::StateRuntime` directly bypasses rollout metadata backfill, so entrypoints should initialize through `codex_rollout::state_db` and receive a handle only after required rollout backfills have completed. ## What Changed - Initialize the state DB in main-like entrypoints for CLI, TUI, app-server, exec, MCP server, and the thread-manager sample. - Pass `Option<StateDbHandle>` through `ThreadManager`, `LocalThreadStore`, app-server processors, TUI app wiring, rollout listing/recording, personality migration, shell snapshot cleanup, session-name lookup, and memory/device-key consumers. - Remove the lazy local state DB wrapper from the thread store so non-test consumers use only the supplied handle or their existing fallback path. - Make `codex_rollout::state_db::init` the local state startup path: it opens/migrates SQLite, runs rollout metadata backfill when needed, waits for concurrent backfill workers up to a bounded timeout, verifies completion, and then returns the initialized handle. - Keep optional/non-owning SQLite helpers, such as remote TUI local reads, as open-only paths that do not run startup backfill. - Switch app-server startup from direct `codex_state::StateRuntime::init` to the rollout state initializer so app-server cannot skip rollout backfill. - Collapse split rollout lookup/list APIs so callers use the normal methods with an optional state handle instead of `_with_state_db` variants. - Restore `getConversationSummary(ThreadId)` to delegate through `ThreadStore::read_thread` instead of a LocalThreadStore-specific rollout path special case. - Keep DB-backed rollout path lookup keyed on the DB row and file existence, without imposing the filesystem filename convention on existing DB rows. - Verify readable DB-backed rollout paths against `session_meta.id` before returning them, so a stale SQLite row that points at another thread's JSONL falls back to filesystem search and read-repairs the DB row. - Keep `debug prompt-input` filesystem-only so a one-off debug command does not initialize or backfill SQLite state just to print prompt input. - Keep goal-session test Codex homes alive only in the goal-specific helper, rather than leaking tempdirs from the shared session test helper. - Update tests and call sites to pass explicit state handles where DB behavior is expected and explicit `None` where filesystem-only behavior is intended. ## Validation - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p codex-rollout -p codex-thread-store -p codex-app-server -p codex-core -p codex-tui -p codex-exec -p codex-cli --tests` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-rollout state_db_` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-rollout find_thread_path` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-rollout find_thread_path -- --nocapture` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-rollout try_init_ -- --nocapture` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-rollout` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo clippy -p codex-rollout --lib -- -D warnings` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-thread-store read_thread_falls_back_when_sqlite_path_points_to_another_thread -- --nocapture` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-thread-store` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core shell_snapshot` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core --test all personality_migration` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core --test all rollout_list_find` - `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1 CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core --test all rollout_list_find::find_prefers_sqlite_path_by_id -- --nocapture` - `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1 CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core --test all rollout_list_find -- --nocapture` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core interrupt_accounts_active_goal_before_pausing` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-app-server get_auth_status -- --test-threads=1` - `CODEX_SKIP_VENDORED_BWRAP=1 CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-app-server --lib` - `CODEX_SKIP_VENDORED_BWRAP=1 CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p codex-rollout -p codex-app-server --tests` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout -p codex-thread-store -p codex-core -p codex-app-server -p codex-tui -p codex-exec -p codex-cli` - `CODEX_SKIP_VENDORED_BWRAP=1 CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout -p codex-app-server` - `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout` - `CODEX_SKIP_VENDORED_BWRAP=1 CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-core` - `just argument-comment-lint -p codex-core` - `just argument-comment-lint -p codex-rollout` Focused coverage added in `codex-rollout`: - `recorder::tests::state_db_init_backfills_before_returning` verifies the rollout metadata row exists before startup init returns. - `state_db::tests::try_init_waits_for_concurrent_startup_backfill` verifies startup waits for another worker to finish backfill instead of disabling the handle for the process. - `state_db::tests::try_init_times_out_waiting_for_stuck_startup_backfill` verifies startup does not hang indefinitely on a stuck backfill lease. - `tests::find_thread_path_accepts_existing_state_db_path_without_canonical_filename` verifies DB-backed lookup accepts valid existing rollout paths even when the filename does not include the thread UUID. - `tests::find_thread_path_falls_back_when_db_path_points_to_another_thread` verifies DB-backed lookup ignores a stale row whose existing path belongs to another thread and read-repairs the row after filesystem fallback. Focused coverage updated in `codex-core`: - `rollout_list_find::find_prefers_sqlite_path_by_id` now uses a DB-preferred rollout file with matching `session_meta.id`, so it still verifies that valid SQLite paths win without depending on stale/empty rollout contents. `cargo test -p codex-app-server thread_list_respects_search_term_filter -- --test-threads=1 --nocapture` was attempted locally but timed out waiting for the app-server test harness `initialize` response before reaching the changed thread-list code path. `bazel test //codex-rs/thread-store:thread-store-unit-tests --test_output=errors` was attempted locally after the thread-store fix, but this container failed before target analysis while fetching `v8+` through BuildBuddy/direct GitHub. The equivalent local crate coverage, including `cargo test -p codex-thread-store`, passes. A plain local `cargo check -p codex-rollout -p codex-app-server --tests` also requires system `libcap.pc` for `codex-linux-sandbox`; the follow-up app-server check above used `CODEX_SKIP_VENDORED_BWRAP=1` in this container. |
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fe05acad23 |
Make thread store process-scoped (#19474)
- Build one app-server process ThreadStore from startup config and share it with ThreadManager and CodexMessageProcessor. - Remove per-thread/fork store reconstruction so effective thread config cannot switch the persistence backend. - Add params to ThreadStore create/resume for specifying thread metadata, since otherwise the metadata from store creation would be used (incorrectly). |
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8356806fc9 |
Add ThreadManager sample crate (#20141)
Summary: - Add codex-thread-manager-sample, a one-shot binary that starts a ThreadManager thread, submits a prompt, and prints the final assistant output. - Pass ThreadStore into ThreadManager::new and expose thread_store_from_config for existing callsites. - Build the sample Config directly with only --model and prompt inputs. Verification: - just fmt - cargo check -p codex-thread-manager-sample -p codex-app-server -p codex-mcp-server - git diff --check Tests: Not run per request. |
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fd36838cf3 |
Add MultiAgentV2 root and subagent context hints (#19805)
## Why MultiAgentV2 sessions need startup guidance that matches the role of the thread that is actually being created. Root agents and subagents have different responsibilities, and forked subagents can inherit parent rollout history. If the parent hint is carried into the child context, the child can see stale or conflicting developer guidance before its own session-specific context is added. ## What changed - Added `features.multi_agent_v2.root_agent_usage_hint_text` and `features.multi_agent_v2.subagent_usage_hint_text` config fields, including schema/config parsing support. - Injected the matching root or subagent hint into the initial context as its own developer message when `multi_agent_v2` is enabled. - Filtered configured MultiAgentV2 usage-hint developer messages out of forked parent history so a child thread receives fresh guidance for its own session source/config. - Added targeted coverage for config parsing, initial-context rendering, feature-config deserialization, and forked-history filtering. ## Context examples With this config: ```toml [features.multi_agent_v2] enabled = true root_agent_usage_hint_text = "Root guidance." subagent_usage_hint_text = "Subagent guidance." ``` A root thread initial context renders the root hint as a standalone developer message: ```text [developer] <existing developer context, when present> [developer] Root guidance. ``` A subagent thread initial context renders the subagent hint instead: ```text [developer] <existing developer context, when present> [developer] Subagent guidance. ``` When a subagent forks parent history, any parent developer message whose text exactly matches the configured MultiAgentV2 root or subagent hint is omitted from the forked history before the child receives its fresh subagent hint. |
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35bc6e3d01 |
Delete unused ResponseItem::Message.end_turn (#19605)
This field is unused. Delete it. |
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49fb25997f |
Add sticky environment API and thread state (#18897)
## Summary - add sticky environment selections to app-server v2 thread/start and turn/start request flow - carry thread-level selections through core session/thread state - add app-server coverage for sticky selections and turn overrides ## Stack 1. This PR: API and thread persistence 2. #18898: config.toml named environment loading 3. #18899: downstream tool/runtime consumers ## Validation - Not run locally; split only. --------- Co-authored-by: Codex <noreply@openai.com> |
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213b17b7a3 |
[codex-analytics] guardian review TTFT plumbing and emission (#17696)
## Why Guardian analytics includes time-to-first-token, but the Guardian reviewer runs as a normal Codex session and `TurnCompleteEvent` did not expose TTFT. The timing needs to flow through the standard turn-completion protocol so Guardian review analytics can consume the same value as the rest of the session machinery. ## What changed Adds optional `time_to_first_token_ms` to `TurnCompleteEvent` and populates it from `TurnTiming`. The value is carried through app-server thread history, rollout reconstruction, TUI/app-server adapters, and Guardian review session handling. Guardian review analytics now captures TTFT from the reviewer turn-complete event when available. Existing tests and fixtures are updated to set the new optional field to `None` where TTFT is not relevant. ## Verification - `cargo clippy -p codex-tui --tests -- -D warnings` - `cargo clippy -p codex-core --lib --tests -- -D warnings` --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/17696). * __->__ #17696 * #17695 * #17693 * #18278 * #18953 |
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1d4cc494c9 |
Add turn-scoped environment selections (#18416)
## Summary - add experimental turn/start.environments params for per-turn environment id + cwd selections - pass selections through core protocol ops and resolve them with EnvironmentManager before TurnContext creation - treat omitted selections as default behavior, empty selections as no environment, and non-empty selections as first environment/cwd as the turn primary ## Testing - ran `just fmt` - ran `just write-app-server-schema` - not run: unit tests for this stacked PR --------- Co-authored-by: Codex <noreply@openai.com> |
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ddbe2536be |
Support multiple managed environments (#18401)
## Summary - refactor EnvironmentManager to own keyed environments with default/local lookup helpers - keep remote exec-server client creation lazy until exec/fs use - preserve disabled agent environment access separately from internal local environment access ## Validation - not run (per Codex worktree instruction to avoid tests/builds unless requested) --------- Co-authored-by: Codex <noreply@openai.com> |
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4c2e730488 |
Organize context fragments (#18794)
Organize context fragments under `core/context`. Implement same trait on all of them. |
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6adba99f4d | Stabilize Bazel tests (timeout tweaks and flake fixes) (#17791) | ||
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50d3128269 |
Migrate archive/unarchive to local ThreadStore (#17892)
# Summary - implement local ThreadStore archive/unarchive operations - implement local ThreadStore read_thread operation - break up the various ThreadStore local method implementations into separate files - migrate app-server archive/unarchive and core archive fixture to use ThreadStore (but not all read operations yet!) - use the ThreadStore's read operation as a proxy check for thread persistence/existence in the app server code - move all other filesystem operations related to archive (path validation etc) into the local thread store. # Tests - add dedicated local store archive/unarchive tests |
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ac82443d07 |
Use AbsolutePathBuf in skill loading and codex_home (#17407)
Helps with FS migration later |