This PR partially rebase `unified_exec` on the `exec-server` and adapt
the `exec-server` accordingly.
## What changed in `exec-server`
1. Replaced the old "broadcast-driven; process-global" event model with
process-scoped session events. The goal is to be able to have dedicated
handler for each process.
2. Add to protocol contract to support explicit lifecycle status and
stream ordering:
- `WriteResponse` now returns `WriteStatus` (Accepted, UnknownProcess,
StdinClosed, Starting) instead of a bool.
- Added seq fields to output/exited notifications.
- Added terminal process/closed notification.
3. Demultiplexed remote notifications into per-process channels. Same as
for the event sys
4. Local and remote backends now both implement ExecBackend.
5. Local backend wraps internal process ID/operations into per-process
ExecProcess objects.
6. Remote backend registers a session channel before launch and
unregisters on failed launch.
## What changed in `unified_exec`
1. Added unified process-state model and backend-neutral process
wrapper. This will probably disappear in the future, but it makes it
easier to keep the work flowing on both side.
- `UnifiedExecProcess` now handles both local PTY sessions and remote
exec-server processes through a shared `ProcessHandle`.
- Added `ProcessState` to track has_exited, exit_code, and terminal
failure message consistently across backends.
2. Routed write and lifecycle handling through process-level methods.
## Some rationals
1. The change centralizes execution transport in exec-server while
preserving policy and orchestration ownership in core, avoiding
duplicated launch approval logic. This comes from internal discussion.
2. Session-scoped events remove coupling/cross-talk between processes
and make stream ordering and terminal state explicit (seq, closed,
failed).
3. The failure-path surfacing (remote launch failures, write failures,
transport disconnects) makes command tool output and cleanup behavior
deterministic
## Follow-ups:
* Unify the concept of thread ID behind an obfuscated struct
* FD handling
* Full zsh-fork compatibility
* Full network sandboxing compatibility
* Handle ws disconnection
- move the shared byte-based middle truncation logic from `core` into
`codex-utils-string`
- keep token-specific truncation in `codex-core` so rollout can reuse
the shared helper in the next stacked PR
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
`zsh-fork` sessions launched through unified-exec need the escalation
socket to survive the wrapper -> server -> child handoff so later
intercepted `exec()` calls can still reach the escalation server.
The inherited-fd spawn path also needs to avoid closing Rust's internal
exec-error pipe, and the shell-escalation handoff needs to tolerate the
receive-side case where a transferred fd is installed into the same
stdio slot it will be mapped onto.
## What Changed
- Added `SpawnLifecycle::inherited_fds()` in
`codex-rs/core/src/unified_exec/process.rs` and threaded inherited fds
through `codex-rs/core/src/unified_exec/process_manager.rs` so
unified-exec can preserve required descriptors across both PTY and
no-stdin pipe spawn paths.
- Updated `codex-rs/core/src/tools/runtimes/shell/zsh_fork_backend.rs`
to expose the escalation socket fd through the spawn lifecycle.
- Added inherited-fd-aware spawn helpers in
`codex-rs/utils/pty/src/pty.rs` and `codex-rs/utils/pty/src/pipe.rs`,
including Unix pre-exec fd pruning that preserves requested inherited
fds while leaving `FD_CLOEXEC` descriptors alone. The pruning helper is
now named `close_inherited_fds_except()` to better describe that
behavior.
- Updated `codex-rs/shell-escalation/src/unix/escalate_client.rs` to
duplicate local stdio before transfer and send destination stdio numbers
in `SuperExecMessage`, so the wrapper keeps using its own
`stdin`/`stdout`/`stderr` until the escalated child takes over.
- Updated `codex-rs/shell-escalation/src/unix/escalate_server.rs` so the
server accepts the overlap case where a received fd reuses the same
stdio descriptor number that the child setup will target with `dup2`.
- Added comments around the PTY stdio wiring and the overlap regression
helper to make the fd handoff and controlling-terminal setup easier to
follow.
## Verification
- `cargo test -p codex-utils-pty`
- covers preserved-fd PTY spawn behavior, PTY resize, Python REPL
continuity, exec-failure reporting, and the no-stdin pipe path
- `cargo test -p codex-shell-escalation`
- covers duplicated-fd transfer on the client side and verifies the
overlap case by passing a pipe-backed stdin payload through the
server-side `dup2` path
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/13644).
* #14624
* __->__ #13644
Enhance pty utils:
* Support closing stdin
* Separate stderr and stdout streams to allow consumers differentiate them
* Provide compatibility helper to merge both streams back into combined one
* Support specifying terminal size for pty, including on-demand resizes while process is already running
* Support terminating the process while still consuming its outputs
## Why
`shell_zsh_fork` already provides stronger guarantees around which
executables receive elevated permissions. To reuse that machinery from
unified exec without pushing Unix-specific escalation details through
generic runtime code, the escalation bootstrap and session lifetime
handling need a cleaner boundary.
That boundary also needs to be safe for long-lived sessions: when an
intercepted shell session is closed or pruned, any in-flight approval
workers and any already-approved escalated child they spawned must be
torn down with the session, and the inherited escalation socket must not
leak into unrelated subprocesses.
## What Changed
- Extracted a reusable `EscalationSession` and
`EscalateServer::start_session(...)` in `shell-escalation` so callers
can get the wrapper/socket env overlay and keep the escalation server
alive without immediately running a one-shot command.
- Documented that `EscalationSession::env()` and
`ShellCommandExecutor::run(...)` exchange only that env overlay, which
callers must merge into their own base shell environment.
- Clarified the prepared-exec helper boundary in `core` by naming the
new helper APIs around `ExecRequest`, while keeping the legacy
`execute_env(...)` entrypoints as thin compatibility wrappers for
existing callers that still use the older naming.
- Added a small post-spawn hook on the prepared execution path so the
parent copy of the inheritable escalation socket is closed immediately
after both the existing one-shot shell-command spawn and the
unified-exec spawn.
- Made session teardown explicit with session-scoped cancellation:
dropping an `EscalationSession` or canceling its parent request now
stops intercept workers, and the server-spawned escalated child uses
`kill_on_drop(true)` so teardown cannot orphan an already-approved
child.
- Added `UnifiedExecBackendConfig` plumbing through `ToolsConfig`, a
`shell::zsh_fork_backend` facade, and an opaque unified-exec
spawn-lifecycle hook so unified exec can prepare a wrapped `zsh -c/-lc`
request without storing `EscalationSession` directly in generic
process/runtime code.
- Kept the existing `shell_command` zsh-fork behavior intact on top of
the new bootstrap path. Tool selection is unchanged in this PR: when
`shell_zsh_fork` is enabled, `ShellCommand` still wins over
`exec_command`.
## Verification
- `cargo test -p codex-shell-escalation`
- includes coverage for `start_session_exposes_wrapper_env_overlay`
- includes coverage for `exec_closes_parent_socket_after_shell_spawn`
- includes coverage for
`dropping_session_aborts_intercept_workers_and_kills_spawned_child`
- `cargo test -p codex-core
shell_zsh_fork_prefers_shell_command_over_unified_exec`
- `cargo test -p codex-core --test all
shell_zsh_fork_prompts_for_skill_script_execution`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/13392).
* #13432
* __->__ #13392