Make `interrupted` an agent state and make it not final. As a result, a
`wait` won't return on an interrupted agent and no notification will be
send to the parent agent.
The rationals are:
* If a user interrupt a sub-agent for any reason, you don't want the
parent agent to instantaneously ask the sub-agent to restart
* If a parent agent interrupt a sub-agent, no need to add a noisy
notification in the parent agen
## Why
PR #13783 moved the `codex.rs` unit tests into `codex_tests.rs`. This
applies the same extraction pattern across the rest of `codex-rs/core`
so the production modules stay focused on runtime code instead of large
inline test blocks.
Keeping the tests in sibling files also makes follow-up edits easier to
review because product changes no longer have to share a file with
hundreds or thousands of lines of test scaffolding.
## What changed
- replaced each inline `mod tests { ... }` in `codex-rs/core/src/**`
with a path-based module declaration
- moved each extracted unit test module into a sibling `*_tests.rs`
file, using `mod_tests.rs` for `mod.rs` modules
- preserved the existing `cfg(...)` guards and module-local structure so
the refactor remains structural rather than behavioral
## Testing
- `cargo test -p codex-core --lib` (`1653 passed; 0 failed; 5 ignored`)
- `just fix -p codex-core`
- `cargo fmt --check`
- `cargo shear`
## Why
to support a new bring your own search tool in Responses
API(https://developers.openai.com/api/docs/guides/tools-tool-search#client-executed-tool-search)
we migrating our bm25 search tool to use official way to execute search
on client and communicate additional tools to the model.
## What
- replace the legacy `search_tool_bm25` flow with client-executed
`tool_search`
- add protocol, SSE, history, and normalization support for
`tool_search_call` and `tool_search_output`
- return namespaced Codex Apps search results and wire namespaced
follow-up tool calls back into MCP dispatch
- tell agents when a role pins model or reasoning effort so they know
those settings are not changeable
- add prompt-builder coverage for the locked-setting notes
## Why
Enterprises can already constrain approvals, sandboxing, and web search
through `requirements.toml` and MDM, but feature flags were still only
configurable as managed defaults. That meant an enterprise could suggest
feature values, but it could not actually pin them.
This change closes that gap and makes enterprise feature requirements
behave like the other constrained settings. The effective feature set
now stays consistent with enterprise requirements during config load,
when config writes are validated, and when runtime code mutates feature
flags later in the session.
It also tightens the runtime API for managed features. `ManagedFeatures`
now follows the same constraint-oriented shape as `Constrained<T>`
instead of exposing panic-prone mutation helpers, and production code
can no longer construct it through an unconstrained `From<Features>`
path.
The PR also hardens the `compact_resume_fork` integration coverage on
Windows. After the feature-management changes,
`compact_resume_after_second_compaction_preserves_history` was
overflowing the libtest/Tokio thread stacks on Windows, so the test now
uses an explicit larger-stack harness as a pragmatic mitigation. That
may not be the ideal root-cause fix, and it merits a parallel
investigation into whether part of the async future chain should be
boxed to reduce stack pressure instead.
## What Changed
Enterprises can now pin feature values in `requirements.toml` with the
requirements-side `features` table:
```toml
[features]
personality = true
unified_exec = false
```
Only canonical feature keys are allowed in the requirements `features`
table; omitted keys remain unconstrained.
- Added a requirements-side pinned feature map to
`ConfigRequirementsToml`, threaded it through source-preserving
requirements merge and normalization in `codex-config`, and made the
TOML surface use `[features]` (while still accepting legacy
`[feature_requirements]` for compatibility).
- Exposed `featureRequirements` from `configRequirements/read`,
regenerated the JSON/TypeScript schema artifacts, and updated the
app-server README.
- Wrapped the effective feature set in `ManagedFeatures`, backed by
`ConstrainedWithSource<Features>`, and changed its API to mirror
`Constrained<T>`: `can_set(...)`, `set(...) -> ConstraintResult<()>`,
and result-returning `enable` / `disable` / `set_enabled` helpers.
- Removed the legacy-usage and bulk-map passthroughs from
`ManagedFeatures`; callers that need those behaviors now mutate a plain
`Features` value and reapply it through `set(...)`, so the constrained
wrapper remains the enforcement boundary.
- Removed the production loophole for constructing unconstrained
`ManagedFeatures`. Non-test code now creates it through the configured
feature-loading path, and `impl From<Features> for ManagedFeatures` is
restricted to `#[cfg(test)]`.
- Rejected legacy feature aliases in enterprise feature requirements,
and return a load error when a pinned combination cannot survive
dependency normalization.
- Validated config writes against enterprise feature requirements before
persisting changes, including explicit conflicting writes and
profile-specific feature states that normalize into invalid
combinations.
- Updated runtime and TUI feature-toggle paths to use the constrained
setter API and to persist or apply the effective post-constraint value
rather than the requested value.
- Updated the `core_test_support` Bazel target to include the bundled
core model-catalog fixtures in its runtime data, so helper code that
resolves `core/models.json` through runfiles works in remote Bazel test
environments.
- Renamed the core config test coverage to emphasize that effective
feature values are normalized at runtime, while conflicting persisted
config writes are rejected.
- Ran `compact_resume_after_second_compaction_preserves_history` inside
an explicit 8 MiB test thread and Tokio runtime worker stack, following
the existing larger-stack integration-test pattern, to keep the Windows
`compact_resume_fork` test slice from aborting while a parallel
investigation continues into whether some of the underlying async
futures should be boxed.
## Verification
- `cargo test -p codex-config`
- `cargo test -p codex-core feature_requirements_ -- --nocapture`
- `cargo test -p codex-core
load_requirements_toml_produces_expected_constraints -- --nocapture`
- `cargo test -p codex-core
compact_resume_after_second_compaction_preserves_history -- --nocapture`
- `cargo test -p codex-core compact_resume_fork -- --nocapture`
- Re-ran the built `codex-core` `tests/all` binary with
`RUST_MIN_STACK=262144` for
`compact_resume_after_second_compaction_preserves_history` to confirm
the explicit-stack harness fixes the deterministic low-stack repro.
- `cargo test -p codex-core`
- This still fails locally in unrelated integration areas that expect
the `codex` / `test_stdio_server` binaries or hit existing `search_tool`
wiremock mismatches.
## Docs
`developers.openai.com/codex` should document the requirements-side
`[features]` table for enterprise and MDM-managed configuration,
including that it only accepts canonical feature keys and that
conflicting config writes are rejected.
## Summary
- reuse the parent shell snapshot when spawning/forking/resuming
`SessionSource::SubAgent(SubAgentSource::ThreadSpawn { .. })` sessions
- plumb inherited snapshot through `AgentControl -> ThreadManager ->
Codex::spawn -> SessionConfiguration`
- skip shell snapshot refresh on cwd updates for thread-spawn subagents
so inherited snapshots are not replaced
## Why
- avoids per-subagent shell snapshot creation and cleanup work
- keeps thread-spawn subagents on the parent snapshot path, matching the
intended parent/child snapshot model
## Validation
- `just fmt` (in `codex-rs`)
- `cargo test -p codex-core --no-run`
- `cargo test -p codex-core spawn_agent -- --nocapture`
- `cargo test -p codex-core --test all
suite::agent_jobs::spawn_agents_on_csv_runs_and_exports`
## Notes
- full `cargo test -p codex-core --test all` was left running separately
for broader verification
Co-authored-by: Codex <noreply@openai.com>
Support loading plugins.
Plugins can now be enabled via [plugins.<name>] in config.toml. They are
loaded as first-class entities through PluginsManager, and their default
skills/ and .mcp.json contributions are integrated into the existing
skills and MCP flows.
## Summary
- bundle contextual prompt injection into at most one developer message
plus one contextual user message in both:
- per-turn settings updates
- initial context insertion
- preserve `<model_switch>` across compaction by rebuilding it through
canonical initial-context injection, instead of relying on
strip/reattach hacks
- centralize contextual user fragment detection in one shared definition
table and reuse it for parsing/compaction logic
- keep `AGENTS.md` in its natural serialized format:
- `# AGENTS.md instructions for {dirname}`
- `<INSTRUCTIONS>...</INSTRUCTIONS>`
- simplify related tests/helpers and accept the expected snapshot/layout
updates from bundled multi-part messages
## Why
The goal is to converge toward a simpler, more intentional prompt shape
where contextual updates are consistently represented as one developer
envelope plus one contextual user envelope, while keeping parsing and
compaction behavior aligned with that representation.
## Notable details
- the temporary `SettingsUpdateEnvelope` wrapper was removed; these
paths now return `Vec<ResponseItem>` directly
- local/remote compaction no longer rely on model-switch strip/restore
helpers
- contextual user detection is now driven by shared fragment definitions
instead of ad hoc matcher assembly
- AGENTS/user instructions are still the same logical context; only the
synthetic `<user_instructions>` wrapper was replaced by the natural
AGENTS text format
## Testing
- `just fmt`
- `cargo test -p codex-app-server
codex_message_processor::tests::extract_conversation_summary_prefers_plain_user_messages
-- --exact`
- `cargo test -p codex-core
compact::tests::collect_user_messages_filters_session_prefix_entries
--lib -- --exact`
- `cargo test -p codex-core --test all
'suite::compact::snapshot_request_shape_pre_turn_compaction_strips_incoming_model_switch'
-- --exact`
- `cargo test -p codex-core --test all
'suite::compact_remote::snapshot_request_shape_remote_pre_turn_compaction_strips_incoming_model_switch'
-- --exact`
- `cargo test -p codex-core --test all
'suite::client::includes_apps_guidance_as_developer_message_when_enabled'
-- --exact`
- `cargo test -p codex-core --test all
'suite::client::includes_developer_instructions_message_in_request' --
--exact`
- `cargo test -p codex-core --test all
'suite::client::includes_user_instructions_message_in_request' --
--exact`
- `cargo test -p codex-core --test all
'suite::client::resume_includes_initial_messages_and_sends_prior_items'
-- --exact`
- `cargo test -p codex-core --test all
'suite::review::review_input_isolated_from_parent_history' -- --exact`
- `cargo test -p codex-exec --test all
'suite::resume::exec_resume_last_respects_cwd_filter_and_all_flag' --
--exact`
- `cargo test -p core_test_support
context_snapshot::tests::full_text_mode_preserves_unredacted_text --
--exact`
## Notes
- I also ran several targeted `compact`, `compact_remote`,
`prompt_caching`, `model_visible_layout`, and `event_mapping` tests
while iterating on prompt-shape changes.
- I have not claimed a clean full-workspace `cargo test` from this
environment because local sandbox/resource conditions have previously
produced unrelated failures in large workspace runs.
Add service name to the app-server so that the app can use it's own
service name
This is on thread level because later we might plan the app-server to
become a singleton on the computer
## Why
`codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs` previously
located `codex-execve-wrapper` by scanning `PATH` and sibling
directories. That lookup is brittle and can select the wrong binary when
the runtime environment differs from startup assumptions.
We already pass `codex-linux-sandbox` from `codex-arg0`;
`codex-execve-wrapper` should use the same startup-driven path plumbing.
## What changed
- Introduced `Arg0DispatchPaths` in `codex-arg0` to carry both helper
executable paths:
- `codex_linux_sandbox_exe`
- `main_execve_wrapper_exe`
- Updated `arg0_dispatch_or_else()` to pass `Arg0DispatchPaths` to
top-level binaries and preserve helper paths created in
`prepend_path_entry_for_codex_aliases()`.
- Threaded `Arg0DispatchPaths` through entrypoints in `cli`, `exec`,
`tui`, `app-server`, and `mcp-server`.
- Added `main_execve_wrapper_exe` to core configuration plumbing
(`Config`, `ConfigOverrides`, and `SessionServices`).
- Updated zsh-fork shell escalation to consume the configured
`main_execve_wrapper_exe` and removed path-sniffing fallback logic.
- Updated app-server config reload paths so reloaded configs keep the
same startup-provided helper executable paths.
## References
- [`Arg0DispatchPaths`
definition](https://github.com/openai/codex/blob/e355b43d5c2a771f045296a6deae10d7c9c36ec6/codex-rs/arg0/src/lib.rs#L20-L24)
- [`arg0_dispatch_or_else()` forwarding both
paths](https://github.com/openai/codex/blob/e355b43d5c2a771f045296a6deae10d7c9c36ec6/codex-rs/arg0/src/lib.rs#L145-L176)
- [zsh-fork escalation using configured wrapper
path](https://github.com/openai/codex/blob/e355b43d5c2a771f045296a6deae10d7c9c36ec6/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs#L109-L150)
## Testing
- `cargo check -p codex-arg0 -p codex-core -p codex-exec -p codex-tui -p
codex-mcp-server -p codex-app-server`
- `cargo test -p codex-arg0`
- `cargo test -p codex-core tools::runtimes::shell::unix_escalation:: --
--nocapture`
Summary
- expose `agents.max_depth` in config schema and toml parsing, with
defaults and validation
- thread-spawn depth guards and multi-agent handler now respect the
configured limit instead of a hardcoded value
- ensure documentation and helpers account for agent depth limits
The idea is to have 2 family of agents.
1. Built-in that we packaged directly with Codex
2. User defined that are defined using the `agents_config.toml` file. It
can reference config files that will override the agent config. This
looks like this:
```
version = 1
[agents.explorer]
description = """Use `explorer` for all codebase questions.
Explorers are fast and authoritative.
Always prefer them over manual search or file reading.
Rules:
- Ask explorers first and precisely.
- Do not re-read or re-search code they cover.
- Trust explorer results without verification.
- Run explorers in parallel when useful.
- Reuse existing explorers for related questions."""
config_file = "explorer.toml"
```
## Why
We currently carry multiple permission-related concepts directly on
`Config` for shell/unified-exec behavior (`approval_policy`,
`sandbox_policy`, `network`, `shell_environment_policy`,
`windows_sandbox_mode`).
Consolidating these into one in-memory struct makes permission handling
easier to reason about and sets up the next step: supporting named
permission profiles (`[permissions.PROFILE_NAME]`) without changing
behavior now.
This change is mostly mechanical: it updates existing callsites to go
through `config.permissions`, but it does not yet refactor those
callsites to take a single `Permissions` value in places where multiple
permission fields are still threaded separately.
This PR intentionally **does not** change the on-disk `config.toml`
format yet and keeps compatibility with legacy config keys.
## What Changed
- Introduced `Permissions` in `core/src/config/mod.rs`.
- Added `Config::permissions` and moved effective runtime permission
fields under it:
- `approval_policy`
- `sandbox_policy`
- `network`
- `shell_environment_policy`
- `windows_sandbox_mode`
- Updated config loading/building so these effective values are still
derived from the same existing config inputs and constraints.
- Updated Windows sandbox helpers/resolution to read/write via
`permissions`.
- Threaded the new field through all permission consumers across core
runtime, app-server, CLI/exec, TUI, and sandbox summary code.
- Updated affected tests to reference `config.permissions.*`.
- Renamed the struct/field from
`EffectivePermissions`/`effective_permissions` to
`Permissions`/`permissions` and aligned variable naming accordingly.
## Verification
- `just fix -p codex-core -p codex-tui -p codex-cli -p codex-app-server
-p codex-exec -p codex-utils-sandbox-summary`
- `cargo build -p codex-core -p codex-tui -p codex-cli -p
codex-app-server -p codex-exec -p codex-utils-sandbox-summary`
This PR adds an experimental `persist_extended_history` bool flag to
app-server thread APIs so rollout logs can retain a richer set of
EventMsgs for non-lossy Thread > Turn > ThreadItems reconstruction (i.e.
on `thread/resume`).
### Motivation
Today, our rollout recorder only persists a small subset (e.g. user
message, reasoning, assistant message) of `EventMsg` types, dropping a
good number (like command exec, file change, etc.) that are important
for reconstructing full item history for `thread/resume`, `thread/read`,
and `thread/fork`.
Some clients want to be able to resume a thread without lossiness. This
lossiness is primarily a UI thing, since what the model sees are
`ResponseItem` and not `EventMsg`.
### Approach
This change introduces an opt-in `persist_full_history` flag to preserve
those events when you start/resume/fork a thread (defaults to `false`).
This is done by adding an `EventPersistenceMode` to the rollout
recorder:
- `Limited` (existing behavior, default)
- `Extended` (new opt-in behavior)
In `Extended` mode, persist additional `EventMsg` variants needed for
non-lossy app-server `ThreadItem` reconstruction. We now store the
following ThreadItems that we didn't before:
- web search
- command execution
- patch/file changes
- MCP tool calls
- image view calls
- collab tool outcomes
- context compaction
- review mode enter/exit
For **command executions** in particular, we truncate the output using
the existing `truncate_text` from core to store an upper bound of 10,000
bytes, which is also the default value for truncating tool outputs shown
to the model. This keeps the size of the rollout file and command
execution items returned over the wire reasonable.
And we also persist `EventMsg::Error` which we can now map back to the
Turn's status and populates the Turn's error metadata.
#### Updates to EventMsgs
To truly make `thread/resume` non-lossy, we also needed to persist the
`status` on `EventMsg::CommandExecutionEndEvent` and
`EventMsg::PatchApplyEndEvent`. Previously it was not obvious whether a
command failed or was declined (similar for apply_patch). These
EventMsgs were never persisted before so I made it a required field.
## Why
`codex-core` was being built in multiple feature-resolved permutations
because test-only behavior was modeled as crate features. For a large
crate, those permutations increase compile cost and reduce cache reuse.
## Net Change
- Removed the `test-support` crate feature and related feature wiring so
`codex-core` no longer needs separate feature shapes for test consumers.
- Standardized cross-crate test-only access behind
`codex_core::test_support`.
- External test code now imports helpers from
`codex_core::test_support`.
- Underlying implementation hooks are kept internal (`pub(crate)`)
instead of broadly public.
## Outcome
- Fewer `codex-core` build permutations.
- Better incremental cache reuse across test targets.
- No intended production behavior change.
Problem:
1. turn id is constructed in-memory;
2. on resuming threads, turn_id might not be unique;
3. client cannot no the boundary of a turn from rollout files easily.
This PR does three things:
1. persist `task_started` and `task_complete` events;
1. persist `turn_id` in rollout turn events;
5. generate turn_id as unique uuids instead of incrementing it in
memory.
This helps us resolve the issue of clients wanting to have unique turn
ids for resuming a thread, and knowing the boundry of each turn in
rollout files.
example debug logs
```
2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I’m in the workspace with your current changes loaded and ready. Send the next task and I’ll execute it end-to-end." }], status: Completed, error: None }
2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I’ll implement it and run the required checks." }], status: Completed, error: None }
```
backward compatibility:
if you try to resume an old session without task_started and
task_complete event populated, the following happens:
- If you resume and do nothing: those reconstructed historical IDs can
differ next time you resume.
- If you resume and send a new turn: the new turn gets a fresh UUID from
live submission flow and is persisted, so that new turn’s ID is stable
on later resumes.
I think this behavior is fine, because we only care about deterministic
turn id once a turn is triggered.