## Description
This PR adds a new `historyMode = "legacy" | "paginated"` to `Thread`.
This will be stored in `SessionMeta` in the JSONL rollout file and as a
new column in the SQLite thread_metadata table, and exposed on
`thread/start` and on the `Thread` object in app-server.
## What changed
- Added canonical `ThreadHistoryMode` with `legacy` and `paginated`,
defaulting old and new SessionMeta to `legacy`.
- Carried `history_mode` through core session config, ThreadStore stored
metadata, local/in-memory stores, rollout metadata extraction, and the
existing SQLite `threads` table.
- Added experimental `historyMode` to app-server v2 `Thread` and
`thread/start`.
- Made paginated stored threads metadata-discoverable but unsupported
for legacy full-history reads, `load_history`, live resume, and create
paths.
- Regenerated app-server schema fixtures and added
protocol/state/thread-store/app-server coverage for persistence and
fail-closed behavior.
## Compatibility floor
Because users may be running various versions of Codex binaries on the
same machine (TUI, Codex App, etc.), we will need to establish a
compatibility floor for upcoming paginated threads, which will change
how thread storage reads and writes work.
The overall plan here:
```
Release N:
- Add historyMode to SessionMeta / Thread / SQLite metadata.
- Teach binaries to understand paginated threads.
- If a binary sees `historyMode="paginated"` but does not support the paginated contract, it refuses to resume/mutate the thread.
- Default remains `"legacy"`.
Release N+1:
- First-party clients start opting into paginated threads where appropriate.
- Internal dogfood / staged rollout.
- Measure old-client usage and paginated-thread unsupported errors.
Release N+2:
- Only after Release N+ is overwhelmingly deployed, make paginated the default.
- Accept that a small tail of N-1-or-older binaries may not understand paginated threads.
```
The important behavior change is fail-closed handling for a binary that
encounters a persisted `paginated` thread before it knows how to fully
support paginated history. In app-server, if a thread is `paginated`, we
will:
- allow metadata-only discovery paths like `thread/list` and
`thread/read(includeTurns=false)`, so clients can still see the thread
and inspect its `historyMode`
- reject legacy full-history/live-thread paths like
`thread/read(includeTurns=true)` and `thread/resume` with an unsupported
JSON-RPC error
- avoid silently treating an unknown or future `historyMode` as `legacy`
Under the hood, the ThreadStore layer also rejects legacy operations
that would need to load or replay the full thread history for a
paginated thread. That gives us the behavior we want for Release N:
future paginated threads are visible, but this binary fails closed
instead of trying to operate on them as if they were legacy threads.
## Why
Helper threads such as task title generation can request a model ID that
is valid for the default OpenAI provider but unavailable from the active
provider. With Amazon Bedrock, `gpt-5.4-mini` is rejected while the
provider static catalog exposes Bedrock model IDs such as
`openai.gpt-5.5` and `openai.gpt-5.4`. This causes repeated background
404s and can surface a misleading turn error even when the main turn
succeeds.
Clients need an explicit way to ask app-server to resolve an unavailable
helper model to the active provider default. That fallback must remain
limited to providers with an authoritative static catalog so custom or
dynamically discovered model IDs are not rewritten based on an
incomplete catalog.
Fixes#28741.
## What changed
- Add the experimental `allowProviderModelFallback` option to
`thread/start`, defaulting to `false` to preserve existing behavior.
- Thread the option through thread creation and model selection.
- When enabled for a static model manager, preserve requested models
present in the catalog and replace unavailable models with the provider
default.
- Continue preserving explicit model IDs for dynamic model managers
without fetching a catalog solely to validate them.
- Document the new `thread/start` behavior in the app-server API
overview.
## Test
Temporary test-client harness:
```
ThreadStartParams {
model: Some("gpt-5.4-mini".to_string()),
allow_provider_model_fallback: true,
..Default::default()
}
```
Command:
```
CODEX_HOME=/tmp/codex-bedrock-thread-start-home \
CODEX_E2E_BEDROCK_THREAD_START_ONLY=1 \
./target/debug/codex-app-server-test-client \
--codex-bin ./target/debug/codex \
-c 'model_provider="amazon-bedrock"' \
send-message-v2 --experimental-api ignored
```
Relevant output:
```
> "method": "thread/start",
> "params": {
> "model": "gpt-5.4-mini",
> "modelProvider": null,
> "allowProviderModelFallback": true,
> ...
> }
< "result": {
< "model": "openai.gpt-5.5",
< "modelProvider": "amazon-bedrock",
< ...
< }
```
## Why
`selectedCapabilityRoots` is durable thread intent: “use this capability
root from environment `worker`.”
The important product assumption is:
> One environment ID always names the same logical executor and stable
contents.
`worker` does not silently change from executor A to an unrelated
executor B. The process-local connection handle for `worker` can still
be replaced while Codex is running, though, for example when
`environment/add` registers a fresh handle for the same logical
environment.
The thread should persist only the stable selection. Each model step
should pair that selection with the exact ready handle captured for that
step.
## The boundary
```text
persisted thread intent
plugin@1 -> environment "worker"
|
| capture the current step
v
model-step view
unavailable, or
plugin@1 + worker's exact captured ready handle
```
The environment ID is the stable identity and cache key. The
`Arc<Environment>` is only a process-local handle retained so consumers
of one model step use the same captured environment. It is never
persisted and it does not imply different environment contents.
## What changes
### Persist the stable selection
Selected roots are written into `SessionMeta` and restored with the
thread. Forked subagents inherit the same selections, including
bounded-history forks.
Only stable data is persisted: root ID, environment ID, and root path.
### Capture readiness together with the exact handle
The environment snapshot records:
```rust
environment_id -> Some(Arc<Environment>) // ready in this step
environment_id -> None // still starting in this step
```
This prevents readiness and execution from coming from different
registry snapshots.
For example:
```text
step snapshot: worker -> handle A, ready
environment/add: worker -> fresh handle B for the same logical environment
current step: plugin@1 still uses captured handle A
```
Without carrying handle A in the snapshot, the resolver could combine “A
was ready” with handle B and treat B as ready before it had finished
starting.
This does not change cache invalidation. Stable capability metadata
remains identified by environment ID and capability root. Replacing a
process-local handle under the same stable environment ID does not
invalidate or rediscover that metadata.
### Resolve availability per model step
- A ready captured environment produces resolved roots using its
captured handle.
- A starting, missing, or failed environment is omitted from that step.
- A selected lazy environment that is outside the turn's captured
environment set is asked to start, and a later step can observe it as
ready.
- No capability files are scanned here.
Transient transport disconnects remain the remote client's reconnect
concern. This PR models initial attachment/readiness; it does not add
live socket-connectivity state.
## Example
```text
thread selection: plugin@1 -> environment "worker"
step 1: worker is starting -> plugin@1 unavailable
step 2: worker is ready -> plugin@1 resolves through worker's captured handle
step 3: fresh local handle -> current step remains pinned; a later step captures its own view
```
Temporary unavailability does not discard the durable selection. Later
PRs can retain stable metadata caches while projecting only currently
available capabilities into model-visible World State.
## Compatibility
The app-server request shape does not change. Older rollouts without
`selected_capability_roots` deserialize to an empty list.
## Stack
1. **This PR:** persist stable selected roots and resolve them through
an exact model-step handle.
2. #29960: cache stable skill metadata and project available skills into
World State.
3. #29946: cache stable plugin declarations and manage the separate live
MCP runtime.
## Why
Ultra should be one user-facing reasoning selection for work that
benefits from both maximum reasoning and proactive multi-agent
delegation. Without it, clients must coordinate maximum reasoning with
the experimental `multiAgentMode` setting, even though the inference
backend still expects its existing `max` effort value.
This change makes reasoning effort the source of truth: clients select
`ultra`, core derives proactive multi-agent behavior when the turn is
eligible for multi-agent V2, and inference requests continue to use the
backend-compatible `max` value.
## What changed
- Add `ultra` as a first-class reasoning effort and preserve
model-catalog ordering when exposing it to clients.
- Convert `ultra` to `max` at the inference request boundary, including
Responses HTTP/WebSocket requests, startup prewarm, compaction, and
memory summarization.
- Derive effective multi-agent mode per turn from effective reasoning
effort:
- eligible multi-agent V2 + `ultra` → `proactive`
- eligible multi-agent V2 + any other effort → `explicitRequestOnly`
- V1 or otherwise ineligible sessions → no multi-agent mode instruction
- Keep the derived effective mode in turn context history so successive
turns can emit a developer-message update only when the effective mode
changes.
- Remove selected multi-agent mode from core session configuration, turn
construction, thread settings, resume/fork restoration, and subagent
spawn plumbing. Subagents inherit reasoning effort and derive their own
effective mode.
- Retain the experimental app-server `multiAgentMode` fields for wire
compatibility while marking them deprecated. Request values are accepted
but ignored; compatibility response fields report `explicitRequestOnly`.
- Display Ultra in the TUI using the order supplied by `model/list`.
## Validation
- `just test -p codex-core ultra_reasoning_uses_max_for_requests`
- `just test -p codex-tui model_reasoning_selection_popup`
## Why
`WorldState` currently remembers its model-visible diff baseline only in
memory. That leaves no durable source for restoring the exact baseline
after resume, fork, rollback, or compaction.
This is the second PR in the WorldState persistence stack, built on
#29833 and following #29249. It records durable state transitions; the
next PR will replay them during rollout reconstruction.
## What
- Add a `world_state` rollout item containing either a full snapshot or
an RFC 7386 JSON Merge Patch.
- Persist a full snapshot after initial context and after compaction
establishes a new context window.
- Persist non-empty patches when later sampling steps or turns advance
the WorldState baseline.
- Write model-visible history before its matching WorldState record, so
an interrupted write can only cause a safe repeated update on replay.
- Preserve WorldState records for full-history forks while excluding
them from thread previews, metadata, and app-server history
materialization.
Older binaries read rollout lines independently, so they skip the
unknown `world_state` records while retaining the rest of the thread.
## Testing
- `just test -p codex-core
snapshot_merge_patch_changes_and_removes_nested_values`
- `just test -p codex-core
world_state_baseline_deduplicates_until_history_is_replaced`
- `just test -p codex-core
deferred_executor_compaction_preserves_then_updates_environment_once`
- `just test -p codex-protocol`
- `just test -p codex-rollout`
- `just test -p codex-state`
- `just test -p codex-thread-store`
- `just test -p codex-app-server-protocol`
Pick up the AgentGraphStore migration.
- Inject an explicit optional agent graph store into `ThreadManager`
- Move all calls to spawn, close, recursive resume, and
subtree/archive/delete/feedback traversal through it
- Keep using `LocalAgentGraphStore` when SQLite is available
This required some changes to the interface to deal with futures:
- The interface now matches `ThreadStore`'s object-safe pattern by
returning a boxed `AgentGraphStoreFuture` directly, allowing
`ThreadManager` to hold `Arc<dyn AgentGraphStore>`
*Slight behavior change!* Unfiltered subtree enumeration now performs a
single all-status breadth-first traversal, so a closed grandchild
beneath an open edge is included; the previous Open-then-Closed
traversals could not cross mixed-status paths and silently omitted it.
## Why
Inter-agent messages are recorded in live history as
`ResponseItem::AgentMessage`, but rollouts stored
`InterAgentCommunication` and rebuilt the response item during resume.
This made the rollout differ from the actual Responses history.
## What changed
- store the prepared `agent_message` response item directly
- keep `trigger_turn` in a small local metadata record for fork
truncation
- keep reading older `inter_agent_communication` rollout items
## Why
Work(TPP) threads can be launched from the Desktop app, but if they all
keep the Desktop app's default originator then downstream attribution
cannot distinguish local Work launches from cloud-backed Work launches.
`thread/start.serviceName` already carries that launch signal, while
`SessionMeta.originator` is the durable thread-level value that survives
resume and fork.
This change converts the Desktop Work service names into an effective
originator at thread creation time, persists that originator with the
thread, and keeps using it for later model requests and memory writes.
## What changed
- Map `CODEX_WORK_LOCAL` and `CODEX_WORK_CLOUD` service names to
per-thread originators, while preserving
`CODEX_INTERNAL_ORIGINATOR_OVERRIDE` as the highest-precedence override.
- Persist the effective originator in `SessionMeta.originator`, read it
back on resume/fork, and inherit the parent originator for subagent
spawns when there is no persisted session metadata.
- Handle truncated `SpawnAgentForkMode::LastNTurns` forks by falling
back to the live parent originator when the forked history no longer
includes `SessionMeta`.
- Thread the per-thread originator through Responses headers,
websocket/compaction request paths, thread-store creation, rollout
metadata, and memory stage-one telemetry.
## Verification
- `just test -p codex-core
agent::control::tests::spawn_thread_subagent_inherits_parent_originator_without_fork
agent::control::tests::spawn_thread_subagent_fork_last_n_turns_inherits_parent_originator_without_session_meta
thread_manager::tests::originator_override_precedes_service_name_remapping`
- `just test -p codex-core
agent::control::tests::resume_thread_subagent_restores_stored_metadata_and_effective_multi_agent_mode`
- `just test -p codex-memories-write`
- `just fix -p codex-core -p codex-memories-write`
- `git diff --check`
## Description
This PR is a followup to https://github.com/openai/codex/pull/28355 and
starts assigning `internal_chat_message_metadata_passthrough.turn_id` to
durable Responses API items created during a turn.
The goal is that those items keep the `turn_id` that introduced them
when Codex resends stateless HTTP context, reconstructs history for
resume/fork paths, or reuses websocket response state.
## What changed
- Set `internal_chat_message_metadata_passthrough.turn_id` when missing
as response items enter durable history, initial/replacement history,
inter-agent communication history, and local compaction summaries.
- Preserve existing item turn IDs instead of overwriting them during
persistence, resume reconstruction, compaction, forked history, and
websocket incremental reuse.
- Keep `compaction_trigger` fieldless because it is a request control,
not a durable response item.
- Update focused history/request assertions and fixtures for stateless
requests, websocket incrementals, compaction, thread injection, prompt
debug, and related CI coverage.
## Description
This PR cuts Codex over from generic `ResponseItem.metadata` (introduced
here: https://github.com/openai/codex/pull/28355) to
`ResponseItem.internal_chat_message_metadata_passthrough`, which is the
blessed path and has strongly-typed keys.
For now we have to drop this MAv2 usage of `metadata`:
https://github.com/openai/codex/pull/28561 until we figure out where
that should live.
## Why
Multi-agent delegation policy was split across `multiAgentMode`,
`features.multi_agent_mode`, and `usage_hint_enabled`. These controls
could disagree: a requested mode could be downgraded by the feature
flag, and disabling usage hints also disabled mode instructions.
Some clients also need multi-agent tools without adding
delegation-policy text to model context. The previous two-mode API could
not express that directly.
## What changed
`multiAgentMode` is now the only live delegation-policy control:
| Mode | Behavior |
| --- | --- |
| `none` | Keep multi-agent tools available without adding mode
instructions. |
| `explicitRequestOnly` | Only delegate after an explicit user request.
|
| `proactive` | Delegate when parallel work materially improves speed or
quality. |
- new threads default to `explicitRequestOnly`; omitting the mode on
later turns keeps the current value
- thread start, resume, fork, and settings responses always report the
concrete current mode instead of `null`
- mode selection remains sticky across turns and resume
- usage-hint text no longer controls whether mode instructions apply
- `features.multi_agent_mode` and `usage_hint_enabled` remain accepted
as ignored compatibility settings so existing configs continue to load
- app-server documentation and generated schemas describe the three-mode
API
## Tests
- `just test -p codex-core multi_agent_mode`
- `just test -p codex-core multi_agent_v2_config_from_feature_table`
- `just test -p codex-core spawn_agent_description`
- `just test -p codex-features`
- `just test -p codex-app-server-protocol`
- `just test -p codex-app-server multi_agent_mode`
## Why
The rendered `<token_budget>` fragment identifies the thread and current
context window, but it does not expose enough lineage to identify the
first window in the thread or the immediately preceding window. Those
IDs also need to remain stable across compaction, resume, and rollback.
## What changed
- Track first, previous, and current UUIDv7 context-window IDs in
auto-compaction state.
- Render `thread_id`, `first_window_id`, `previous_window_id`, and the
current window ID in the full `<token_budget>` fragment.
- Persist the first and previous window IDs in compacted rollout
checkpoints and restore them during rollout reconstruction.
- Preserve compatibility with older compacted records that do not
contain the new optional fields.
- Update focused state, rendering, reconstruction, rollback, and
serialization coverage.
## Validation
- `just test -p codex-core token_budget`
- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core tracks_prefill_and_window_boundaries`
- `just test -p codex-core
reconstruct_history_uses_replacement_history_verbatim`
- `just test -p codex-core
thread_rollback_restores_cleared_reference_context_item_after_compaction`
## Why
Once multi-agent mode can be selected per turn, clients also need to
choose the initial selection when creating a thread and observe that
selection through lifecycle and settings APIs.
The selected value is intentionally distinct from the effective
model-visible value: no client selection is represented as `null`, even
though an eligible multi-agent v2 turn derives `explicitRequestOnly` as
its effective default.
## What changed
- Add the optional experimental `thread/start.multiAgentMode` parameter
and pass it through thread creation.
- Preserve an omitted initial value as an unset selection rather than
eagerly storing `explicitRequestOnly`.
- Apply an explicit `thread/start` selection to the first turn through
the session configuration established at thread creation.
- Restore the latest persisted effective mode as the selected baseline
on cold resume when rollout history contains one.
- Inherit the optional selected mode from a loaded parent when creating
related runtime threads.
- Return the current selected `multiAgentMode` from `thread/start`,
`thread/resume`, `thread/fork`, and thread settings, using `null` when
no mode is selected.
- Keep lifecycle reporting independent from model capability and feature
eligibility; core turn construction remains responsible for calculating
and persisting the effective mode.
## Not covered
- Clearing an existing loaded-session selection back to unset through
`turn/start`; omitted or `null` currently retains the session's
selection.
- A TUI control, slash command, or `config.toml` preference.
## Verification
- `CARGO_INCREMENTAL=0 just test -p codex-app-server-protocol`
- `CARGO_INCREMENTAL=0 just test -p codex-app-server multi_agent_mode`
The focused app-server coverage verifies explicit `thread/start`
initialization, first-turn prompting, nullable reporting for an omitted
selection, and retention of selections that are not currently
runtime-eligible.
## Stack
Stacked on #28685. This PR contains only the thread initialization and
lifecycle/settings API layer.
## Why
The token-budget context currently identifies a context window by its
thread-local sequence number. A UUIDv7 gives the model a stable opaque
identity that remains fixed for a window and rotates when compaction or
`new_context` starts the next one.
## What changed
- Preserve the existing monotonic value as `window_number` and add a
UUIDv7 `window_id` to `CompactedItem`.
- Generate and rotate the UUID with auto-compaction window state,
persist it alongside the number, and reconstruct it on resume and
rollback.
- Accept legacy compacted rollout records where the numeric `window_id`
represented the window number.
- Use the UUID only in token-budget context; existing request headers
and metadata continue using `thread_id:window_number`.
## Testing
- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core token_budget`
## Why
`ResponseItem` variants do not have a consistent internal ID shape: some
variants carry required IDs, some carry optional IDs, and some cannot
represent an ID at all. The existing fields also use inconsistent serde,
TypeScript, and JSON-schema annotations. A single enum-level access path
is needed before history recording can assign and retain IDs.
This PR establishes that internal model only. It intentionally does not
generate or serialize IDs; allocation and wire persistence are isolated
in the stacked follow-up.
## What changed
- Give every concrete `ResponseItem` variant an `Option<String>` ID
field.
- Apply the same internal-only annotations to every ID field:
`#[serde(default, skip_serializing)]`, `#[ts(skip)]`, and
`#[schemars(skip)]`.
- Add `ResponseItem::id()` and `ResponseItem::set_id()` as the shared
accessors.
- Preserve IDs when history items are rewritten for truncation.
- Adapt consumers that previously assumed reasoning and image-generation
IDs were required.
- Regenerate app-server schemas so the hidden fields are represented
consistently.
The serde catch-all `ResponseItem::Other` remains ID-less because it
must remain a unit variant.
## Test plan
- `cargo check --tests -p codex-core -p codex-api -p codex-rollout-trace
-p codex-image-generation-extension`
- `just test -p codex-protocol`
- `just test -p codex-app-server-protocol`
- `just test -p codex-api -p codex-rollout-trace -p
codex-image-generation-extension`
- `just test -p codex-core event_mapping`
## Why
Multi-agent v2 messages need a consistent, model-visible envelope that
identifies what kind of interaction occurred, who sent it, and which
agent it targets. Previously, encrypted deliveries exposed only
`encrypted_content`, while child completion used the legacy
`<subagent_notification>` shape. That meant the client could not
consistently present `NEW_TASK`, `MESSAGE`, and `FINAL_ANSWER` using the
same format.
This change adds the routing envelope as plaintext while keeping task
and message payloads encrypted. No new Responses API field is required:
an encrypted delivery is represented as an `input_text` header
immediately followed by its existing `encrypted_content` item.
Every envelope now follows this shape:
```text
Message Type: <NEW_TASK | MESSAGE | FINAL_ANSWER>
Task name: <recipient agent path>
Sender: <author agent path>
Payload:
<message payload>
```
## Message types
### `NEW_TASK`
`NEW_TASK` is used when the recipient should begin a new turn, including
an initial `spawn_agent` task and a later `followup_task`.
For a root agent spawning `/root/worker`, the request contains a
plaintext envelope followed by the encrypted task:
```json
{
"type": "agent_message",
"author": "/root",
"recipient": "/root/worker",
"content": [
{
"type": "input_text",
"text": "Message Type: NEW_TASK\nTask name: /root/worker\nSender: /root\nPayload:\n"
},
{
"type": "encrypted_content",
"encrypted_content": "<encrypted task payload>"
}
]
}
```
Conceptually, the model receives:
```text
Message Type: NEW_TASK
Task name: /root/worker
Sender: /root
Payload:
Review the authentication changes and report any regressions.
```
### `MESSAGE`
`MESSAGE` is used for a queued `send_message` delivery. It communicates
with an existing agent without starting a new turn.
For `/root/worker` reporting progress to the root agent, the request
contains:
```json
{
"type": "agent_message",
"author": "/root/worker",
"recipient": "/root",
"content": [
{
"type": "input_text",
"text": "Message Type: MESSAGE\nTask name: /root\nSender: /root/worker\nPayload:\n"
},
{
"type": "encrypted_content",
"encrypted_content": "<encrypted message payload>"
}
]
}
```
Conceptually, the model receives:
```text
Message Type: MESSAGE
Task name: /root
Sender: /root/worker
Payload:
The protocol tests pass; I am checking the resume path now.
```
### `FINAL_ANSWER`
`FINAL_ANSWER` is emitted when a child agent reaches a terminal state
and reports its result to its parent. Completion payloads are already
available locally, so the complete envelope is represented as plaintext
rather than as a plaintext header plus encrypted content.
For `/root/worker` completing work for the root agent, the request
contains:
```json
{
"type": "agent_message",
"author": "/root/worker",
"recipient": "/root",
"content": [
{
"type": "input_text",
"text": "Message Type: FINAL_ANSWER\nTask name: /root\nSender: /root/worker\nPayload:\nNo regressions found."
}
]
}
```
The model-visible form is:
```text
Message Type: FINAL_ANSWER
Task name: /root
Sender: /root/worker
Payload:
No regressions found.
```
Errored, shut down, and missing agents also use `FINAL_ANSWER`, with a
terminal-status description in the payload.
## What changed
- Render `NEW_TASK` or `MESSAGE` in
`InterAgentCommunication::to_model_input_item`, based on whether the
encrypted delivery starts a turn.
- Replace the multi-agent v2 `<subagent_notification>` completion
payload with a model-visible `FINAL_ANSWER` envelope.
- Document `Task name`, `Sender`, and `Payload` consistently in the
multi-agent developer instructions.
- Prevent local-only history projections from treating an encrypted
message's plaintext header as the complete assistant message.
- Preserve rollout-trace interaction edges when an agent message
contains both plaintext and encrypted content.
Legacy multi-agent behavior remains unchanged.
## Verification
- `just test -p codex-protocol`
- `just test -p codex-rollout-trace`
- `just test -p codex-web-search-extension`
- `just test -p codex-core
encrypted_multi_agent_v2_spawn_sends_agent_message_to_child`
- `just test -p codex-core
plaintext_multi_agent_v2_completion_sends_agent_message`
- `just test -p codex-core
multi_agent_v2_followup_task_completion_notifies_parent_on_every_turn`
- `just test -p codex-core
multi_agent_v2_completion_queues_message_for_direct_parent`
## Description
This PR adds an optional `metadata` field to `ResponseItem` for
Responses API calls. Only mechanical plumbing, no actual values
populated and sent yet. Turns out just adding a new field to
`ResponseItem` has quite a large blast radius already.
This change is backwards compatible because `metadata` is optional and
omitted when absent, so existing response items and rollout history
without it still deserialize and requests that do not set it keep the
same wire shape. For provider compatibility, we strip out `metadata`
before non-OpenAI Responses requests so Azure and AWS Bedrock never see
this field.
My followup PR here will actually make use of it to start storing and
passing along `turn_id`: https://github.com/openai/codex/pull/28360
## What changed
- Added `ResponseItemMetadata` with optional `turn_id`, plus optional
`metadata` on Responses API item variants and inter-agent communication.
- Preserved item metadata through response-item rewrites such as
truncation, missing tool-output synthesis, compaction history
rebuilding, visible-history conversion, rollout/resume, and generated
app-server schemas/types.
- Strip item metadata from non-OpenAI Responses requests while
preserving it for OpenAI-shaped requests.
- Updated the mechanical fixture/test construction churn required by the
new optional field.
## Why
Clients can archive and unarchive threads today, but there is no
app-server API for permanently removing a thread. Deletion also needs to
cover the full session tree: deleting a main thread should remove
spawned subagent threads and the related local metadata instead of
leaving orphaned rollout files, goals, or subagent state behind.
## What
- Adds the v2 `thread/delete` request and `thread/deleted` notification,
with the response shape kept consistent with `thread/archive`.
- Implements local hard delete for active and archived rollout files.
- Deletes the requested thread's state DB row as the commit point, then
best-effort cleans associated state including spawned descendants,
goals, spawn edges, logs, dynamic tools, and agent job assignments.
- Updates app-server API docs and generated protocol schema/TypeScript
fixtures.
## Why
Compaction window identity is part of session history, not model-client
transport state. Persisting it with the compacted rollout item lets
resumed threads continue from the reconstructed window without keeping
mutable window state on `ModelClient`.
## What changed
- Added `window_id` to `CompactedItem` and stamp it when
`replace_compacted_history` installs compacted history.
- Moved auto-compact window id ownership into `AutoCompactWindow` /
`SessionState`; `ModelClient` now receives the request window id from
callers instead of storing it.
- Returned `window_id` from rollout reconstruction for resume.
Reconstruction uses the newest surviving compacted item's stored
`window_id` when present, and falls back to the legacy compacted-item
count when it is absent.
- Kept fork startup at the fresh default window id and updated direct
model-client tests to pass explicit test window ids.
## Validation
- `cargo check -p codex-core --tests`
## Why
Thread cwd and environment selections are a single logical setting in
core: updating one without the other can silently desynchronize the
next-turn execution context. This change makes that relationship
explicit in the internal thread settings flow while preserving the
existing app-server public API shape.
## What changed
- Moved the cwd/environment pair through internal
`ThreadSettingsOverrides.environment_settings` instead of a top-level
internal `cwd` field.
- Kept `thread/settings/update` public params unchanged, with app-server
translating top-level `cwd` into the paired internal settings shape.
- Moved `Op::UserInput` environment overrides into thread settings so
user turns and settings updates use the same core path.
- Updated core, app-server, MCP, memories, sample, and test callsites to
construct the paired settings shape.
## Verification
- `git diff --check`
- Local test run starting after PR creation.
## Why
Multi-agent v2 residency is intended to keep only the threads that need
to be live. The existing rollout resume path still walked persisted open
descendants and reopened the entire descendant tree when resuming a v2
root, which turns resume into an eager reload of work that should stay
unloaded until it is explicitly needed.
The interrupted-agent path has a related residency issue. Interrupted
agents remain open by design, so an idle interrupted resident should be
eligible for eviction just like an idle completed or errored resident.
Otherwise a resident set full of interrupted agents can consume every v2
slot and block later spawns or reloads with `AgentLimitReached`.
## What Changed
- Return early from `resume_agent_from_rollout` after resuming a v2
thread so persisted v2 descendants are not reopened eagerly.
- Treat idle `Interrupted` v2 residents as unloadable in the LRU
residency path.
- Add focused coverage for v2 root resume leaving descendants unloaded
and for eviction of an idle interrupted v2 resident when a new slot is
needed.
## Verification
Added targeted `codex-core` tests covering:
- v2 root resume with persisted descendants, verifying only the root is
loaded after resume.
- residency eviction of an idle interrupted v2 agent when the resident
set is full.
## Summary
This is the first small step toward making multi-agent v2 agents durable
logical agents whose `ThreadManager` residency is only an implementation
detail.
This PR adds a narrow v2 reload-on-delivery hook:
- If a known v2 agent target is already loaded, delivery is unchanged.
- If the target is still registered but missing from `ThreadManager`,
delivery reloads that exact v2 thread from durable rollout history
before submitting the message.
- If the target is unknown, closed, missing from storage, or not a v2
thread, delivery still fails as not found.
The reload is wired only into existing-agent delivery paths: v2
`send_message` / `followup_task`, and legacy `send_input` when its
target is a known v2 agent.
## Stack
1. **Reload on delivery**: load known unloaded v2 agents before
`followup_task`, `send_message`, or `send_input` delivery. This PR.
2. **Residency LRU**: unload idle resident v2 agents from
`ThreadManager` without making them closed or unreachable.
3. **Execution concurrency**: count active non-root turns, not logical
agents or resident idle threads.
4. **Close semantics**: make v2 close interrupt-only and leave durable
agent identity intact.
5. **Resume cleanup**: remove user-facing v2 resume semantics;
addressing an unloaded durable agent reloads it implicitly.
## Validation
- Ran `just fmt`.
- Left broader tests and clippy to CI.
## Why
Multi-agent v2 currently routes agent instructions through normal tool
arguments and inter-agent context. That means the parent model can emit
plaintext task text, Codex can persist it in history/rollouts, and the
recipient can receive it as ordinary assistant-message JSON.
This changes the v2 path so agent instructions stay encrypted between
model calls: Responses encrypts the `message` argument returned by the
model, Codex forwards only that ciphertext, and Responses decrypts it
internally for the recipient model.
## What changed
- Mark the v2 `message` parameter as encrypted for `spawn_agent`,
`send_message`, and `followup_task`.
- Treat multi-agent v2 tool `message` values as ciphertext
unconditionally.
- Store v2 inter-agent task text in
`InterAgentCommunication.encrypted_content` with empty plaintext
`content`.
- Convert encrypted inter-agent communications into the Responses
`agent_message` input item before sending the child request.
- Preserve `agent_message` items across history, rollout, compaction,
telemetry, and app-server schema paths.
- Leave multi-agent v1 unchanged.
## Message shape
The model still calls the v2 tools with a `message` argument, but that
value is now ciphertext:
```json
{
"name": "spawn_agent",
"arguments": {
"task_name": "worker",
"message": "<ciphertext>"
}
}
```
Codex stores the task as encrypted inter-agent communication:
```json
{
"author": "/root",
"recipient": "/root/worker",
"content": "",
"encrypted_content": "<ciphertext>",
"trigger_turn": true
}
```
When Codex builds the recipient request, it forwards the ciphertext
using the new Responses input item:
```json
{
"type": "agent_message",
"author": "/root",
"recipient": "/root/worker",
"content": [
{
"type": "encrypted_content",
"encrypted_content": "<ciphertext>"
}
]
}
```
Responses decrypts that item internally for the recipient model.
## Context impact
- Parent context no longer carries plaintext v2 agent task instructions
from these tool arguments.
- Codex rollout/history stores ciphertext for v2 agent instructions.
- Recipient requests receive an `agent_message` item instead of
assistant commentary JSON for encrypted task delivery.
- Plaintext completion/status notifications are still plaintext because
they are Codex-generated status messages, not encrypted model tool
arguments.
## Validation
- `just test -p codex-tools`
- `just test -p codex-protocol`
- `just test -p codex-rollout`
- `just test -p codex-rollout-trace`
- `just test -p codex-otel`
- `just write-app-server-schema`
Stack split from #25708. Original PR intentionally left open. This third
PR resolves the effective per-thread multi-agent runtime from persisted
metadata, inherited runtime, and current model selection.
## Summary
- default multi-agent v2 to direct-model-only tools so code mode does
not wrap subagent tools
- add default root/subagent team prompts aligned with dogfood training
assumptions
- tighten spawn-agent model override wording to prefer the inherited
model by default
## Tests
- just fmt
- just test -p codex-core
spawn_agent_description_lists_visible_models_and_reasoning_efforts
- just test -p codex-core
multi_agent_v2_default_session_thread_cap_counts_root
- just test -p codex-rollout-trace
- just fix -p codex-core
- just fix -p codex-rollout-trace
Note: a broad just test -p codex-core run was attempted locally, but
this sandbox produced unrelated environment failures around
sandbox-exec, missing test_stdio_server, and realtime timeouts.
## Why
This PR
https://github.com/openai/codex/pull/24161#discussion_r3325692763
revealed a subagent data modeling issue, where we overloaded
`forked_from_id` to also mean `parent_thread_id`. That's incorrect since
guardian and review subagents can be a subagent and NOT fork the main
thread's history.
The solution here is to explicitly store a new `parent_thread_id` on
`SessionMeta`, alongside `forked_from_id` which already exists. While
we're at it, also expose it in the app-server protocol on the `Thread`
object.
A thread->subagent relationship and a fork of thread history are
orthogonal concepts.
## What Changed
- Added top-level `parent_thread_id` persistence on `SessionMeta` and
runtime/session plumbing through `SessionConfiguredEvent`,
`CodexSpawnArgs`, `SessionConfiguration`, `ThreadConfigSnapshot`,
`TurnContext`, and `ModelClient`.
- Made turn metadata, request headers, analytics, and subagent-start
events read the separate runtime/top-level parent field instead of
deriving general parent lineage from `SessionSource` or
`forked_from_thread_id`.
- Passed parent lineage separately at delegated subagent, review,
guardian, agent-job, and multi-agent spawn construction sites;
copied-history fork lineage remains derived only from `InitialHistory`.
- Persisted and exposed parent lineage through rollout/thread-store
projections and app-server v2 `Thread.parentThreadId`.
- Updated app-server README text and regenerated app-server schema
fixtures for the additive `parentThreadId` response field.
## Summary
- Change last-`n` fork truncation to start at the first fork-turn
boundary instead of returning the full rollout when the fork history is
shorter than the requested window.
- Add coverage for the startup-prefix case in both rollout truncation
tests and agent control spawn behavior.
- Ensure bounded forked children still rebuild context after the cached
prefix is truncated.
## Testing
- Added unit coverage for truncation behavior when the parent history is
under the requested fork-turn limit.
- Added an agent control test covering bounded fork spawn behavior with
startup context present.
- Not run (not requested).
## Summary
Adds experimental `additionalContext` support to `turn/start` and
`turn/steer` so clients can provide ephemeral external context, such as
browser or automation state, without turning that plumbing into a
visible user prompt or triggering user-prompt lifecycle behavior.
## API Shape
The parameter shape is:
```ts
additionalContext?: Record<string, {
value: string
kind: "untrusted" | "application"
}> | null
```
Example:
```json
{
"additionalContext": {
"browser_info": {
"value": "Active tab is CI failures.",
"kind": "untrusted"
},
"automation_info": {
"value": "CI rerun is in progress.",
"kind": "application"
}
}
}
```
The keys are opaque and caller-defined.
## Context Injection
When provided, accepted entries are inserted into model context as
hidden contextual message items, not as visible thread user-message
items.
`kind: "untrusted"` entries are inserted with role `user`:
```text
<external_${key}>${value}</external_${key}>
```
`kind: "application"` entries are inserted with role `developer`:
```text
<${key}>${value}</${key}>
```
Values are not escaped. Each value is truncated to 1k approximate tokens
before wrapping.
For `turn/start`, accepted additional context is inserted before normal
user input. For `turn/steer`, additional context is merged only when the
steer includes non-empty user input; context-only steers still reject as
empty input.
## Dedupe Strategy
`AdditionalContextStore` lives on session state and stores the latest
complete additional-context map.
Each `turn/start` or non-empty `turn/steer` treats its
`additionalContext` as the current complete set of values. Entries are
injected only when the key is new or the exact entry for that key
changed, including `value` or `kind`. After merging, the store is
replaced with the provided map, so omitted keys are removed from the
retained set and can be injected again later if reintroduced.
Omitting `additionalContext`, passing `null`, or passing an empty object
resets the store to empty and injects nothing.
## What Changed
- Threads experimental v2 `additionalContext` through app-server into
core turn start and steer handling.
- Adds separate contextual fragment types for untrusted user-role
context and application developer-role context.
- Uses pending response input items so additional context can be
combined with normal user input without treating it as prompt text.
- Adds integration coverage for start/steer flow, role routing,
dedupe/reset behavior, deletion/re-add behavior, hook-blocked input
behavior, empty context-only steer rejection, external-fragment marker
matching, and truncation.
## Why
[Recent PR](https://github.com/openai/codex/pull/22709) removed
`trace_id` from `TurnContextItem`.
## What changed
- Add to `TurnStartedEvent` so rollout consumers can correlate turns
with telemetry traces.
- Note that the branch name is out of date because I originally re-added
to `TurnContextItem`, but we decided to move it to `TurnStartedEvent`.
## Verification
- `cargo test -p codex-protocol`
- `cargo test -p codex-core --lib
regular_turn_emits_turn_started_without_waiting_for_startup_prewarm`
- `cargo test -p codex-core --test all
emits_warning_when_resumed_model_differs`
- `cargo test -p codex-rollout`
- `cargo test -p codex-state`
## Why
`/feedback` asks `ThreadManager` for the selected agent subtree before
it uploads logs. The previous live subtree path reconstructed
parent-child links by iterating every loaded thread and awaiting each
thread config snapshot, so unrelated loaded-thread state could stall
feedback subtree enumeration.
The loaded-thread set already belongs to
[`ThreadManagerState`](https://github.com/openai/codex/blob/50e6644c9425df2dcbfe52f65fd60bd7f15a8ea2/codex-rs/core/src/thread_manager.rs).
Reading thread-spawn parents from the captured `CodexThread` session
sources at that boundary keeps unload and resume behavior manager-owned
while avoiding per-session config inspection.
## What Changed
- expose parent-child thread-spawn edges for loaded, non-internal
threads from `ThreadManagerState`
- build the live child map from those edges while keeping agent metadata
lookup and ordering in `AgentControl`
- add regression coverage for live subtree enumeration when no state DB
is available
## Validation
- `git diff --check`
- local Rust tests not run per request
**Stack position:** [1 of 7]
## Summary
The first three PRs in this stack are a cleanup pass before the actual
thread settings API work.
Today, core has several overlapping "user input" ops: `UserInput`,
`UserInputWithTurnContext`, and `UserTurn`. They differ mostly in how
much next-turn state they carry, which makes the later queued thread
settings update harder to reason about and review.
This PR starts that cleanup by adding the shared
`ThreadSettingsOverrides` payload and allowing `Op::UserInput` to carry
it. Existing variants remain in place here, so this layer is mostly a
behavior-preserving API shape change plus mechanical constructor
updates.
## End State After PR3
By the end of PR3, `Op::UserInput` is the only "user input" core op. It
can carry optional thread settings overrides for callers that need to
update stored defaults with a turn, while callers without updates use
empty settings. `Op::UserInputWithTurnContext` and `Op::UserTurn` are
deleted.
## End State After PR5
By the end of PR5, core will have only two ops for this area:
- `Op::UserInput` for user-input-bearing submissions.
- `Op::ThreadSettings` for settings-only updates.
## Stack
1. [1 of 7] [Add thread settings to
UserInput](https://github.com/openai/codex/pull/23080) (this PR)
2. [2 of 7] [Remove
UserInputWithTurnContext](https://github.com/openai/codex/pull/23081)
3. [3 of 7] [Remove
UserTurn](https://github.com/openai/codex/pull/23075)
4. [4 of 7] [Placeholder for OverrideTurnContext
cleanup](https://github.com/openai/codex/pull/23087)
5. [5 of 7] [Replace OverrideTurnContext with
ThreadSettings](https://github.com/openai/codex/pull/22508)
6. [6 of 7] [Add app-server thread settings
API](https://github.com/openai/codex/pull/22509)
7. [7 of 7] [Sync TUI thread
settings](https://github.com/openai/codex/pull/22510)
## Why
Pending model input was split across `Session`, `TurnState`, and the
agent mailbox. That made it easy for new paths to manage queued user
input or mailbox delivery outside the intended ownership boundary.
This PR consolidates the model-facing input lifecycle behind the session
input queue so turn-local pending input, next-turn queued items, and
mailbox delivery coordination are owned in one place.
## What Changed
- Added `session/input_queue.rs` to own pending input queues and mailbox
delivery coordination.
- Removed the standalone `agent/mailbox.rs` channel wrapper and store
mailbox items directly in the input queue.
- Moved pending-input mutations off `TurnState`; `TurnState` now exposes
the queue-owned storage directly for now.
- Routed abort cleanup, mailbox delivery phase changes, next-turn queued
items, and active-turn pending input through `InputQueue`.
- Boxed stack-heavy agent resume/fork startup futures that the refactor
pushed over the default test stack.
- Updated session, task, goal, stream-event, and multi-agent call sites
and tests to use the new queue ownership.
## Verification
- `cargo test -p codex-core --lib agent::control::tests`
- `cargo test -p codex-core --lib
agent::control::tests::resume_closed_child_reopens_open_descendants --
--exact`
- `cargo test -p codex-core --lib
agent::control::tests::spawn_agent_fork_last_n_turns_keeps_only_recent_turns
-- --exact`
- `cargo test -p codex-core --lib
agent::control::tests::resume_thread_subagent_restores_stored_nickname_and_role
-- --exact`
- `cargo test -p codex-core` was also run; it completed with 1814
passed, 4 ignored, and one timeout in
`agent::control::tests::resume_thread_subagent_restores_stored_nickname_and_role`,
which passed when rerun in isolation.
## Why
Reverts #20689 to restore the previous optional state DB plumbing. The
conflict resolution keeps the newer installation ID and session/thread
identity changes that landed after #20689, while removing the mandatory
state DB and agent graph store dependency from ThreadManager
construction.
## What changed
- Restored `Option<StateDbHandle>` through app-server, MCP server,
prompt debug, and test entry points.
- Removed the `codex-core` dependency on `codex-agent-graph-store` and
reverted descendant lookup back to the existing state DB path when
available.
- Kept newer `installation_id` forwarding by passing it beside the
optional DB handle.
- Kept local thread-name updates working when the optional state DB
handle is absent.
## Validation
- `git diff --check`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-state -p codex-rollout -p
codex-app-server-protocol`
- Attempted `env CARGO_INCREMENTAL=0 cargo test -p codex-core -p
codex-app-server -p codex-app-server-client -p codex-mcp-server -p
codex-thread-manager-sample -p codex-tui`; blocked locally by a rustc
ICE while compiling `v8 v146.4.0` with `rustc 1.93.0 (254b59607
2026-01-19)` on `aarch64-apple-darwin`.
## Why
We want the agent graph store to be passed down the stack as a real
dependency, the same way we already treat the thread store.
This will let us inject the agent graph store as a real dependency and
support implementations other than the local SQLite-backed one. Right
now most code instantiates a state DB and an agent graph store
just-in-time. Ideally, we would not depend on the state DB directly but
only read through the higher-level interfaces.
This change makes the dependency boundaries explicit and moves state DB
initialization to process bootstrap instead of hiding it inside local
store implementations.
## What changed
- `ThreadManager` now requires a `StateDbHandle` and an
`AgentGraphStore` at construction time instead of treating them as
optional internals.
- The local store constructors no longer lazily initialize SQLite.
Callers now initialize the state DB once per process and use that shared
handle to build:
- `LocalThreadStore`
- `LocalAgentGraphStore`
- App bootstraps (`app-server`, `mcp-server`, `prompt_debug`, and the
thread-manager sample) now initialize the state DB up front and inject
the resulting handle down the stack.
- `app-server` now consistently uses its process-scoped state DB handle
instead of reopening SQLite or trying to recover it from loaded threads.
- Device-key storage now reuses the shared state DB handle instead of
maintaining its own lazy opener.
- The thread archive / descendant traversal paths now use the injected
`AgentGraphStore` instead of reaching through local
thread-store-specific state.
## Verification
- `cargo check -p codex-core -p codex-thread-store -p codex-app-server
-p codex-mcp-server -p codex-thread-manager-sample --tests`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-core
thread_manager_accepts_separate_agent_graph_store_and_thread_store --
--nocapture`
- `cargo test -p codex-app-server
thread_archive_archives_spawned_descendants -- --nocapture`
## Why
SQLite state was still being opened from consumer paths, including lazy
`OnceCell`-backed thread-store call sites. That let one process
construct multiple state DB connections for the same Codex home, which
makes SQLite lock contention and `database is locked` failures much
easier to hit.
State DB lifetime should be chosen by main-like entrypoints and tests,
then passed through explicitly. Consumers should use the supplied
`Option<StateDbHandle>` or `StateDbHandle` and keep their existing
filesystem fallback or error behavior when no handle is available.
The startup path also needs to keep the rollout crate in charge of
SQLite state initialization. Opening `codex_state::StateRuntime`
directly bypasses rollout metadata backfill, so entrypoints should
initialize through `codex_rollout::state_db` and receive a handle only
after required rollout backfills have completed.
## What Changed
- Initialize the state DB in main-like entrypoints for CLI, TUI,
app-server, exec, MCP server, and the thread-manager sample.
- Pass `Option<StateDbHandle>` through `ThreadManager`,
`LocalThreadStore`, app-server processors, TUI app wiring, rollout
listing/recording, personality migration, shell snapshot cleanup,
session-name lookup, and memory/device-key consumers.
- Remove the lazy local state DB wrapper from the thread store so
non-test consumers use only the supplied handle or their existing
fallback path.
- Make `codex_rollout::state_db::init` the local state startup path: it
opens/migrates SQLite, runs rollout metadata backfill when needed, waits
for concurrent backfill workers up to a bounded timeout, verifies
completion, and then returns the initialized handle.
- Keep optional/non-owning SQLite helpers, such as remote TUI local
reads, as open-only paths that do not run startup backfill.
- Switch app-server startup from direct
`codex_state::StateRuntime::init` to the rollout state initializer so
app-server cannot skip rollout backfill.
- Collapse split rollout lookup/list APIs so callers use the normal
methods with an optional state handle instead of `_with_state_db`
variants.
- Restore `getConversationSummary(ThreadId)` to delegate through
`ThreadStore::read_thread` instead of a LocalThreadStore-specific
rollout path special case.
- Keep DB-backed rollout path lookup keyed on the DB row and file
existence, without imposing the filesystem filename convention on
existing DB rows.
- Verify readable DB-backed rollout paths against `session_meta.id`
before returning them, so a stale SQLite row that points at another
thread's JSONL falls back to filesystem search and read-repairs the DB
row.
- Keep `debug prompt-input` filesystem-only so a one-off debug command
does not initialize or backfill SQLite state just to print prompt input.
- Keep goal-session test Codex homes alive only in the goal-specific
helper, rather than leaking tempdirs from the shared session test
helper.
- Update tests and call sites to pass explicit state handles where DB
behavior is expected and explicit `None` where filesystem-only behavior
is intended.
## Validation
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p
codex-rollout -p codex-thread-store -p codex-app-server -p codex-core -p
codex-tui -p codex-exec -p codex-cli --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout state_db_`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout try_init_ -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo clippy -p
codex-rollout --lib -- -D warnings`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store
read_thread_falls_back_when_sqlite_path_points_to_another_thread --
--nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
shell_snapshot`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all personality_migration`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find::find_prefers_sqlite_path_by_id --
--nocapture`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
interrupt_accounts_active_goal_before_pausing`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server get_auth_status -- --test-threads=1`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server --lib`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p codex-rollout
-p codex-app-server --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout
-p codex-thread-store -p codex-core -p codex-app-server -p codex-tui -p
codex-exec -p codex-cli`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout -p
codex-app-server`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p
codex-rollout`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-core`
- `just argument-comment-lint -p codex-core`
- `just argument-comment-lint -p codex-rollout`
Focused coverage added in `codex-rollout`:
- `recorder::tests::state_db_init_backfills_before_returning` verifies
the rollout metadata row exists before startup init returns.
- `state_db::tests::try_init_waits_for_concurrent_startup_backfill`
verifies startup waits for another worker to finish backfill instead of
disabling the handle for the process.
-
`state_db::tests::try_init_times_out_waiting_for_stuck_startup_backfill`
verifies startup does not hang indefinitely on a stuck backfill lease.
-
`tests::find_thread_path_accepts_existing_state_db_path_without_canonical_filename`
verifies DB-backed lookup accepts valid existing rollout paths even when
the filename does not include the thread UUID.
-
`tests::find_thread_path_falls_back_when_db_path_points_to_another_thread`
verifies DB-backed lookup ignores a stale row whose existing path
belongs to another thread and read-repairs the row after filesystem
fallback.
Focused coverage updated in `codex-core`:
- `rollout_list_find::find_prefers_sqlite_path_by_id` now uses a
DB-preferred rollout file with matching `session_meta.id`, so it still
verifies that valid SQLite paths win without depending on stale/empty
rollout contents.
`cargo test -p codex-app-server thread_list_respects_search_term_filter
-- --test-threads=1 --nocapture` was attempted locally but timed out
waiting for the app-server test harness `initialize` response before
reaching the changed thread-list code path.
`bazel test //codex-rs/thread-store:thread-store-unit-tests
--test_output=errors` was attempted locally after the thread-store fix,
but this container failed before target analysis while fetching `v8+`
through BuildBuddy/direct GitHub. The equivalent local crate coverage,
including `cargo test -p codex-thread-store`, passes.
A plain local `cargo check -p codex-rollout -p codex-app-server --tests`
also requires system `libcap.pc` for `codex-linux-sandbox`; the
follow-up app-server check above used `CODEX_SKIP_VENDORED_BWRAP=1` in
this container.
- Build one app-server process ThreadStore from startup config and share
it with ThreadManager and CodexMessageProcessor.
- Remove per-thread/fork store reconstruction so effective thread config
cannot switch the persistence backend.
- Add params to ThreadStore create/resume for specifying thread
metadata, since otherwise the metadata from store creation would be used
(incorrectly).
Summary:
- Add codex-thread-manager-sample, a one-shot binary that starts a
ThreadManager thread, submits a prompt, and prints the final assistant
output.
- Pass ThreadStore into ThreadManager::new and expose
thread_store_from_config for existing callsites.
- Build the sample Config directly with only --model and prompt inputs.
Verification:
- just fmt
- cargo check -p codex-thread-manager-sample -p codex-app-server -p
codex-mcp-server
- git diff --check
Tests: Not run per request.
## Why
MultiAgentV2 sessions need startup guidance that matches the role of the
thread that is actually being created. Root agents and subagents have
different responsibilities, and forked subagents can inherit parent
rollout history. If the parent hint is carried into the child context,
the child can see stale or conflicting developer guidance before its own
session-specific context is added.
## What changed
- Added `features.multi_agent_v2.root_agent_usage_hint_text` and
`features.multi_agent_v2.subagent_usage_hint_text` config fields,
including schema/config parsing support.
- Injected the matching root or subagent hint into the initial context
as its own developer message when `multi_agent_v2` is enabled.
- Filtered configured MultiAgentV2 usage-hint developer messages out of
forked parent history so a child thread receives fresh guidance for its
own session source/config.
- Added targeted coverage for config parsing, initial-context rendering,
feature-config deserialization, and forked-history filtering.
## Context examples
With this config:
```toml
[features.multi_agent_v2]
enabled = true
root_agent_usage_hint_text = "Root guidance."
subagent_usage_hint_text = "Subagent guidance."
```
A root thread initial context renders the root hint as a standalone
developer message:
```text
[developer]
<existing developer context, when present>
[developer]
Root guidance.
```
A subagent thread initial context renders the subagent hint instead:
```text
[developer]
<existing developer context, when present>
[developer]
Subagent guidance.
```
When a subagent forks parent history, any parent developer message whose
text exactly matches the configured MultiAgentV2 root or subagent hint
is omitted from the forked history before the child receives its fresh
subagent hint.
## Why
Guardian analytics includes time-to-first-token, but the Guardian
reviewer runs as a normal Codex session and `TurnCompleteEvent` did not
expose TTFT. The timing needs to flow through the standard
turn-completion protocol so Guardian review analytics can consume the
same value as the rest of the session machinery.
## What changed
Adds optional `time_to_first_token_ms` to `TurnCompleteEvent` and
populates it from `TurnTiming`. The value is carried through app-server
thread history, rollout reconstruction, TUI/app-server adapters, and
Guardian review session handling.
Guardian review analytics now captures TTFT from the reviewer
turn-complete event when available. Existing tests and fixtures are
updated to set the new optional field to `None` where TTFT is not
relevant.
## Verification
- `cargo clippy -p codex-tui --tests -- -D warnings`
- `cargo clippy -p codex-core --lib --tests -- -D warnings`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/17696).
* __->__ #17696
* #17695
* #17693
* #18278
* #18953
## Summary
- add experimental turn/start.environments params for per-turn
environment id + cwd selections
- pass selections through core protocol ops and resolve them with
EnvironmentManager before TurnContext creation
- treat omitted selections as default behavior, empty selections as no
environment, and non-empty selections as first environment/cwd as the
turn primary
## Testing
- ran `just fmt`
- ran `just write-app-server-schema`
- not run: unit tests for this stacked PR
---------
Co-authored-by: Codex <noreply@openai.com>
# Summary
- implement local ThreadStore archive/unarchive operations
- implement local ThreadStore read_thread operation
- break up the various ThreadStore local method implementations into
separate files
- migrate app-server archive/unarchive and core archive fixture to use
ThreadStore (but not all read operations yet!)
- use the ThreadStore's read operation as a proxy check for thread
persistence/existence in the app server code
- move all other filesystem operations related to archive (path
validation etc) into the local thread store.
# Tests
- add dedicated local store archive/unarchive tests
The rollout writer now keeps an owned/monitored task handle, returns
real Result acks for flush/persist/shutdown, retries failed flushes by
reopening the rollout file, and keeps buffered items until they are
successfully written. Session flushes are now real durability barriers
for fork/rollback/read-after-write paths, while turn completion surfaces
a warning if the rollout still cannot be saved after recovery.