## Why
Long `/goal` definitions currently reach lower-level goal validation and
can produce an opaque failure. This bug was reported by a user. Pasted
instruction blocks are especially confusing because the composer can
still contain a paste placeholder before expansion, which may otherwise
fall into the generic prompt-size error path.
There was also a related paste edge case where `/goal ` followed by a
multiline block whose first pasted line was blank looked like a bare
`/goal` command. That showed the goal usage/summary instead of setting
the pasted objective.
## What Changed
This adds TUI-side preflight validation for `/goal <objective>` using
the shared `MAX_THREAD_GOAL_OBJECTIVE_CHARS` limit. Oversized typed,
queued, and pasted goal objectives now fail locally with a goal-specific
message that recommends putting longer instructions in a file and
referencing that file from the goal.
The TUI now also lets inline-argument slash commands consume later-line
arguments before treating the first line as a bare command, so `/goal `
followed by blank lines and then objective text sets the goal instead of
opening the bare `/goal` flow.
## Manual Testing
1. Start the TUI with goals enabled and an active session.
2. Submit `/goal ` followed by exactly 4,000 objective characters. It
should continue through the normal goal-setting path.
3. Submit `/goal ` followed by 4,001 objective characters. It should not
set a goal, and should show `Goal objective is too long: 4,001
characters. Limit: 4,000 characters.` followed by the guidance to put
longer instructions in a file and reference that file from the goal.
4. Type `/goal `, paste a large block that becomes a `[Pasted Content
... chars]` placeholder, then submit. It should validate the expanded
pasted text and show the goal-specific file guidance rather than the
generic prompt-size error.
5. Type `/goal `, paste a multiline block whose first line is blank,
then submit. It should set the objective from the non-blank pasted
content instead of showing `Usage: /goal <objective>` or the bare goal
summary.
6. While a turn is running, queue an oversized `/goal` command. When the
queue drains, it should show the same goal-specific error and should not
emit a goal-setting request.
This PR adds marketplace upgrade to the `/plugins` menu so users can
update configured marketplaces. It adds a `Ctrl+U` shortcut on eligible
marketplace tabs, a loading state, and the app-server request flow
needed to perform `marketplace/upgrade`. After a successful upgrade, the
TUI refreshes plugin data, plugin mentions, and user config so updated
marketplace contents show up across the menu and other plugin surfaces.
It also preserves the current marketplace tab on no-op and failure paths
and surfaces backend error details directly in the TUI.
- Add a `Ctrl+U` upgrade option for user-configured marketplace tabs in
`/plugins`
- Show the upgrade footer hint only on upgradeable marketplace tabs
- Show a loading state during `marketplace/upgrade`
- Surface already-up-to-date and per-marketplace failure results from
the backend
- Refresh plugin data, plugin mentions, and user config after successful
upgrades
- Add tests and snapshot updates for the shortcut flow, loading state,
and failure messaging
Steps to test:
1. Add a `/plugin` marketplace to Codex TUI.
2. Open `/plugins`, move to that marketplace tab, and confirm the footer
shows `Ctrl+U` to upgrade.
3. Press `Ctrl+U` and confirm the popup switches into an upgrade loading
state.
4. When the request finishes, confirm you see the expected result:
updated marketplace contents on success, an already-up-to-date message
on no-op, or backend error details on failure. On no-op or failure,
confirm the popup stays on the same marketplace tab.
## Why
With the local model layer and app-server routing in place from PR1,
this PR moves the active TUI runtime onto app-server notifications. The
affected pieces share the same event flow, so the command surface,
session state, bottom-pane prompts, chat rendering, history/status
views, and tests move together to keep the stacked branch buildable.
This PR also removes the obsolete compatibility surface that is no
longer used after the migration. The proposed protocol-boundary verifier
layer was dropped from the stack; enforcing that final boundary will be
simpler once `codex-tui` no longer needs any `codex_protocol`
references.
This PR is part 2 of a 2-PR stack:
1. Add TUI-owned replacement models and extract app-server event
routing.
2. Move the active TUI flow to app-server notifications and delete
obsolete adapter code.
## What changed
- Rewired app command and session handling to use app-server request and
notification shapes.
- Moved approval overlays, request-user-input flows, MCP elicitation,
realtime events, and review commands onto the app-server-facing model
surface.
- Updated chat rendering, history cells, status views, multi-agent UI,
replay state, and TUI tests to use app-server notifications plus the
local models introduced in PR1.
- Deleted `codex-rs/tui/src/app/app_server_adapter.rs` and the
superseded `chatwidget/tests/background_events.rs` fixture path.
## Verification
- `cargo check -p codex-tui --tests`
- Top of stack: `cargo test -p codex-tui`
## Why
This is part 3 of a 7-PR stack to remove direct
`codex_protocol::protocol` usage from `codex-tui` while keeping each
layer reviewable and shippable.
With `AppCommand` now explicit, the internal app event bus can carry TUI
commands directly instead of bouncing through core `Op` values.
## What changed
- Changed `AppEvent::CodexOp` and `AppEvent::SubmitThreadOp` to carry
`AppCommand`.
- Updated app-event senders and direct emitters to submit `AppCommand`
values.
- Adjusted tests to match `AppCommand` or convert back through
`into_core()` where they intentionally assert legacy payload equality.
## Verification
- `cargo test -p codex-tui --no-run`
## Why
This is part 1 of a 7-PR stack to remove direct
`codex_protocol::protocol` usage from `codex-tui` while keeping each
layer reviewable and shippable.
This first layer reduces the size of the later `chatwidget` diff by
mechanically moving MCP startup bookkeeping out of the central widget
file without changing the event shapes or behavior.
## What changed
- Extracted MCP startup status handling into
`tui/src/chatwidget/mcp_startup.rs`.
- Kept the existing core event types in place for this purely mechanical
move.
- Updated the MCP startup tests to import the moved test-only event
types directly.
## Verification
- `cargo test -p codex-tui chatwidget::tests::mcp_startup`
This PR adds a new feature to the `/plugins` menu that gives users the
ability to add new plugin marketplaces. It introduces an Add Marketplace
tab to the right of installed marketplaces, a source prompt, loading and
error states, and the app-server request flow needed to perform the
install. After a successful `marketplace/add`, the popup refreshes back
into the newly added marketplace tab so the new plugins are immediately
visible.
- Add an Add Marketplace tab to the `/plugins` menu
- Prompt for marketplace source input from git repo, URL, or local path
- Show loading and error states during `marketplace/add`
- Refresh plugin data after success and switch into the newly added
marketplace tab
- Add tests and snapshot updates
Implements #18162
This updates the TUI terminal title to show an explicit action-required
state when Codex is blocked on user approval or input. The terminal
title now uses the activity title item to cover both active work and
blocked-on-user states, while still accepting the legacy spinner config
value.
Changes
- Rename the terminal title item from `spinner` to `activity` while
preserving legacy config compatibility
- Show `[ ! ] Action Required `while approval or input overlays are
active, with a blinking `[ . ]` alternate state
- Suppress the normal working spinner while Codex is blocked on user
action
- Add targeted coverage for action-required title behavior and legacy
title-item parsing
Testing
- Trigger an approval or input modal and confirm the tab title
alternates between `[ ! ] Action Required` and `[ . ] Action Required`
- Disable the activity title item and confirm the action-required title
does not appear
- Resolve the prompt and confirm the title returns to the normal
spinning/idel state
https://github.com/user-attachments/assets/e9ecc530-a6be-4fd7-b9a6-d550a790eb2c
Adds the TUI user experience for goals on top of the core runtime from
PR 4.
## Why
Users need a direct TUI control surface for long-running goals. The UI
should make the current goal visible, support common goal actions
without waiting for a model turn, and avoid confusing end-of-turn
notifications while an active goal is immediately continuing.
## What changed
- Added `/goal` summary rendering for the current goal, including
active, paused, budget-limited, and complete states.
- Added `/goal <objective>` creation/replacement through the app-server
goal API rather than a model prompt.
- Added `/goal clear`, `/goal pause`, and `/goal unpause` command
variants.
- Added a confirmation menu when the user enters a new goal while
another goal already exists.
- Updated `/goal` help and summary tip text so it reflects the supported
command variants without advertising slash-command token budgets.
- Added footer/statusline goal indicators, including elapsed time and
token budget display when a budget exists from API/tool-created goals.
- Consumes goal updated/cleared notifications so the TUI stays in sync
with external app-server changes.
- Suppresses end-of-turn desktop notifications only when a goal is still
active and follow-up work is expected.
- Preserves slash-command history behavior and avoids leaking queued
`/goal` state into unrelated submissions.
## Verification
- Added TUI unit and snapshot coverage for goal command availability,
summary rendering, control commands, replacement menu behavior,
status/footer display, notification handling, and command history.
## Why
`ReadOnlyAccess` was a transitional legacy shape on `SandboxPolicy`:
`FullAccess` meant the historical read-only/workspace-write modes could
read the full filesystem, while `Restricted` tried to carry partial
readable roots. The partial-read model now belongs in
`FileSystemSandboxPolicy` and `PermissionProfile`, so keeping it on
`SandboxPolicy` makes every legacy projection reintroduce lossy
read-root bookkeeping and creates unnecessary noise in the rest of the
permissions migration.
This PR makes the legacy policy model narrower and explicit:
`SandboxPolicy::ReadOnly` and `SandboxPolicy::WorkspaceWrite` represent
the old full-read sandbox modes only. Split readable roots, deny-read
globs, and platform-default/minimal read behavior stay in the runtime
permissions model.
## What changed
- Removes `ReadOnlyAccess` from
`codex_protocol::protocol::SandboxPolicy`, including the generated
`access` and `readOnlyAccess` API fields.
- Updates legacy policy/profile conversions so restricted filesystem
reads are represented only by `FileSystemSandboxPolicy` /
`PermissionProfile` entries.
- Keeps app-server v2 compatible with legacy `fullAccess` read-access
payloads by accepting and ignoring that no-op shape, while rejecting
legacy `restricted` read-access payloads instead of silently widening
them to full-read legacy policies.
- Carries Windows sandbox platform-default read behavior with an
explicit override flag instead of depending on
`ReadOnlyAccess::Restricted`.
- Refreshes generated app-server schema/types and updates tests/docs for
the simplified legacy policy shape.
## Verification
- `cargo check -p codex-app-server-protocol --tests`
- `cargo check -p codex-windows-sandbox --tests`
- `cargo test -p codex-app-server-protocol sandbox_policy_`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/19449).
* #19395
* #19394
* #19393
* #19392
* #19391
* __->__ #19449
## Summary
Short circuit the convo if auto-review hits too many denials
## Testing
- [x] Added unit tests
---------
Co-authored-by: Codex <noreply@openai.com>
This PR makes the `/statusline` and `/title` setup UIs share one
preview-value source instead of each surface using its own examples.
Both pickers now render consistent live values when available, and
stable placeholders when they are not. It also resolves live preview
values at the shared preview-item layer, so `/title` preview can use
real runtime values for title-specific cases like status text, task
progress, and project-name fallback behavior.
- Adds a shared preview data model for status surfaces
- Maps status-line items and terminal-title items onto that shared
preview list
- Feeds both setup views from the same chatwidget-derived preview data,
with terminal-title-specific formatting applied before `/title` preview
renders
- Keeps project-root preview aligned with status-line behavior while
project in /title keeps its title fallback/truncation behavior
- Adds snapshot coverage for live-only, hardcoded-only, and mixed cases
Test Steps
- Open Codex TUI and launch `/statusline`.
- Toggle and reorder items, then verify the preview uses current session
values when possible, and placeholder values for missing values (ex: no
thread ID).
- Open `/title` and verify it shows the same normalized values,
including live status/task-progress values when available.
## Problem
The TUI still imported path utilities and config-loader symbols through
app-server-client's legacy_core facade even though those APIs already
exist in utility/config crates. This is part of our ongoing effort to
whittle away at these old dependencies.
## Solution
Rewire imports to avoid the TUI directly importing from the core crate
and instead import from common lower-level crates. This PR doesn't
include any functional changes; it's just a simple rewiring.
Fixes#18539.
## Summary
The recent `/mcp` performance work kept the default command fast by
avoiding resource and resource-template inventory probes, but it also
removed useful diagnostics for users trying to confirm MCP server state.
This keeps bare `/mcp` on the fast tools/auth path and adds `/mcp
verbose` for the slower diagnostic view. Verbose mode requests full MCP
server status from the app-server and restores status, resources, and
resource templates in the TUI output.
## Testing
In addition to running automation, I manually tested the feature to
confirm that it works.
## Summary
Third PR in the split from #17956. Stacked on #18220.
- shows workspace-owner/member-specific rate-limit messages behind
`workspace_owner_usage_nudge`
- prompts workspace members to notify the owner or request a usage-limit
increase
- sends the confirmed nudge through the app-server API and renders
completion feedback
- adds focused TUI snapshot coverage for prompts and completion states
- feature gate
## Validation
- `cargo test -p codex-backend-client`
- `cargo test -p codex-app-server-protocol`
- `cargo test -p codex-app-server rate_limits`
- `cargo test -p codex-tui workspace_`
- `cargo test -p codex-tui status_`
- `just fmt`
- `just fix -p codex-backend-client`
- `just fix -p codex-app-server-protocol`
- `just fix -p codex-app-server`
- `just fix -p codex-tui`
## Summary
The TUI still imported several symbols through the transitional
app-server-client `legacy_core` facade even though those symbols are
already owned by smaller crates. This PR narrows that facade by rewiring
those imports directly to their owner crates.
## Changes
No functional changes, just import rewiring. This is part of our ongoing
effort to whittle away at the `legacy_core` namespace, which represents
all of the remaining symbols that the TUI imports from the core.
The TUI supports long-running turns and agent threads, but quick side
questions have required interrupting the main flow or manually
forking/navigating threads. This PR adds a guarded `/side` flow so users
can ask brief side-conversation questions in an ephemeral fork while
keeping the primary thread focused. This also helps address the feature
request in #18125.
The implementation creates one side conversation at a time, lets `/side`
open either an empty side thread or immediately submit `/side
<question>`, and returns to the parent with Esc or Ctrl+C. Side
conversations get hidden developer guardrails that treat inherited
history as reference-only and steer the model away from workspace
mutations unless explicitly requested in the side conversation.
The TUI hides most slash commands while side mode is active, leaving
only `/copy`, `/diff`, `/mention`, and `/status` available there.
## Why
Users have asked to queue follow-up slash commands while a task is
running, including in #14081, #14588, #14286, and #13779. The previous
TUI behavior validated slash commands immediately, so commands that are
only meaningful once the current turn is idle could not be queued
consistently.
The queue should preserve what the user typed and defer command parsing
until the item is actually dispatched. This also gives `/fast`, `/review
...`, `/rename ...`, `/model`, `/permissions`, and similar slash
workflows the same FIFO behavior as plain queued prompts.
## What Changed
- Added a queued-input action enum so queued items can be dispatched as
plain prompts, slash commands, or user shell commands.
- Changed `Tab` queueing to accept slash-led prompts without validating
them up front, then parse and dispatch them when dequeued.
- Added `!` shell-command queueing for `Tab` while a task is running,
while preserving existing `Enter` behavior for immediate shell
execution.
- Moved queued slash dispatch through shared slash-command parsing so
inline commands, unavailable commands, unknown commands, and local
config commands report at dequeue time.
- Continued queue draining after local-only actions and after slash menu
cancellation or selection when no task is running.
- Preserved slash-popup completion behavior so `/mo<Tab>` completes to
`/model ` instead of queueing the prefix.
- Updated pending-input preview snapshots to show queued follow-up
inputs.
## Verification
I did a bunch of manual validation (and found and fixed a few bugs along
the way).
Cap the model-visible skills section to a small share of the context
window, with a fallback character budget, and keep only as many implicit
skills as fit within that budget.
Emit a non-fatal warning when enabled skills are omitted, and add a new
app-server warning notification
Record thread-start skill metrics for total enabled skills, kept skills,
and whether truncation happened
---------
Co-authored-by: Matthew Zeng <mzeng@openai.com>
Co-authored-by: Codex <noreply@openai.com>
Problem: The TUI still depended on `codex-core` directly in a number of
places, and we had no enforcement from keeping this problem from getting
worse.
Solution: Route TUI core access through
`codex-app-server-client::legacy_core`, add CI enforcement for that
boundary, and re-export this legacy bridge inside the TUI as
`crate::legacy_core` so the remaining call sites stay readable. There is
no functional change in this PR — just changes to import targets.
Over time, we can whittle away at the remaining symbols in this legacy
namespace with the eventual goal of removing them all. In the meantime,
this linter rule will prevent us from inadvertently importing new
symbols from core.
## Description
This PR introduces `review_id` as the stable identifier for guardian
reviews and exposes it in app-server `item/autoApprovalReview/started`
and `item/autoApprovalReview/completed` events.
Internally, guardian rejection state is now keyed by `review_id` instead
of the reviewed tool item ID. `target_item_id` is still included when a
review maps to a concrete thread item, but it is no longer overloaded as
the review lifecycle identifier.
## Motivation
We'd like to give users the ability to preempt a guardian review while
it's running (approve or decline).
However, we can't implement the API that allows the user to override a
running guardian review because we didn't have a unique `review_id` per
guardian review. Using `target_item_id` is not correct since:
- with execve reviews, there can be multiple execve calls (and therefore
guardian reviews) per shell command
- with network policy reviews, there is no target item ID
The PR that actually implements user overrides will use `review_id` as
the stable identifier.
## Summary
- Replace the manual `/notify-owner` flow with an inline confirmation
prompt when a usage-based workspace member hits a credits-depleted
limit.
- Fetch the current workspace role from the live ChatGPT
`accounts/check/v4-2023-04-27` endpoint so owner/member behavior matches
the desktop and web clients.
- Keep owner, member, and spend-cap messaging distinct so we only offer
the owner nudge when the workspace is actually out of credits.
## What Changed
- `backend-client`
- Added a typed fetch for the current account role from
`accounts/check`.
- Mapped backend role values into a Rust workspace-role enum.
- `app-server` and protocol
- Added `workspaceRole` to `account/read` and `account/updated`.
- Derived `isWorkspaceOwner` from the live role, with a fallback to the
cached token claim when the role fetch is unavailable.
- `tui`
- Removed the explicit `/notify-owner` slash command.
- When a member is blocked because the workspace is out of credits, the
error now prompts:
- `Your workspace is out of credits. Request more from your workspace
owner? [y/N]`
- Choosing `y` sends the existing owner-notification request.
- Choosing `n`, pressing `Esc`, or accepting the default selection
dismisses the prompt without sending anything.
- Selection popups now honor explicit item shortcuts, which is how the
`y` / `n` interaction is wired.
## Reviewer Notes
- The main behavior change is scoped to usage-based workspace members
whose workspace credits are depleted.
- Spend-cap reached should not show the owner-notification prompt.
- Owners and admins should continue to see `/usage` guidance instead of
the member prompt.
- The live role fetch is best-effort; if it fails, we fall back to the
existing token-derived ownership signal.
## Testing
- Manual verification
- Workspace owner does not see the member prompt.
- Workspace member with depleted credits sees the confirmation prompt
and can send the nudge with `y`.
- Workspace member with spend cap reached does not see the
owner-notification prompt.
### Workspace member out of usage
https://github.com/user-attachments/assets/341ac396-eff4-4a7f-bf0c-60660becbea1
### Workspace owner
<img width="1728" height="1086" alt="Screenshot 2026-04-09 at 11 48
22 AM"
src="https://github.com/user-attachments/assets/06262a45-e3fc-4cc4-8326-1cbedad46ed6"
/>
Fast Mode status was still tied to one model name in the TUI and
model-list plumbing. This changes the model metadata shape so a model
can advertise additional speed tiers, carries that field through the
app-server model list, and uses it to decide when to show Fast Mode
status.
For people using Codex, the behavior is intended to stay the same for
existing models. Fast Mode still requires the existing signed-in /
feature-gated path; the difference is that the UI can now recognize any
model the model list marks as Fast-capable, instead of requiring a new
client-side slug check.
# Why this PR exists
This PR is trying to fix a coverage gap in the Windows Bazel Rust test
lane.
Before this change, the Windows `bazel test //...` job was nominally
part of PR CI, but a non-trivial set of `//codex-rs/...` Rust test
targets did not actually contribute test signal on Windows. In
particular, targets such as `//codex-rs/core:core-unit-tests`,
`//codex-rs/core:core-all-test`, and `//codex-rs/login:login-unit-tests`
were incompatible during Bazel analysis on the Windows gnullvm platform,
so they never reached test execution there. That is why the
Cargo-powered Windows CI job could surface Windows-only failures that
the Bazel-powered job did not report: Cargo was executing those tests,
while Bazel was silently dropping them from the runnable target set.
The main goal of this PR is to make the Windows Bazel test lane execute
those Rust test targets instead of skipping them during analysis, while
still preserving `windows-gnullvm` as the target configuration for the
code under test. In other words: use an MSVC host/exec toolchain where
Bazel helper binaries and build scripts need it, but continue compiling
the actual crate targets with the Windows gnullvm cfgs that our current
Bazel matrix is supposed to exercise.
# Important scope note
This branch intentionally removes the non-resource-loading `.rs` test
and production-code changes from the earlier
`codex/windows-bazel-rust-test-coverage` branch. The only Rust source
changes kept here are runfiles/resource-loading fixes in TUI tests:
- `codex-rs/tui/src/chatwidget/tests.rs`
- `codex-rs/tui/tests/manager_dependency_regression.rs`
That is deliberate. Since the corresponding tests already pass under
Cargo, this PR is meant to test whether Bazel infrastructure/toolchain
fixes alone are enough to get a healthy Windows Bazel test signal,
without changing test behavior for Windows timing, shell output, or
SQLite file-locking.
# How this PR changes the Windows Bazel setup
## 1. Split Windows host/exec and target concerns in the Bazel test lane
The core change is that the Windows Bazel test job now opts into an MSVC
host platform for Bazel execution-time tools, but only for `bazel test`,
not for the Bazel clippy build.
Files:
- `.github/workflows/bazel.yml`
- `.github/scripts/run-bazel-ci.sh`
- `MODULE.bazel`
What changed:
- `run-bazel-ci.sh` now accepts `--windows-msvc-host-platform`.
- When that flag is present on Windows, the wrapper appends
`--host_platform=//:local_windows_msvc` unless the caller already
provided an explicit `--host_platform`.
- `bazel.yml` passes that wrapper flag only for the Windows `bazel test
//...` job.
- The Bazel clippy job intentionally does **not** pass that flag, so
clippy stays on the default Windows gnullvm host/exec path and continues
linting against the target cfgs we care about.
- `run-bazel-ci.sh` also now forwards `CODEX_JS_REPL_NODE_PATH` on
Windows and normalizes the `node` executable path with `cygpath -w`, so
tests that need Node resolve the runner's Node installation correctly
under the Windows Bazel test environment.
Why this helps:
- The original incompatibility chain was mostly on the **exec/tool**
side of the graph, not in the Rust test code itself. Moving host tools
to MSVC lets Bazel resolve helper binaries and generators that were not
viable on the gnullvm exec platform.
- Keeping the target platform on gnullvm preserves cfg coverage for the
crates under test, which is important because some Windows behavior
differs between `msvc` and `gnullvm`.
## 2. Teach the repo's Bazel Rust macro about Windows link flags and
integration-test knobs
Files:
- `defs.bzl`
- `codex-rs/core/BUILD.bazel`
- `codex-rs/otel/BUILD.bazel`
- `codex-rs/tui/BUILD.bazel`
What changed:
- Replaced the old gnullvm-only linker flag block with
`WINDOWS_RUSTC_LINK_FLAGS`, which now handles both Windows ABIs:
- gnullvm gets `-C link-arg=-Wl,--stack,8388608`
- MSVC gets `-C link-arg=/STACK:8388608`, `-C
link-arg=/NODEFAULTLIB:libucrt.lib`, and `-C link-arg=ucrt.lib`
- Threaded those Windows link flags into generated `rust_binary`,
unit-test binaries, and integration-test binaries.
- Extended `codex_rust_crate(...)` with:
- `integration_test_args`
- `integration_test_timeout`
- Used those new knobs to:
- mark `//codex-rs/core:core-all-test` as a long-running integration
test
- serialize `//codex-rs/otel:otel-all-test` with `--test-threads=1`
- Added `src/**/*.rs` to `codex-rs/tui` test runfiles, because one
regression test scans source files at runtime and Bazel does not expose
source-tree directories unless they are declared as data.
Why this helps:
- Once host-side MSVC tools are available, we still need the generated
Rust test binaries to link correctly on Windows. The MSVC-side
stack/UCRT flags make those binaries behave more like their Cargo-built
equivalents.
- The integration-test macro knobs avoid hardcoding one-off test
behavior in ad hoc BUILD rules and make the generated test targets more
expressive where Bazel and Cargo have different runtime defaults.
## 3. Patch `rules_rs` / `rules_rust` so Windows MSVC exec-side Rust and
build scripts are actually usable
Files:
- `MODULE.bazel`
- `patches/rules_rs_windows_exec_linker.patch`
- `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- `patches/rules_rust_windows_build_script_runner_paths.patch`
- `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
- `patches/rules_rust_windows_msvc_direct_link_args.patch`
- `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
- `patches/BUILD.bazel`
What these patches do:
- `rules_rs_windows_exec_linker.patch`
- Adds a `rust-lld` filegroup for Windows Rust toolchain repos,
symlinked to `lld-link.exe` from `PATH`.
- Marks Windows toolchains as using a direct linker driver.
- Supplies Windows stdlib link flags for both gnullvm and MSVC.
- `rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- For Windows MSVC Rust targets, prefers the Rust toolchain linker over
an inherited C++ linker path like `clang++`.
- This specifically avoids the broken mixed-mode command line where
rustc emits MSVC-style `/NOLOGO` / `/LIBPATH:` / `/OUT:` arguments but
Bazel still invokes `clang++.exe`.
- `rules_rust_windows_build_script_runner_paths.patch`
- Normalizes forward-slash execroot-relative paths into Windows path
separators before joining them on Windows.
- Uses short Windows paths for `RUSTC`, `OUT_DIR`, and the build-script
working directory to avoid path-length and quoting issues in third-party
build scripts.
- Exposes `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER=1` to build scripts so
crate-local patches can detect "this is running under Bazel's
build-script runner".
- Fixes the Windows runfiles cleanup filter so generated files with
retained suffixes are actually retained.
- `rules_rust_windows_exec_msvc_build_script_env.patch`
- For exec-side Windows MSVC build scripts, stops force-injecting
Bazel's `CC`, `CXX`, `LD`, `CFLAGS`, and `CXXFLAGS` when that would send
GNU-flavored tool paths/flags into MSVC-oriented Cargo build scripts.
- Rewrites or strips GNU-only `--sysroot`, MinGW include/library paths,
stack-protector, and `_FORTIFY_SOURCE` flags on the MSVC exec path.
- The practical effect is that build scripts can fall back to the Visual
Studio toolchain environment already exported by CI instead of crashing
inside Bazel's hermetic `clang.exe` setup.
- `rules_rust_windows_msvc_direct_link_args.patch`
- When using a direct linker on Windows, stops forwarding GNU driver
flags such as `-L...` and `--sysroot=...` that `lld-link.exe` does not
understand.
- Passes non-`.lib` native artifacts as explicit `-Clink-arg=<path>`
entries when needed.
- Filters C++ runtime libraries to `.lib` artifacts on the Windows
direct-driver path.
- `rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
- Excludes transient `*.tmp*` and `*.rcgu.o` files from process-wrapper
dependency search-path consolidation, so unstable compiler outputs do
not get treated as real link search-path inputs.
Why this helps:
- The host-platform split alone was not enough. Once Bazel started
analyzing/running previously incompatible Rust tests on Windows, the
next failures were in toolchain plumbing:
- MSVC-targeted Rust tests were being linked through `clang++` with
MSVC-style arguments.
- Cargo build scripts running under Bazel's Windows MSVC exec platform
were handed Unix/GNU-flavored path and flag shapes.
- Some generated paths were too long or had path-separator forms that
third-party Windows build scripts did not tolerate.
- These patches make that mixed Bazel/Cargo/Rust/MSVC path workable
enough for the test lane to actually build and run the affected crates.
## 4. Patch third-party crate build scripts that were not robust under
Bazel's Windows MSVC build-script path
Files:
- `MODULE.bazel`
- `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
- `patches/ring_windows_msvc_include_dirs.patch`
- `patches/zstd-sys_windows_msvc_include_dirs.patch`
What changed:
- `aws-lc-sys`
- Detects Bazel's Windows MSVC build-script runner via
`RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER` or a `bazel-out` manifest-dir
path.
- Uses `clang-cl` for Bazel Windows MSVC builds when no explicit
`CC`/`CXX` is set.
- Allows prebuilt NASM on the Bazel Windows MSVC path even when `nasm`
is not available directly in the runner environment.
- Avoids canonicalizing `CARGO_MANIFEST_DIR` in the Bazel Windows MSVC
case, because that path may point into Bazel output/runfiles state where
preserving the given path is more reliable than forcing a local
filesystem canonicalization.
- `ring`
- Under the Bazel Windows MSVC build-script runner, copies the
pregenerated source tree into `OUT_DIR` and uses that as the
generated-source root.
- Adds include paths needed by MSVC compilation for
Fiat/curve25519/P-256 generated headers.
- Rewrites a few relative includes in C sources so the added include
directories are sufficient.
- `zstd-sys`
- Adds MSVC-only include directories for `compress`, `decompress`, and
feature-gated dictionary/legacy/seekable sources.
- Skips `-fvisibility=hidden` on MSVC targets, where that
GCC/Clang-style flag is not the right mechanism.
Why this helps:
- After the `rules_rust` plumbing started running build scripts on the
Windows MSVC exec path, some third-party crates still failed for
crate-local reasons: wrong compiler choice, missing include directories,
build-script assumptions about manifest paths, or Unix-only C compiler
flags.
- These crate patches address those crate-local assumptions so the
larger toolchain change can actually reach first-party Rust test
execution.
## 5. Keep the only `.rs` test changes to Bazel/Cargo runfiles parity
Files:
- `codex-rs/tui/src/chatwidget/tests.rs`
- `codex-rs/tui/tests/manager_dependency_regression.rs`
What changed:
- Instead of asking `find_resource!` for a directory runfile like
`src/chatwidget/snapshots` or `src`, these tests now resolve one known
file runfile first and then walk to its parent directory.
Why this helps:
- Bazel runfiles are more reliable for explicitly declared files than
for source-tree directories that happen to exist in a Cargo checkout.
- This keeps the tests working under both Cargo and Bazel without
changing their actual assertions.
# What we tried before landing on this shape, and why those attempts did
not work
## Attempt 1: Force `--host_platform=//:local_windows_msvc` for all
Windows Bazel jobs
This did make the previously incompatible test targets show up during
analysis, but it also pushed the Bazel clippy job and some unrelated
build actions onto the MSVC exec path.
Why that was bad:
- Windows clippy started running third-party Cargo build scripts with
Bazel's MSVC exec settings and crashed in crates such as `tree-sitter`
and `libsqlite3-sys`.
- That was a regression in a job that was previously giving useful
gnullvm-targeted lint signal.
What this PR does instead:
- The wrapper flag is opt-in, and `bazel.yml` uses it only for the
Windows `bazel test` lane.
- The clippy lane stays on the default Windows gnullvm host/exec
configuration.
## Attempt 2: Broaden the `rules_rust` linker override to all Windows
Rust actions
This fixed the MSVC test-lane failure where normal `rust_test` targets
were linked through `clang++` with MSVC-style arguments, but it broke
the default gnullvm path.
Why that was bad:
-
`@@rules_rs++rules_rust+rules_rust//util/process_wrapper:process_wrapper`
on the gnullvm exec platform started linking with `lld-link.exe` and
then failed to resolve MinGW-style libraries such as `-lkernel32`,
`-luser32`, and `-lmingw32`.
What this PR does instead:
- The linker override is restricted to Windows MSVC targets only.
- The gnullvm path keeps its original linker behavior, while MSVC uses
the direct Windows linker.
## Attempt 3: Keep everything on pure Windows gnullvm and patch the V8 /
Python incompatibility chain instead
This would have preserved a single Windows ABI everywhere, but it is a
much larger project than this PR.
Why that was not the practical first step:
- The original incompatibility chain ran through exec-side generators
and helper tools, not only through crate code.
- `third_party/v8` is already special-cased on Windows gnullvm because
`rusty_v8` only publishes Windows prebuilts under MSVC names.
- Fixing that path likely means deeper changes in
V8/rules_python/rules_rust toolchain resolution and generator execution,
not just one local CI flag.
What this PR does instead:
- Keep gnullvm for the target cfgs we want to exercise.
- Move only the Windows test lane's host/exec platform to MSVC, then
patch the build-script/linker boundary enough for that split
configuration to work.
## Attempt 4: Validate compatibility with `bazel test --nobuild ...`
This turned out to be a misleading local validation command.
Why:
- `bazel test --nobuild ...` can successfully analyze targets and then
still exit 1 with "Couldn't start the build. Unable to run tests"
because there are no runnable test actions after `--nobuild`.
Better local check:
```powershell
bazel build --nobuild --keep_going --host_platform=//:local_windows_msvc //codex-rs/login:login-unit-tests //codex-rs/core:core-unit-tests //codex-rs/core:core-all-test
```
# Which patches probably deserve upstream follow-up
My rough take is that the `rules_rs` / `rules_rust` patches are the
highest-value upstream candidates, because they are fixing generic
Windows host/exec + MSVC direct-linker behavior rather than
Codex-specific test logic.
Strong upstream candidates:
- `patches/rules_rs_windows_exec_linker.patch`
- `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- `patches/rules_rust_windows_build_script_runner_paths.patch`
- `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
- `patches/rules_rust_windows_msvc_direct_link_args.patch`
- `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
Why these seem upstreamable:
- They address general-purpose problems in the Windows MSVC exec path:
- missing direct-linker exposure for Rust toolchains
- wrong linker selection when rustc emits MSVC-style args
- Windows path normalization/short-path issues in the build-script
runner
- forwarding GNU-flavored CC/link flags into MSVC Cargo build scripts
- unstable temp outputs polluting process-wrapper search-path state
Potentially upstreamable crate patches, but likely with more care:
- `patches/zstd-sys_windows_msvc_include_dirs.patch`
- `patches/ring_windows_msvc_include_dirs.patch`
- `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
Notes on those:
- The `zstd-sys` and `ring` include-path fixes look fairly generic for
MSVC/Bazel build-script environments and may be straightforward to
propose upstream after we confirm CI stability.
- The `aws-lc-sys` patch is useful, but it includes a Bazel-specific
environment probe and CI-specific compiler fallback behavior. That
probably needs a cleaner upstream-facing shape before sending it out, so
upstream maintainers are not forced to adopt Codex's exact CI
assumptions.
Probably not worth upstreaming as-is:
- The repo-local Starlark/test target changes in `defs.bzl`,
`codex-rs/*/BUILD.bazel`, and `.github/scripts/run-bazel-ci.sh` are
mostly Codex-specific policy and CI wiring, not generic rules changes.
# Validation notes for reviewers
On this branch, I ran the following local checks after dropping the
non-resource-loading Rust edits:
```powershell
cargo test -p codex-tui
just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc -- fix -p codex-tui
python .\tools\argument-comment-lint\run-prebuilt-linter.py -p codex-tui
just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc fmt
```
One local caveat:
- `just argument-comment-lint` still fails on this Windows machine for
an unrelated Bazel toolchain-resolution issue in
`//codex-rs/exec:exec-all-test`, so I used the direct prebuilt linter
for `codex-tui` as the local fallback.
# Expected reviewer takeaway
If this PR goes green, the important conclusion is that the Windows
Bazel test coverage gap was primarily a Bazel host/exec toolchain
problem, not a need to make the Rust tests themselves Windows-specific.
That would be a strong signal that the deleted non-resource-loading Rust
test edits from the earlier branch should stay out, and that future work
should focus on upstreaming the generic `rules_rs` / `rules_rust`
Windows fixes and reducing the crate-local patch surface.
Stacked on #16508.
This removes the temporary `codex-core` / `codex-login` re-export shims
from the ownership split and rewrites callsites to import directly from
`codex-model-provider-info`, `codex-models-manager`, `codex-api`,
`codex-protocol`, `codex-feedback`, and `codex-response-debug-context`.
No behavior change intended; this is the mechanical import cleanup layer
split out from the ownership move.
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
This finishes the config-type move out of `codex-core` by removing the
temporary compatibility shim in `codex_core::config::types`. Callers now
depend on `codex-config` directly, which keeps these config model types
owned by the config crate instead of re-expanding `codex-core` as a
transitive API surface.
## What Changed
- Removed the `codex-rs/core/src/config/types.rs` re-export shim and the
`core::config::ApprovalsReviewer` re-export.
- Updated `codex-core`, `codex-cli`, `codex-tui`, `codex-app-server`,
`codex-mcp-server`, and `codex-linux-sandbox` call sites to import
`codex_config::types` directly.
- Added explicit `codex-config` dependencies to downstream crates that
previously relied on the `codex-core` re-export.
- Regenerated `codex-rs/core/config.schema.json` after updating the
config docs path reference.
Addresses #16283
Problem: TUI app-server permission approvals could drop filesystem
grants because request and response payloads were round-tripped through
mismatched camelCase and snake_case JSON shapes.
Solution: Replace the lossy JSON round-trips with typed app-server/core
permission conversions so requested and granted permission profiles,
including filesystem paths and scope, are preserved end to end.
## Description
Previously the `action` field on `EventMsg::GuardianAssessment`, which
describes what Guardian is reviewing, was typed as an arbitrary JSON
blob. This PR cleans it up and defines a sum type representing all the
various actions that Guardian can review.
This is a breaking change (on purpose), which is fine because:
- the Codex app / VSCE does not actually use `action` at the moment
- the TUI code that consumes `action` is updated in this PR as well
- rollout files that serialized old `EventMsg::GuardianAssessment` will
just silently drop these guardian events
- the contract is defined as unstable, so other clients have a fair
warning :)
This will make things much easier for followup Guardian work.
## Why
The old guardian review payloads worked, but they pushed too much shape
knowledge into downstream consumers. The TUI had custom JSON parsing
logic for commands, patches, network requests, and MCP calls, and the
app-server protocol was effectively just passing through an opaque blob.
Typing this at the protocol boundary makes the contract clearer.
Fix stale weekly limit in `/status` (#16194): /status reused the
session’s cached rate-limit snapshot, so the weekly remaining limit
could stay frozen within an active session.
With this change, we now dynamically update the rate limits after status
is displayed.
I needed to delete a few low-value test cases from the chatWidget tests
because the test.rs file is really large, and the new tests in this PR
pushed us over the 512K mandated limit. I'm working on a separate PR to
refactor that test file.
Problem: `chatwidget/tests.rs` had grown into a single oversized test
blob that was hard to maintain and exceeded the repo's blob size limit.
Solution: split the chatwidget tests into topical modules with a thin
root `tests.rs`, shared helper utilities, preserved snapshot naming, and
hermetic test config so the refactor stays stable and passes the
`codex-tui` test suite.
The TUI’s `/feedback` flow was still uploading directly through the
local feedback crate, which bypassed app-server behavior such as
auth-derived feedback tags like chatgpt_user_id and made TUI feedback
handling diverge from other clients. It also meant that remove TUI
sessions failed to upload the correct feedback logs and session details.
Testing: Manually tested `/feedback` flow and confirmed that it didn't
regress.
## Summary
A Windows-only snapshot assertion in the app-server MCP startup warning
test compared the raw rendered path, so CI saw `C:\tmp\project` instead
of the normalized `/tmp/project` snapshot fixture.
## Fix
Route that snapshot assertion through the existing
`normalize_snapshot_paths(...)` helper so the test remains
platform-stable.
This addresses #16038
The default `tui_app_server` path stopped surfacing MCP startup failures
during cold start, even though the legacy TUI still showed warnings like
`MCP startup incomplete (...)`. The app-server bridge emitted per-server
startup status notifications, but `tui_app_server` ignored them, so
failed MCP handshakes could look like a clean startup.
This change teaches `tui_app_server` to consume MCP startup status
notifications, preserve the immediate per-server failure warning, and
synthesize the same aggregate startup warning the legacy TUI shows once
startup settles.
This is a follow-up to https://github.com/openai/codex/pull/15922. That
previous PR deleted the old `tui` directory and left the new
`tui_app_server` directory in place. This PR renames `tui_app_server` to
`tui` and fixes up all references.
This is the part 1 of 2 PRs that will delete the `tui` /
`tui_app_server` split. This part simply deletes the existing `tui`
directory and marks the `tui_app_server` feature flag as removed. I left
the `tui_app_server` feature flag in place for now so its presence
doesn't result in an error. It is simply ignored.
Part 2 will rename the `tui_app_server` directory `tui`. I did this as
two parts to reduce visible code churn.
## Why
This is effectively a follow-up to
[#15812](https://github.com/openai/codex/pull/15812). That change
removed the special skill-script exec path, but `skill_metadata` was
still being threaded through command-approval payloads even though the
approval flow no longer uses it to render prompts or resolve decisions.
Keeping it around added extra protocol, schema, and client surface area
without changing behavior.
Removing it keeps the command-approval contract smaller and avoids
carrying a dead field through app-server, TUI, and MCP boundaries.
## What changed
- removed `ExecApprovalRequestSkillMetadata` and the corresponding
`skillMetadata` field from core approval events and the v2 app-server
protocol
- removed the generated JSON and TypeScript schema output for that field
- updated app-server, MCP server, TUI, and TUI app-server approval
plumbing to stop forwarding the field
- cleaned up tests that previously constructed or asserted
`skillMetadata`
## Testing
- `cargo test -p codex-app-server-protocol`
- `cargo test -p codex-protocol`
- `cargo test -p codex-app-server-test-client`
- `cargo test -p codex-mcp-server`
- `just argument-comment-lint`
## Why
Skill metadata accepted a `permissions` block and stored the result on
`SkillMetadata`, but that data was never consumed by runtime behavior.
Leaving the dead parsing path in place makes it look like skills can
widen or otherwise influence execution permissions when, in practice,
declared skill permissions are ignored.
This change removes that misleading surface area so the skill metadata
model matches what the system actually uses.
## What changed
- removed `permission_profile` and `managed_network_override` from
`core-skills::SkillMetadata`
- stopped parsing `permissions` from skill metadata in
`core-skills/src/loader.rs`
- deleted the loader tests that only exercised the removed permissions
parsing path
- cleaned up dependent `SkillMetadata` constructors in tests and TUI
code that were only carrying `None` for those fields
## Testing
- `cargo test -p codex-core-skills`
- `cargo test -p codex-tui
submission_prefers_selected_duplicate_skill_path`
- `just argument-comment-lint`
CHAINED PR - note that base is eternal/hooks-pretooluse-bash, not main
-- so the following PR should be first
Matching post-tool hook to the pre-tool functionality here:
https://github.com/openai/codex/pull/15211
So, PreToolUse calls for plain shell calls, allows blocking. This
PostToolUse call runs after the command executed
example run:
```
› as a test, run in parallel the following commands:
- echo 'one'
- echo '[block-pre-tool-use]'
- echo '[block-post-tool-use]'
⚠ MCP startup incomplete (failed: notion, linear)
• Cruising through those three commands in parallel now, and I’ll share the exact outputs right after
they land.
• Running PreToolUse hook: checking the observatory runes
• Running PreToolUse hook: checking the observatory runes
• Running PreToolUse hook: checking the observatory runes
PreToolUse hook (blocked)
warning: wizard-tower PreToolUse demo blocked a Bash command on purpose.
feedback: PreToolUse demo blocked the command. Remove [block-pre-tool-use] to continue.
PreToolUse hook (completed)
warning: wizard-tower PreToolUse demo inspected Bash: echo 'one'
PreToolUse hook (completed)
warning: wizard-tower PreToolUse demo inspected Bash: echo '[block-post-tool-use]'
• Ran echo '[block-post-tool-use]'
└ [block-post-tool-use]
• Ran echo 'one'
└ one
• Running PostToolUse hook: reading the observatory aftermath
• Running PostToolUse hook: reading the observatory aftermath
PostToolUse hook (blocked)
warning: wizard-tower PostToolUse demo blocked the Bash follow-through on purpose.
feedback: PostToolUse demo blocked the result after execution. Remove [block-post-tool-use] to
continue.
PostToolUse hook (completed)
warning: wizard-tower PostToolUse demo inspected Bash: echo 'one'
hook context: PostToolUse demo saw the Bash result. Response preview: one
──────────────────────────────────────────────────────────────────────────────────────────────────────
• Ran them in parallel. Little wave report:
- echo 'one' completed and returned one.
- echo '[block-pre-tool-use]' was blocked before execution by the PreToolUse hook.
- echo '[block-post-tool-use]' ran, but its result was blocked afterward by the PostToolUse hook.
The hook messages were:
- PreToolUse demo blocked the command. Remove [block-pre-tool-use] to continue.
- PostToolUse demo blocked the result after execution. Remove [block-post-tool-use] to continue.
› for the blocked messages (correctly blocked in this test) did the tool output land back into
context?
• Yeah, from this run:
- PreToolUse block: the command itself did not execute, so no command output landed in context. Only
the block message did.
- PostToolUse block: the command did execute, but the actual stdout did not come back into context.
Only the post-tool block message did.
So the blocked notifications landed in context, but the blocked command payloads themselves did not.
Nice clean guardrail, aloha.
```
Migrate `cwd` and related session/config state to `AbsolutePathBuf` so
downstream consumers consistently see absolute working directories.
Add test-only `.abs()` helpers for `Path`, `PathBuf`, and `TempDir`, and
update branch-local tests to use them instead of
`AbsolutePathBuf::try_from(...)`.
For the remaining TUI/app-server snapshot coverage that renders absolute
cwd values, keep the snapshots unchanged and skip the Windows-only cases
where the platform-specific absolute path layout differs.
- Remove marketplace from left column.
- Change `Can be installed` to `Available`
- Align right-column marketplace + selected-row hint text across states.
- Changes applied to both `tui` and `tui_app_server`.
- Update related snapshots/tests.
<img width="2142" height="590" alt="image"
src="https://github.com/user-attachments/assets/6e60b783-2bea-46d4-b353-f2fd328ac4d0"
/>
- create `codex-git-utils` and move the shared git helpers into it with
file moves preserved for diff readability
- move the `GitInfo` helpers out of `core` so stacked rollout work can
depend on the shared crate without carrying its own git info module
---------
Co-authored-by: Ahmed Ibrahim <219906144+aibrahim-oai@users.noreply.github.com>
Co-authored-by: Codex <noreply@openai.com>
Updates plugin ordering so installed plugins are listed first, with
alphabetical sorting applied within the installed and uninstalled
groups. The behavior is now consistent across both `tui` and
`tui_app_server`, and related tests/snapshots were updated.