Stack 3 of 3. Stacked on #29842.
## What changes
Adds an opt-in `followDirectorySymlinks` setting to `fs/walk`.
When enabled, the walk follows directory symlinks but continues to
ignore symlinked files. Canonical directory identities prevent symlink
cycles, while normal paths keep their existing spelling.
Environment skill discovery enables the setting so symlinked skill
directories continue to work with the new single-RPC scan.
## Why
The merge of #29831 with the new `fs/walk` environment discovery path
left three `SkillFileDiscovery` initializers without the new namespace
fields. This makes `codex-core-skills` fail to compile and breaks CI for
every PR based on current `main`.
## What changed
- collect plugin roots from the directory entries already returned by
`fs/walk`
- keep the selected root as the namespace fallback
- initialize empty discovery results with empty namespace sets
This preserves the bounded `fs/walk` implementation while restoring the
namespace caching added by #29831.
## Why
Executor skill discovery runs before the remote skills catalog is
available. For a remote environment, each `ExecutorFileSystem` operation
becomes an exec-server RPC.
Previously, every discovered `SKILL.md` independently resolved its
plugin namespace by walking its ancestors and probing both supported
manifest locations. In the common `plugin/skills/<skill>/SKILL.md`
layout, that repeats 8 RPCs per skill even though every skill under the
plugin root uses the same namespace. These lookups happen while skills
are parsed, so their cost grows linearly with the skill count and adds
directly to first-turn latency.
A selected capability root can also contain standalone skills, multiple
sibling plugins, nested plugins, or symlinked directories. The
optimization therefore needs to retain the nearest-ancestor namespace
for each skill rather than assuming the selected root represents exactly
one plugin.
## What changed
- record plugin-root candidates from directory entries already returned
during skill discovery
- prune candidates that are not ancestors of any discovered `SKILL.md`
before reading manifests
- resolve each relevant plugin root once, with one fallback lookup per
canonical traversal root for symlinked directories
- select the nearest cached plugin namespace for each discovered skill
- avoid namespace lookup entirely when the root contains no skills
No additional directory traversal is required. Namespace work now scales
with the number of plugin roots that contain discovered skills, rather
than the total number of skills or unrelated sibling plugins. Standalone
and nested-plugin names keep their previous behavior.
## Benchmarks
I used a temporary counting `ExecutorFileSystem` around the real local
filesystem. Each filesystem operation was counted as one remote RPC and
given 1 ms of injected latency. Each variant ran three times; times
below are medians.
### One plugin with 100 skills
| Operation | Before | After | Delta |
| --- | ---: | ---: | ---: |
| `get_metadata` | 1,002 | 303 | -699 |
| `read_file` | 200 | 101 | -99 |
| `read_directory` | 102 | 102 | 0 |
| **Total filesystem RPCs** | **1,304** | **506** | **-798 (-61.2%)** |
| **Median load time** | **2.890 s** | **0.997 s** | **2.90× faster** |
The namespace-specific work drops from 800 RPCs to 2 in this layout.
### Multiple plugins under one selected root
These runs compare the correct pre-optimization implementation with the
final nearest-plugin-root cache. The total plugin skill count stays at
100 while the number of plugin roots changes.
| Layout | Before RPCs | After RPCs | Reduction | Before | After |
Speedup |
| --- | ---: | ---: | ---: | ---: | ---: | ---: |
| 2 plugins × 50 skills | 1,312 | 530 | 59.6% | 1,819 ms | 711 ms |
2.56× |
| 10 plugins × 10 skills | 1,344 | 578 | 57.0% | 1,850 ms | 778 ms |
2.38× |
| 50 plugins × 2 skills | 1,504 | 818 | 45.6% | 2,094 ms | 1,086 ms |
1.93× |
| 10 plugins × 10 skills + 10 standalone skills | 1,596 | 630 | 60.5% |
2,209 ms | 860 ms | 2.57× |
The remaining cost grows with the number of relevant plugin manifests.
Each relevant manifest is read once instead of once per skill, while
sibling plugins with no discovered skills are not read. Absolute latency
savings depend on the executor's real RPC latency.
## Tests
- `just test -p codex-core-skills` (109 passed across the library and
integration-test binaries)
- one integration test covers standalone, outer-plugin, nested-plugin,
and unused sibling-plugin layouts, and asserts the exact set of
manifests read
Stack 2 of 3. Base: #29841. Follow-up: #29844.
## What changes
Environment skill discovery currently walks remote filesystems through
repeated `readDirectory` and `getMetadata` calls. This switches that
scan to the bounded `fs/walk` operation from the base PR.
```text
Before: readDirectory(root) -> getMetadata(...) -> readDirectory(child) -> ...
After: fs/walk(root, limits) -> filter the result for SKILL.md
```
This makes environment skill discovery one RPC while preserving
traversal warnings and the existing depth and directory limits. The scan
also has an explicit entry limit. The follow-up restores
directory-symlink traversal.
## Why
After #28918, selected skill roots are `PathUri`, but the executor skill
provider still converts them to the app-server host's `AbsolutePathBuf`.
A foreign Windows root therefore cannot be discovered by a Unix host,
and the inverse has the same problem.
This PR keeps executor skill discovery and reads on the filesystem that
owns the selected root while reusing the existing skill rules.
## What changed
- Generalize the existing skill traversal to operate on `PathUri`
through `ExecutorFileSystem`, preserving its depth, directory, symlink,
and sibling-metadata concurrency behavior.
- Add a small environment skill loader that reuses the shared discovery,
frontmatter validation, dependency parsing, product policy, and
prompt-visibility rules.
- Keep the environment id and entrypoint `PathUri` in the skill catalog,
then route `skills.read` back through the same environment filesystem.
- Preserve the executor's path convention when deriving catalog handles,
including literal backslashes in POSIX filenames.
- Resolve plugin namespaces from nearby manifests through URI-native
filesystem reads.
- Cover foreign Windows roots, executor-owned reads, namespaces,
metadata, policy, and path identity.
```text
selected root (PathUri)
|
v
shared discovery over ExecutorFileSystem
|
v
environment-bound catalog entry --skills.read--> same ExecutorFileSystem
```
No second filesystem abstraction or duplicate traversal implementation
is introduced.
## Stack
1. #29614 — add lexical `PathUri` containment.
2. #29620 — share URI-native manifest path resolution.
3. #28918 — keep selected plugin roots and resources URI-native.
4. **This PR** — load executor skills without host path conversion.
5. #29628 — resolve executor MCP working directories without host path
conversion.