Commit Graph
256 Commits
Author SHA1 Message Date
Owen Lin a107b84967 feat(protocol): define missing rollout turn items (#30282)
## Description

This PR adds canonical core `TurnItem` shapes for command execution,
dynamic tool calls, collab agent tool calls, and sub-agent activity, to
be stored in the rollout file soon.

It also teaches app-server protocol / `ThreadHistoryBuilder` how to
render those items, and adds the small legacy fanout helpers needed for
existing event-based consumers. No core producer or rollout persistence
behavior changes here, that will be done in a followup.

## Making ThreadHistoryBuilder stateless

This is the first PR in a stack to make `ThreadHistoryBuilder` stateless
enough that we can materialize app-server `ThreadItem`s from only a
given slice of `RolloutItem` history, without ever needing to replay the
whole thread from the beginning.

The persisted legacy `RolloutItem::EventMsg` records are mostly shaped
like live UI events, not like materialized `ThreadItem`s. They work if
we replay the full rollout in order, but they often do not contain
enough stable identity or complete item state to project an arbitrary
suffix on its own.

A few examples:

- `UserMessageEvent` and `AgentMessageEvent` have content, but
historically do not carry the persisted app-server item ID that should
become the SQLite primary key.
- `AgentReasoningEvent` and `AgentReasoningRawContentEvent` are
fragments. `ThreadHistoryBuilder` currently merges them into the last
reasoning item, which means a slice starting in the middle of reasoning
cannot know whether to append to an earlier item or create a new one.
- `WebSearchEndEvent`, `McpToolCallEndEvent`, collab end events, and
similar legacy events can often render a final-looking item, but they
usually rely on prior replay state to know which turn owns the item.
- Begin/end legacy events are partial views of one logical item. The
builder correlates them by `call_id` and mutates prior state to
synthesize the final `ThreadItem`.

That is the problem this direction fixes. A persisted canonical
lifecycle record looks much closer to the read model we actually want
later:

```rust
ItemCompletedEvent {
    turn_id,
    item: TurnItem { id, ...full snapshot... },
    completed_at_ms,
}
```

Once rollout has explicit `turn_id`, stable `item.id`, and a canonical
completed item snapshot, the future SQLite projector can reduce only the
new rollout suffix and upsert the affected `thread_items` rows. It no
longer needs to synthesize `item-N`, infer item ownership from the
active turn, or replay earlier events just to reconstruct the current
item snapshot.

## What changed

- Added core `TurnItem` variants and item structs for command execution,
dynamic tool calls, collab agent tool calls, and sub-agent activity.
- Added conversions from those canonical items back into the legacy
event shapes where current consumers still need them.
- Added app-server v2 `ThreadItem` conversion for the new core item
variants.
- Taught `ThreadHistoryBuilder` and rollout persistence metrics to
recognize the new item variants.

## Follow-up

The next PR https://github.com/openai/codex/pull/30283 switches the live
core producers for these item families onto canonical `ItemStarted` /
`ItemCompleted` events.
2026-06-26 16:44:34 -07:00
Abdulrahman Alfozan c55ce3b51b Close thread persistence when submission channel closes (#30173)
### Summary

Release live thread persistence when a session ends because its
submission channel closes. This prevents a later same-process resume
from failing with `thread ... already has a live local writer`.

### Details

The issue is in the `codex-core` session teardown path used by Codex
hosts, rather than in Managed Agents API or exec-server itself.

Explicit shutdown already closes the `LiveThread`, which releases the
process-scoped writer held by `LocalThreadStore`. The
submission-channel-close fallback ran runtime and extension teardown but
skipped that persistence shutdown, leaving the thread ID registered as
having a live writer.

This change:

- closes the `LiveThread` on the channel-close fallback path;
- preserves the existing teardown order used by explicit shutdowns;
- extends the lifecycle regression test to assert that the thread store
receives `shutdown_thread`.

Context: [original
report](https://openai.slack.com/archives/C0B4NBHQGTV/p1782136364948039),
[recent occurrence
1](https://openai.slack.com/archives/C0B4NBHQGTV/p1782434817895839?thread_ts=1782136364.948039&cid=C0B4NBHQGTV),
[recent occurrence
2](https://openai.slack.com/archives/C0B4NBHQGTV/p1782335107474429?thread_ts=1782136364.948039&cid=C0B4NBHQGTV)

### Testing

- `just test -p codex-core
submission_loop_channel_close_runs_full_thread_teardown`
- `just test -p codex-core --lib` (1,989 passed; 3 skipped)
- `just fix -p codex-core`
- `just fmt`
- Native code review: no findings

I also attempted `just test -p codex-core`. The new regression passed;
79 unrelated integration tests failed in the local harness, primarily
because helper binaries such as `test_stdio_server` were unavailable,
plus local proxy/shell timing failures.
2026-06-26 13:56:17 -07:00
Owen Lin f91334380e fix main (#30276)
Introduced by a merge race around thread.history_mode.
2026-06-26 18:05:00 +00:00
Owen Lin 5267e805fb feat(app-server): add history_mode to thread (#29927)
## Description

This PR adds a new `historyMode = "legacy" | "paginated"` to `Thread`.
This will be stored in `SessionMeta` in the JSONL rollout file and as a
new column in the SQLite thread_metadata table, and exposed on
`thread/start` and on the `Thread` object in app-server.

## What changed

- Added canonical `ThreadHistoryMode` with `legacy` and `paginated`,
defaulting old and new SessionMeta to `legacy`.
- Carried `history_mode` through core session config, ThreadStore stored
metadata, local/in-memory stores, rollout metadata extraction, and the
existing SQLite `threads` table.
- Added experimental `historyMode` to app-server v2 `Thread` and
`thread/start`.
- Made paginated stored threads metadata-discoverable but unsupported
for legacy full-history reads, `load_history`, live resume, and create
paths.
- Regenerated app-server schema fixtures and added
protocol/state/thread-store/app-server coverage for persistence and
fail-closed behavior.

## Compatibility floor
Because users may be running various versions of Codex binaries on the
same machine (TUI, Codex App, etc.), we will need to establish a
compatibility floor for upcoming paginated threads, which will change
how thread storage reads and writes work.

The overall plan here:
```
Release N:
- Add historyMode to SessionMeta / Thread / SQLite metadata.
- Teach binaries to understand paginated threads.
- If a binary sees `historyMode="paginated"` but does not support the paginated contract, it refuses to resume/mutate the thread.
- Default remains `"legacy"`.

Release N+1:
- First-party clients start opting into paginated threads where appropriate.
- Internal dogfood / staged rollout.
- Measure old-client usage and paginated-thread unsupported errors.

Release N+2:
- Only after Release N+ is overwhelmingly deployed, make paginated the default.
- Accept that a small tail of N-1-or-older binaries may not understand paginated threads.
```

The important behavior change is fail-closed handling for a binary that
encounters a persisted `paginated` thread before it knows how to fully
support paginated history. In app-server, if a thread is `paginated`, we
will:

- allow metadata-only discovery paths like `thread/list` and
`thread/read(includeTurns=false)`, so clients can still see the thread
and inspect its `historyMode`
- reject legacy full-history/live-thread paths like
`thread/read(includeTurns=true)` and `thread/resume` with an unsupported
JSON-RPC error
- avoid silently treating an unknown or future `historyMode` as `legacy`

Under the hood, the ThreadStore layer also rejects legacy operations
that would need to load or replay the full thread history for a
paginated thread. That gives us the behavior we want for Release N:
future paginated threads are visible, but this binary fails closed
instead of trying to operate on them as if they were legacy threads.
2026-06-26 09:12:42 -07:00
Channing Conger 7d8906b478 [codex] wire process-owned code mode host into core (#30142)
## Summary

- add the `code_mode_host` feature flag and select
`ProcessOwnedCodeModeSessionProvider` in `CodeModeService` when enabled
- initialize code-mode sessions lazily so a missing host reports a tool
error without failing thread startup
- resolve `codex-code-mode-host` beside the running Codex binary by
default while preserving `CODEX_CODE_MODE_HOST_PATH` as an override
- add unit and end-to-end coverage for host resolution and graceful
missing-host behavior

## Why

This wires the process-owned session client from #30112 into the core
service behind an opt-in rollout gate. Packaged Codex installations can
place the helper in the same `bin` directory as the main executable
without relying on `PATH`, while development and custom installations
can continue to override the helper path.

## Stack

- Depends on #30112
- Base branch: `cconger/process-owned-session-runtime-4-client`

## Validation

Build `codex` and `codex-code-mode-host`
`CODEX_CODE_MODE_HOST_PATH="$PWD/target/debug/codex-code-mode-host"
./target/debug/codex --enable code_mode_host`
2026-06-26 00:23:33 -07:00
Tom f5f812389e [codex] fix terminal rollout event durability (#30144)
Currently session code does not flush the thread store after appending
the `TurnComplete` / `TurnAborted` events.

This isn't a problem in practice for local storage because append_items
itself effectively blocks, but any thread stores that buffer in
append_items and only commit on flush effectively never get these events
persisted.

The fix adds explicit rollout flushes at the terminal emitters after
normal completion and interruption.

Added test cases that assert the number of flushes when completing or
aborting turns. These are admittedly a little brittle and I'm open to
better ideas on how to add automated testing.
2026-06-25 21:01:11 -07:00
jif 3095ea9c3d Project selected plugin runtime by environment availability (#30093)
## Why

Selected plugin metadata is stable, but MCP processes are live runtime
state. They need different lifetimes:

- the MCP extension caches manifest, MCP, and connector declarations for
each stable selected root;
- each model step projects that cached metadata through the roots that
resolved as ready for that exact step;
- the MCP manager is rebuilt only when that availability projection
changes.

This matches executor skills: both features consume the same resolved
step roots instead of inferring readiness from the turn's selected
environments.

## Behavior

```text
E1 not ready for this step
  -> no E1 MCP servers or connectors
  -> cached plugin metadata stays in ext/mcp

E1 becomes ready
  -> reuse cached metadata
  -> publish one MCP runtime containing E1 capabilities

same ready roots on the next step
  -> reuse the exact runtime; no rediscovery and no MCP restart

resume
  -> create new extension thread state and a new MCP runtime
```

All model-facing consumers use the same step snapshot:

```text
resolved selected roots
        |
        v
extension MCP/connector projection
        |
        v
{ MCP config, connector snapshot, MCP manager }
        |
        +-> advertise model tools
        +-> build app/connector tools
        +-> execute MCP calls
```

## Cache contract

The existing MCP extension owns a cache keyed by the full
`SelectedCapabilityRoot`:

```rust
let state = thread_store.get_or_init(SelectedExecutorPluginMcpState::default);
```

The cache lives with extension thread state. Environment availability
filters projection but does not invalidate metadata. Resume creates new
thread state. There is no file watcher or executor generation because
contents behind a stable environment/root are assumed stable.

## What changes

- Keeps executor plugin discovery and cached metadata in `ext/mcp`.
- Caches MCP and connector declarations together per selected root.
- Uses the step's already-resolved capability roots, including lazy
environments that are not turn environments.
- Reuses the current MCP runtime when the ready-root projection is
unchanged.
- Uses the same step MCP manager and connector snapshot for
model-visible tools and execution.
- Resolves direct thread-scoped MCP requests from the current
selected-root projection.

## Deliberately out of scope

- `app/list` remains based on the latest global host-plugin state; this
PR does not make its response or notifications thread-specific.
- `required = true` startup semantics do not apply to delayed executor
MCP activation.
- No filesystem/content invalidation.
- No transport-disconnect watcher.
- No executor generations or environment replacement semantics.
- No client sharing across complete manager replacements.

## Stack

1. Extension-owned World State sections.
2. Project executor skills through World State.
3. Pin one MCP runtime to each model step.
4. **This PR:** project selected MCP and connector state from
extension-owned metadata.
5. Integration coverage for selected capability availability and resume.

## Verification

-
`selected_plugin_servers_use_managed_requirements_for_the_selected_root_id`
- The stacked integration PR covers unavailable to ready activation,
unchanged-runtime reuse, skills, MCP tools, connector attribution, and
cold resume.
2026-06-26 01:36:44 +01:00
jif ee9e0f6387 Pin MCP runtimes to model steps (#30101)
## Why

An MCP refresh can replace the session's current manager while a model
step is still running. The step must execute calls through the same
manager whose tools it advertised.

## Boundary

```text
current session MCP runtime
          |
          | capture once for this model step
          v
StepContext.mcp
  - exact MCP config
  - exact connection manager
  - exact runtime environment context
```

```rust
pub struct McpRuntimeSnapshot {
    config: Arc<McpConfig>,
    manager: Arc<McpConnectionManager>,
    runtime_context: McpRuntimeContext,
}
```

## Example

```text
step A captures runtime A and advertises A's tools
refresh publishes runtime B
step A tool call -> runtime A
next step        -> runtime B
```

Capturing the snapshot is only an `Arc` clone. It does not restart MCPs
or make an RPC.

## What changes

- Captures one MCP runtime in `StepContext`.
- Uses it for tool planning, tool calls, resources, approvals, connector
attribution, and elicitation.
- Publishes replacement runtimes atomically.
- Lets an old runtime live only while an in-flight step or request still
holds its `Arc`.

Most of this diff is mechanical routing from the session-global manager
to `step_context.mcp`; it does not introduce selected-plugin discovery
yet.

## What does not change

- No plugin or extension migration.
- No new MCP cache policy.
- No environment file watching.
- No client sharing between separate managers.

## Stack

1. Extension-owned World State sections.
2. Project executor skills through World State.
3. **This PR:** pin one MCP runtime to each model step.
4. Project selected MCP/app/connector metadata by environment
availability.
5. One end-to-end integration scenario.
2026-06-26 00:53:07 +01:00
jif 8f02973d25 Persist selected capability roots and resolve availability per model step (#29856)
## Why

`selectedCapabilityRoots` is durable thread intent: “use this capability
root from environment `worker`.”

The important product assumption is:

> One environment ID always names the same logical executor and stable
contents.

`worker` does not silently change from executor A to an unrelated
executor B. The process-local connection handle for `worker` can still
be replaced while Codex is running, though, for example when
`environment/add` registers a fresh handle for the same logical
environment.

The thread should persist only the stable selection. Each model step
should pair that selection with the exact ready handle captured for that
step.

## The boundary

```text
persisted thread intent
  plugin@1 -> environment "worker"
                |
                | capture the current step
                v
model-step view
  unavailable, or
  plugin@1 + worker's exact captured ready handle
```

The environment ID is the stable identity and cache key. The
`Arc<Environment>` is only a process-local handle retained so consumers
of one model step use the same captured environment. It is never
persisted and it does not imply different environment contents.

## What changes

### Persist the stable selection

Selected roots are written into `SessionMeta` and restored with the
thread. Forked subagents inherit the same selections, including
bounded-history forks.

Only stable data is persisted: root ID, environment ID, and root path.

### Capture readiness together with the exact handle

The environment snapshot records:

```rust
environment_id -> Some(Arc<Environment>) // ready in this step
environment_id -> None                   // still starting in this step
```

This prevents readiness and execution from coming from different
registry snapshots.

For example:

```text
step snapshot: worker -> handle A, ready
environment/add: worker -> fresh handle B for the same logical environment
current step: plugin@1 still uses captured handle A
```

Without carrying handle A in the snapshot, the resolver could combine “A
was ready” with handle B and treat B as ready before it had finished
starting.

This does not change cache invalidation. Stable capability metadata
remains identified by environment ID and capability root. Replacing a
process-local handle under the same stable environment ID does not
invalidate or rediscover that metadata.

### Resolve availability per model step

- A ready captured environment produces resolved roots using its
captured handle.
- A starting, missing, or failed environment is omitted from that step.
- A selected lazy environment that is outside the turn's captured
environment set is asked to start, and a later step can observe it as
ready.
- No capability files are scanned here.

Transient transport disconnects remain the remote client's reconnect
concern. This PR models initial attachment/readiness; it does not add
live socket-connectivity state.

## Example

```text
thread selection: plugin@1 -> environment "worker"

step 1: worker is starting -> plugin@1 unavailable
step 2: worker is ready    -> plugin@1 resolves through worker's captured handle
step 3: fresh local handle -> current step remains pinned; a later step captures its own view
```

Temporary unavailability does not discard the durable selection. Later
PRs can retain stable metadata caches while projecting only currently
available capabilities into model-visible World State.

## Compatibility

The app-server request shape does not change. Older rollouts without
`selected_capability_roots` deserialize to an empty list.

## Stack

1. **This PR:** persist stable selected roots and resolve them through
an exact model-step handle.
2. #29960: cache stable skill metadata and project available skills into
World State.
3. #29946: cache stable plugin declarations and manage the separate live
MCP runtime.
2026-06-25 17:49:43 +00:00
sayan-oai f2f80ef442 core: make AGENTS.md react to environment changes (#29810)
## Why

With deferred executors, a turn can begin before a remote environment
attaches. AGENTS.md discovery previously ran only during session setup,
so instructions from a later environment never reached the model or the
session instruction sources.

WorldState persistence has now landed, so this uses the durable
model-visible baseline directly instead of carrying a temporary
resume/fork compatibility path.

## What

- Add an `AgentsMdManager` in `SessionServices` to own host
instructions, loaded state, and refresh caching.
- When `DeferredExecutor` is enabled, refresh AGENTS.md when attached
environment selections change and freeze the result in the corresponding
`StepContext`.
- Represent AGENTS.md as a persisted WorldState section for every
session, with bounded initial, replacement, and removal updates.
- Remove duplicate AGENTS.md state and rendering from
`SessionConfiguration` and `TurnContext`.
- Build initial context, per-request updates, and compaction context
from the same step-scoped value.
- On resume and fork, compare current instructions with the restored
WorldState baseline and inject a replacement exactly once when they
differ.

Builds on #29833, #29835, and #29837.

## Tests

- Covers a remote environment becoming ready mid-turn, with AGENTS.md
appearing on the next request exactly once and updating canonical
instruction sources.
- Covers full, unchanged, replaced, and removed AGENTS.md WorldState
rendering.
- Covers changed instructions across cold resume and fork without
duplicate reinjection.
- Covers remote-v2 compaction retaining creation-time instructions in
the live session and cold resume appending one replacement when the
source changed.
- Ran focused `codex-core` AGENTS.md, WorldState, and context-update
test suites.
2026-06-24 22:57:42 -07:00
Adrian 51864b0b4b feat: use run agent task auth for inference (#19051)
## Stack

This is PR 3 of the simplified HAI single-run-task stack:

- [#19047](https://github.com/openai/codex/pull/19047) Agent Identity
assertion and task-registration primitives, including the shared
run-task helper used by existing Agent Identity JWT auth.
- [#19049](https://github.com/openai/codex/pull/19049)
Disabled-by-default ChatGPT auth opt-in that provisions/reuses persisted
Agent Identity runtime auth and its single run task.
- [#19051](https://github.com/openai/codex/pull/19051) Run-scoped
provider auth that uses one backend-owned task id for first-party
inference and compaction requests.

[#19054](https://github.com/openai/codex/pull/19054) collapsed out of
the active stack because the simplified design no longer needs a
separate background/control-plane task helper.

## Summary

This PR moves Agent Identity usage into provider auth resolution. That
keeps `AgentAssertion` auth tied to first-party OpenAI provider requests
instead of applying a late session-wide override that could affect
local, custom, Bedrock, API-key, or external-bearer providers.

What changed:

- adds a small `ProviderAuthScope` struct carrying the run auth policy
and session source needed by provider-scoped auth resolution
- lets `Session` opt the existing `ModelClient` into `ChatGptAuth`
policy when `use_agent_identity` is enabled, without adding a second
model-client constructor
- resolves Agent Identity only for first-party OpenAI provider auth
paths
- uses the persisted run task id from the `AgentIdentityAuth` record to
build `AgentAssertion` auth for Responses requests
- routes shared request setup through scoped provider auth so unary
compact requests use the same run-task assertion path as inference turns
- keeps local/custom/Bedrock/env-key/external-bearer provider auth
unchanged
- lets missing run-task state surface through the existing model-request
error path instead of silently falling back to bearer auth

This PR intentionally does not create thread-scoped, target-scoped, or
background-scoped task identities. The run task is the only task Codex
registers in this POC shape.

## Testing

- `just test -p codex-model-provider`
- `just test -p codex-core client::tests::provider_auth_scope_uses`
- `just test -p codex-core remote_compact_uses_agent_identity_assertion`
2026-06-24 22:31:41 -07:00
Shijie Rao df1199fddb [codex] Add Ultra reasoning effort (#29899)
## Why

Ultra should be one user-facing reasoning selection for work that
benefits from both maximum reasoning and proactive multi-agent
delegation. Without it, clients must coordinate maximum reasoning with
the experimental `multiAgentMode` setting, even though the inference
backend still expects its existing `max` effort value.

This change makes reasoning effort the source of truth: clients select
`ultra`, core derives proactive multi-agent behavior when the turn is
eligible for multi-agent V2, and inference requests continue to use the
backend-compatible `max` value.

## What changed

- Add `ultra` as a first-class reasoning effort and preserve
model-catalog ordering when exposing it to clients.
- Convert `ultra` to `max` at the inference request boundary, including
Responses HTTP/WebSocket requests, startup prewarm, compaction, and
memory summarization.
- Derive effective multi-agent mode per turn from effective reasoning
effort:
  - eligible multi-agent V2 + `ultra` → `proactive`
  - eligible multi-agent V2 + any other effort → `explicitRequestOnly`
- V1 or otherwise ineligible sessions → no multi-agent mode instruction
- Keep the derived effective mode in turn context history so successive
turns can emit a developer-message update only when the effective mode
changes.
- Remove selected multi-agent mode from core session configuration, turn
construction, thread settings, resume/fork restoration, and subagent
spawn plumbing. Subagents inherit reasoning effort and derive their own
effective mode.
- Retain the experimental app-server `multiAgentMode` fields for wire
compatibility while marking them deprecated. Request values are accepted
but ignored; compatibility response fields report `explicitRequestOnly`.
- Display Ultra in the TUI using the order supplied by `model/list`.

## Validation

- `just test -p codex-core ultra_reasoning_uses_max_for_requests`
- `just test -p codex-tui model_reasoning_selection_popup`
2026-06-24 20:13:52 -07:00
sayan-oai fa036d39aa [2/3] core: persist world state in rollouts (#29835)
## Why

`WorldState` currently remembers its model-visible diff baseline only in
memory. That leaves no durable source for restoring the exact baseline
after resume, fork, rollback, or compaction.

This is the second PR in the WorldState persistence stack, built on
#29833 and following #29249. It records durable state transitions; the
next PR will replay them during rollout reconstruction.

## What

- Add a `world_state` rollout item containing either a full snapshot or
an RFC 7386 JSON Merge Patch.
- Persist a full snapshot after initial context and after compaction
establishes a new context window.
- Persist non-empty patches when later sampling steps or turns advance
the WorldState baseline.
- Write model-visible history before its matching WorldState record, so
an interrupted write can only cause a safe repeated update on replay.
- Preserve WorldState records for full-history forks while excluding
them from thread previews, metadata, and app-server history
materialization.

Older binaries read rollout lines independently, so they skip the
unknown `world_state` records while retaining the rest of the thread.

## Testing

- `just test -p codex-core
snapshot_merge_patch_changes_and_removes_nested_values`
- `just test -p codex-core
world_state_baseline_deduplicates_until_history_is_replaced`
- `just test -p codex-core
deferred_executor_compaction_preserves_then_updates_environment_once`
- `just test -p codex-protocol`
- `just test -p codex-rollout`
- `just test -p codex-state`
- `just test -p codex-thread-store`
- `just test -p codex-app-server-protocol`
2026-06-24 20:13:49 -07:00
sayan-oai 3e51b46eba [1/3] core: make world state snapshots serializable (#29833)
## Why

`WorldState` currently keeps its diff baseline as live Rust objects
keyed by process-local `TypeId`. That baseline cannot be written to a
rollout or restored after resume, so Codex reconstructs an approximation
from `TurnContextItem`.

This is the first change in the WorldState persistence stack. It gives
every section a stable persisted identity and a compact serializable
comparison snapshot without changing rollout behavior yet.

## What changed

- Require each `WorldStateSection` to define a stable ID and
serializable snapshot type.
- Reject duplicate section IDs when constructing `WorldState`.
- Persist a dedicated environment comparison snapshot using
model-visible strings instead of runtime path types.
- Store only `WorldStateSnapshot` in `ContextManager`, removing the
parallel live-object baseline.
- Render diffs by restoring each section's typed snapshot; invalid
snapshots fall back to a full section render.
- Omit null object fields for future RFC 7386 patches while preserving
null values inside arrays.

Follow-up PRs will record full snapshots and merge patches, then restore
the baseline during resume, fork, and rollback.

## Test plan

- WorldState snapshot tests cover stable IDs, duplicate rejection, null
omission, and array preservation.
- Environment tests cover persistence-safe snapshot values and existing
diff rendering.
- ContextManager baseline deduplication and session context-update
persistence tests.

Related: #29249
2026-06-24 19:26:55 -07:00
Adam Perry @ OpenAI df1ee09ec5 mcp: keep elicitation requests below app wire types (#29724)
## Why

Core and tools need to request MCP elicitation without constructing
app-server wire payloads. The request should remain a neutral protocol
concept until app-server serializes it for a client.

## What changed

- Switched core and tools to
`codex_protocol::approvals::ElicitationRequest`.
- Derived turn and server context inside core instead of carrying
app-server request types through lower layers.
- Kept the app-server payload unchanged through an explicit boundary
conversion.
- Removed the remaining production app-server-protocol dependency from
tools.

## Stack

This is PR 5 of 6, stacked on [PR
#29723](https://github.com/openai/codex/pull/29723). Review only the
delta from `codex/split-connector-metadata-types`. Next: [PR
#29725](https://github.com/openai/codex/pull/29725).

## Validation

- `codex-core` MCP coverage passed: 87 tests.
- Tools elicitation and app-server round-trip coverage passed.
2026-06-24 20:53:27 +00:00
Drew a33ad93996 [apps] Thread structured icon assets through app list (#29889)
## Summary

- Add `iconAssets` and `iconDarkAssets` to the app-list protocol.
- Preserve structured icons through directory merging and the connector,
app-
  server, and TUI boundaries.
- Keep legacy logo URLs unchanged as compatibility fallbacks.
- Update generated protocol schemas and TypeScript types.
2026-06-24 13:25:44 -07:00
jif b4f0f3eff1 Persist agent messages as response items (#29829)
## Why

Inter-agent messages are recorded in live history as
`ResponseItem::AgentMessage`, but rollouts stored
`InterAgentCommunication` and rebuilt the response item during resume.
This made the rollout differ from the actual Responses history.

## What changed

- store the prepared `agent_message` response item directly
- keep `trigger_turn` in a small local metadata record for fork
truncation
- keep reading older `inter_agent_communication` rollout items
2026-06-24 15:43:10 +01:00
Adam Perry @ OpenAI e639e8c4bd connectors: own app metadata types (#29723)
## Why

Connector metadata is consumed by connector discovery, ChatGPT
integration, core, and TUI code. Treating app-server's wire DTO as the
shared domain model reverses the intended dependency direction.

## What changed

- Added connector-owned app branding, review, screenshot, metadata, and
info types.
- Added explicit conversions in app-server and TUI while preserving
app-server's wire payloads.
- Removed production app-server-protocol dependencies from connectors
and ChatGPT connector code.

## Stack

This is PR 4 of 6, stacked on [PR
#29722](https://github.com/openai/codex/pull/29722). Review only the
delta from `codex/split-config-layer-types`. Next: [PR
#29724](https://github.com/openai/codex/pull/29724).

## Validation

- Connector and tools coverage passed.
- App-server app-list coverage passed: 13 tests.
2026-06-23 22:08:23 -07:00
pakrym-oai 806a4b66c9 [codex] Assign response item IDs in forked history (#29767)
## Why

Fork-specific response items, including the subagent usage hint, are
appended directly to `InitialHistory::Forked`. This bypasses the normal
history insertion path that assigns missing response item IDs when
`Feature::ItemIds` is enabled, so the child could reconstruct and
persist those items without IDs.

## What changed

- When `Feature::ItemIds` is enabled, assign missing IDs to top-level
`ResponseItem`s while materializing `InitialHistory::Forked`, before
both reconstruction and persistence.
- Preserve existing IDs and use the same owned rollout items for live
history and persistence.
- Extract the existing single-item ID allocation logic for reuse by the
fork path.
- Add coverage that verifies a fork-only developer message receives the
same ID in live and persisted history with the feature enabled.

Normal history recording, compacted-history replacement, and fork
handling all continue to honor `Feature::ItemIds`. External-agent
imports, normal resume, and nested legacy compaction checkpoints are
unchanged.

## Testing

- `just test -p codex-core
record_initial_history_reconstructs_forked_transcript`
- `just test -p codex-core
record_initial_history_assigns_and_persists_id_for_forked_response_item`
2026-06-24 03:03:19 +00:00
pakrym-oai 176af2b510 [codex] Reuse compacted history replacement for new context windows (#29762)
## Why

`start_new_context_window` independently replaced in-memory history and
persisted a compacted checkpoint instead of using the shared
compacted-history path. That bypassed the centralized missing-item-ID
assignment when `item_ids` is enabled, so fresh context messages could
enter the new context window and its persisted replacement history
without IDs.

This follows up on the token-budget compaction reset flow introduced in
[#29743](https://github.com/openai/codex/pull/29743).

## What changed

- Delegate new context-window installation to
`replace_compacted_history`.
- Reuse its ID assignment, in-memory replacement, world-state baseline,
checkpoint persistence, turn-context persistence, and session-start
bookkeeping.
- Add focused coverage that verifies generated IDs are present in live
history and preserved in the persisted replacement history.

## Testing

- `just test -p codex-core
start_new_context_window_assigns_and_persists_item_ids`
- `just test -p codex-core
new_context_tool_starts_new_window_before_follow_up`
2026-06-23 18:53:35 -07:00
Michael Bolin 97dce078c5 chore: assign amsg_ IDs to agent messages (#29750)
## Why

The `ItemIds` path fills in missing IDs before response items are
persisted and emitted as raw item events. `ResponseItem::AgentMessage`
is part of that same response-item stream, but it was skipped by the
missing-ID repair path, leaving agent messages without stable item IDs
while messages and tool items received generated IDs.

Agent messages recorded through `InterAgentCommunication` also need the
generated ID to survive rollout persistence and resume. Otherwise
clients can observe an `amsg_` ID for the live raw response item, then
see that same persisted agent message lose its item ID after restart.

## What changed

- Assign missing `ResponseItem::AgentMessage` IDs with the `amsg_`
prefix.
- Persist the generated item ID on `InterAgentCommunication` and replay
it back into the reconstructed `ResponseItem::AgentMessage` on resume.
- Keep the persisted ID out of the model-visible inter-agent message
envelope.
- Keep `CompactionTrigger` and `Other` skipped because they do not get
generated item IDs.
- Update session/protocol tests for agent-message ID assignment and
resume preservation.

## Manual Testing

Run the local dev build using `just c --enable item_ids` to ensure this
code is exercised:


https://github.com/openai/codex/blob/322e33512b2d38d38d705e2ef692a8aca50decac/codex-rs/core/src/session/mod.rs#L2713-L2715

In the `.jsonl` file, I saw entries like:

```json
{
  "timestamp": "2026-06-24T00:44:03.098Z",
  "type": "inter_agent_communication",
  "payload": {
    "id": "amsg_019ef715-849a-7a50-becc-ce63c6a9c994",
```

## Test plan

- `just test -p codex-core
record_inter_agent_communication_preserves_item_id_in_rollout_and_resume`
- `just test -p codex-core
record_inter_agent_communication_sets_turn_id_in_rollout_and_resume`
- `just test -p codex-protocol
inter_agent_communication_response_input_item_preserves_commentary_phase`
2026-06-23 17:57:03 -07:00
alexsong-oai 1acb722e8a Support thread-level originator overrides (#29477)
## Why

Work(TPP) threads can be launched from the Desktop app, but if they all
keep the Desktop app's default originator then downstream attribution
cannot distinguish local Work launches from cloud-backed Work launches.
`thread/start.serviceName` already carries that launch signal, while
`SessionMeta.originator` is the durable thread-level value that survives
resume and fork.

This change converts the Desktop Work service names into an effective
originator at thread creation time, persists that originator with the
thread, and keeps using it for later model requests and memory writes.

## What changed

- Map `CODEX_WORK_LOCAL` and `CODEX_WORK_CLOUD` service names to
per-thread originators, while preserving
`CODEX_INTERNAL_ORIGINATOR_OVERRIDE` as the highest-precedence override.
- Persist the effective originator in `SessionMeta.originator`, read it
back on resume/fork, and inherit the parent originator for subagent
spawns when there is no persisted session metadata.
- Handle truncated `SpawnAgentForkMode::LastNTurns` forks by falling
back to the live parent originator when the forked history no longer
includes `SessionMeta`.
- Thread the per-thread originator through Responses headers,
websocket/compaction request paths, thread-store creation, rollout
metadata, and memory stage-one telemetry.

## Verification

- `just test -p codex-core
agent::control::tests::spawn_thread_subagent_inherits_parent_originator_without_fork
agent::control::tests::spawn_thread_subagent_fork_last_n_turns_inherits_parent_originator_without_session_meta
thread_manager::tests::originator_override_precedes_service_name_remapping`
- `just test -p codex-core
agent::control::tests::resume_thread_subagent_restores_stored_metadata_and_effective_multi_agent_mode`
- `just test -p codex-memories-write`
- `just fix -p codex-core -p codex-memories-write`
- `git diff --check`
2026-06-23 17:23:38 -07:00
Michael Bolin 01f89c8c59 core: persist initial context window metadata (#29519)
## Why

PR #29494 made context-window IDs visible to the model by wrapping the
token-budget window payload in `<context_window>`, but rollout JSONL
consumers still could not see the initial window identity by tailing the
session file. Compacted rollout items carry window IDs only after
compaction has happened, so a session with no compaction had no durable
JSONL record for window 0.

This change gives tailing consumers a stable initial-window record at
session creation time.

## What Changed

- Added `session_meta.context_window.window_id` for the initial
context-window identity.
- `CreateThreadParams` now requires `initial_window_id: String`, so
thread-store callers cannot accidentally create new threads without
window-0 metadata.
- Live thread creation derives the persisted initial window ID from the
same `AutoCompactWindowIds` used to initialize `SessionState`, keeping
runtime state and JSONL metadata aligned.
- Rollout reconstruction uses `session_meta.context_window.window_id` as
the initial-window fallback and derives `window_number = 0`,
`first_window_id = window_id`, and `previous_window_id = None`
internally.
- Fork reconstruction intentionally uses the same rollout reconstruction
path; consumers that need to distinguish copied initial-window metadata
can use the rollout `thread_id`.
- Legacy compactions without `window_number` still use compaction-count
fallback accounting instead of being reset to window 0 by the
initial-window fallback.
- Compacted rollout metadata still takes precedence once compaction
records exist, preserving the richer chain fields there.

## JSONL Shape

Real rollout JSONL is one object per line. This example is expanded for
readability, but shows the new initial `session_meta.context_window`
record followed by the existing compacted rollout item shape that also
carries window IDs:

```jsonl
{
  "timestamp": "2026-06-22T12:00:00.000Z",
  "type": "session_meta",
  "payload": {
    "session_id": "<THREAD_ID>",
    "id": "<THREAD_ID>",
    "timestamp": "2026-06-22T12:00:00.000Z",
    "cwd": "/repo",
    "originator": "codex",
    "cli_version": "0.0.0",
    "source": "cli",
    "model_provider": "<MODEL_PROVIDER>",
    "context_window": {
      "window_id": "<INITIAL_WINDOW_ID>"
    }
  }
}
...
{
  "timestamp": "2026-06-22T12:34:56.000Z",
  "type": "compacted",
  "payload": {
    "message": "<COMPACTION_SUMMARY>",
    "replacement_history": [
      "..."
    ],
    "window_number": 1,
    "first_window_id": "<INITIAL_WINDOW_ID>",
    "previous_window_id": "<INITIAL_WINDOW_ID>",
    "window_id": "<NEXT_WINDOW_ID>"
  }
}
```

The nested `context_window` object is intentional: it gives rollout
consumers a stable namespace for context-window metadata while only
writing the non-derivable initial `window_id`. For the initial window,
`window_number`, `first_window_id`, and `previous_window_id` are derived
internally instead of being written to the rollout.

## Verification

- `just test -p codex-protocol`
- `just test -p codex-rollout
recorder_materializes_on_flush_with_pending_items`
- `just test -p codex-core reconstruct_history`
- `just test -p codex-core
record_initial_history_reconstructs_forked_transcript`
- `just test -p codex-thread-store`
- `just test -p codex-state`
- `just test -p codex-app-server
thread_read_returns_summary_without_turns`
- `just test -p codex-rollout persistence_metrics`
2026-06-23 21:50:50 +00:00
sayan-oai 4cc6a4bab5 core: use current step environments for tools (#29547)
## Why

With deferred executors, an environment can become ready between two
sampling requests in the same turn. The model-visible environment
update, advertised tools, and eventual tool execution must all describe
the same request-time view.

Otherwise, a request built while only environment B is ready can
advertise a tool without an `environment_id`; if higher-priority
environment A becomes ready before execution, that call could silently
run in A instead.

This PR is stacked on #29527.

## Design

`run_turn` captures one `Arc<StepContext>` at each sampling-request
boundary. That step owns the request's `TurnContext` and environment
snapshot.

- World-state environment updates and tool planning borrow that same
step.
- `ToolCallRuntime` retains the `Arc` while asynchronous tool calls
execute.
- `ToolInvocation` carries the step to handlers; its temporary `turn`
compatibility field is derived from the same object.
- `ToolRouter` does not retain `StepContext`; it only uses it while
constructing the request's tool set.
- With `DeferredExecutor` disabled, step capture keeps using the
environments frozen at turn start.

Simply: every sampling request gets one consistent picture of its
environments, from what the model sees through where its tool calls run.

## What changed

- Build environment-dependent tool specs from the current request's
`StepContext`.
- Use that same step for unified exec, legacy shell, `apply_patch`,
`view_image`, and `request_permissions` execution.
- Hide environment-backed tools, including `request_permissions`, while
no environment is attached.
- Resolve legacy shell paths and metadata from the selected step
environment instead of the stale turn-start environment.
- Capture explicit steps at non-turn-loop boundaries such as compaction,
prompt debug, and startup prewarm.
- Reconcile prompt-debug history from the same step used to build its
tools.

## Follow-up

- Bind yielded code-mode cells to the tool runtime that created them, so
nested calls made after yielding continue to use the originating
request's `StepContext`.

## Test plan

- `just test -p codex-core
deferred_executor_updates_context_and_tools_after_startup`
- `just test -p codex-core
environment_count_controls_environment_backed_tools`
- `just test -p codex-core
build_prompt_input_includes_context_and_user_message`
2026-06-23 20:21:13 +00:00
Dylan Hurd 2cf2a6a844 chore(core) rm AskForApproval::OnFailure (#28418)
## Summary
Deletes the OnFailure variant of the `AskForApproval` enum. This option
has been deprecated since #11631.

## Testing
- [x] Tests pass
2026-06-23 12:13:54 -07:00
sayan-oai d1d11cac05 core: use turn-owned world state for inline compaction (#29527)
## Why

Follow-up to #29249 and its [compaction review
thread](https://github.com/openai/codex/pull/29249#discussion_r3455055101).

During a turn, environment readiness can change between sampling
requests. Inline compaction must render the same model-visible
`WorldState` used by the request it follows. Rebuilding that state
during compaction can observe a newer environment, make replacement
history disagree with what the model saw, and suppress the next
environment update.

## What changed

- Make `run_turn` own the current `Arc<WorldState>` and replace it only
between sampling requests.
- Build each state from an explicitly chosen environment snapshot, diff
deferred-executor steps against the turn-owned state, and retain the
latest state in `ContextManager` only for cross-turn and resume
tracking.
- Pass the exact turn-owned state into inline compaction and explicit
new-context-window replacement.
- Carry that state with
`InitialContextInjection::BeforeLastUserMessage`, so replacement context
and its stored baseline cannot come from different snapshots.
- Remove obsolete state-recapture helpers and ambiguous TurnContext-only
WorldState builders.
- Add an integration test that moves an environment from starting to
ready during a paused turn, triggers compaction, and verifies the next
request receives the readiness update exactly once.

## Test plan

- `just test -p codex-core
deferred_executor_compaction_preserves_then_updates_environment_once`
- `just test -p codex-core process_compacted_history`
- `just test -p codex-core mid_turn_continuation_compaction`
- `just test -p codex-core build_initial_context`
- `just test -p codex-core
ignores_session_prefix_messages_when_truncating`
2026-06-23 10:33:19 -07:00
Charlie Marsh 330ae6a516 Share resumed rollout history (#28426)
## Summary

Resuming a persisted thread currently deep-clones its complete rollout
history several times. `InitialHistory` is retained for the app-server
response, copied into thread persistence, and copied again by read-only
accessors. These copies scale with the complete rollout rather than the
bounded model context and add measurable latency for large sessions.

This change stores resumed rollout history in `Arc<Vec<RolloutItem>>`.
Rollout loading wraps the parsed vector once, while app-server response
construction, session initialization, and thread persistence share it
through inexpensive `Arc` clones. Read-only history access now returns a
borrowed slice, and fork paths use `Arc::unwrap_or_clone` where they
genuinely need mutable ownership. Rollout reconstruction also consumes
its temporary context instead of cloning the reconstructed model
history.

The serialized representation remains unchanged. In an artificial 123 MB
rollout benchmark, sharing resumed history reduced cold resume latency
by roughly 9–10%. The affected crates compile with their test targets,
all 80 thread-store tests pass, and the Bazel dependency lock remains
valid.
2026-06-23 10:23:25 -04:00
rka-oai 33cc928d33 [codex] Use input items for Responses Lite tools (#27946)
When using Responses Lite, we should all use `additional_tools` and a
developer item instead of the top level tools array & instructions
field. This keeps things 1-to-1.

Forced namespacing for _all_ tools will land in a following PR after
some coordination & fixes in Responses API (around collisions & return
items).

The goal is to eventually expand the scope of this to _all_ requests
from codex, but that will require larger coordination across providers &
slower rollout.
2026-06-22 23:56:16 -07:00
Owen Lin 4a82ecc3c9 feat(core): store turn_id on ResponseItem metadata (#28360)
## Description

This PR is a followup to https://github.com/openai/codex/pull/28355 and
starts assigning `internal_chat_message_metadata_passthrough.turn_id` to
durable Responses API items created during a turn.

The goal is that those items keep the `turn_id` that introduced them
when Codex resends stateless HTTP context, reconstructs history for
resume/fork paths, or reuses websocket response state.

## What changed

- Set `internal_chat_message_metadata_passthrough.turn_id` when missing
as response items enter durable history, initial/replacement history,
inter-agent communication history, and local compaction summaries.
- Preserve existing item turn IDs instead of overwriting them during
persistence, resume reconstruction, compaction, forked history, and
websocket incremental reuse.
- Keep `compaction_trigger` fieldless because it is a request control,
not a durable response item.
- Update focused history/request assertions and fixtures for stateless
requests, websocket incrementals, compaction, thread injection, prompt
debug, and related CI coverage.
2026-06-22 16:45:14 -07:00
rka-oai 7153affa0f [codex] replace remote images with model-visible error text (#29417)
## What

This PR will extend the existing centralized image-preparation path to
replace HTTP(S) image inputs with a model visible error message. It
won't "ruin" and break existing rollouts, but it will deprecate support
for the pathway. App server clients should no longer use HTTP image urls
if they'd like to upgrade.

The HTTP image url pathway is currently resolved in the responsesapi. It
is slow and not reccomended.

## Behavior

- HTTP(S) image URL: replace with `input_text`
- data URL: use the existing decode and resize path
- other image URL schemes: leave unchanged

This intentionally does not change app-server ingress. That validation
remains a follow-up.

## Test plan

- `just test -p codex-core -E
'test(/image_preparation|prepares_image_failures_before_history_insertion|prepares_resumed_history_before_installing_it|responses_lite_prepares_images/)'`
— 7 passed
- `just fix -p codex-core`
- `just fmt`
2026-06-22 16:41:00 -07:00
pakrym-oai 3b32d861c5 [codex] migrate environment context to model world state (#29249)
## Why

Environment context is model-visible state, but it is currently
assembled from transient turn values and diffed through
environment-specific paths. That makes initial injection, turn-to-turn
updates, and changes that happen within a turn use different baselines.

This PR introduces the smallest useful model world-state slice:
environments only, with one in-memory baseline and one renderer for full
state and diffs.

## What changed

- Add a typed `WorldState` container whose sections render fragments
relative to an optional previous value. Full rendering uses the same
diff path with no previous state.
- Replace the parallel `EnvironmentContext` representation with an
`EnvironmentsState` section keyed by environment ID and rendered in
deterministic order.
- Preserve the legacy single-environment output while supporting
multiple environments, starting environments, unavailable tombstones,
and changes to persisted turn-context values.
- Store the latest complete `WorldState` on `ContextManager` and use it
for both turn-boundary and mid-turn environment diffs.
- Build initial and post-compaction context from the same world-state
builder, then retain the rendered state as the next baseline.
- Seed the in-memory baseline from the latest `TurnContextItem` when
resuming an existing rollout; the world state itself is not serialized.
- Keep non-world settings updates on their existing path and merge
rendered world-state fragments at the session consumer.

## Known limitation

A legacy `TurnContextItem` only reconstructs the primary environment as
`local`; it cannot faithfully recover a remote-primary environment ID
after resume. Live state uses the exact environment IDs once a complete
baseline is established.

## Test plan

- `just test -p codex-core world_state`
- `just test -p codex-core record_context_updates`
- `just test -p codex-core deferred_executor_`
- `just test -p codex-core build_initial_context`
- `just test -p codex-core rollout_reconstruction`
- `just test -p codex-core
process_compacted_history_reinjects_full_initial_context`
2026-06-22 16:07:27 -07:00
Owen Lin 5b95745eae core: rename metadata -> internal_chat_message_metadata_passthrough (#28968)
## Description
This PR cuts Codex over from generic `ResponseItem.metadata` (introduced
here: https://github.com/openai/codex/pull/28355) to
`ResponseItem.internal_chat_message_metadata_passthrough`, which is the
blessed path and has strongly-typed keys.

For now we have to drop this MAv2 usage of `metadata`:
https://github.com/openai/codex/pull/28561 until we figure out where
that should live.
2026-06-22 11:11:25 -07:00
rka-oai e79d72d75d remove flag for image preparation (#29429)
## What

- make Fjord's centralized response-item image preparation unconditional
for new and resumed history
- have local user images and `view_image` outputs always defer decoding
and resizing to that path
- retain `resize_all_images` as an ignored, removed compatibility key
for released clients
- delete the flag-off producer paths and obsolete policy-specific tests

## Why

Centralized preparation is now the intended image path. Keeping the
runtime feature checks also kept two image-processing implementations
alive and allowed client config to select the legacy behavior.

This is a clean replacement for #28975, rebuilt from the latest `main`.

## How

`prepare_response_items` now runs whenever items enter history and
whenever persisted history is reconstructed. Producers emit deferred
image data, so malformed images become the existing model-visible
placeholder instead of failing the session at the producer.

## Test plan

- `just fmt`
- `just fix -p codex-core -p codex-features`
- `just test -p codex-features` — 52 passed
- focused affected `codex-core` set — 20 passed
- `just test -p codex-core handle_accepts_explicit_high_detail` — 1
passed
- full `just test -p codex-core` attempt — 2,723 passed; 88 unrelated
environment failures from read-only `~/.codex` SQLite state and
unavailable integration helper binaries
2026-06-22 10:05:11 -07:00
jif c03742ca0a Simplify multi-agent mode controls (#29324)
## Why

Multi-agent delegation policy was split across `multiAgentMode`,
`features.multi_agent_mode`, and `usage_hint_enabled`. These controls
could disagree: a requested mode could be downgraded by the feature
flag, and disabling usage hints also disabled mode instructions.

Some clients also need multi-agent tools without adding
delegation-policy text to model context. The previous two-mode API could
not express that directly.

## What changed

`multiAgentMode` is now the only live delegation-policy control:

| Mode | Behavior |
| --- | --- |
| `none` | Keep multi-agent tools available without adding mode
instructions. |
| `explicitRequestOnly` | Only delegate after an explicit user request.
|
| `proactive` | Delegate when parallel work materially improves speed or
quality. |

- new threads default to `explicitRequestOnly`; omitting the mode on
later turns keeps the current value
- thread start, resume, fork, and settings responses always report the
concrete current mode instead of `null`
- mode selection remains sticky across turns and resume
- usage-hint text no longer controls whether mode instructions apply
- `features.multi_agent_mode` and `usage_hint_enabled` remain accepted
as ignored compatibility settings so existing configs continue to load
- app-server documentation and generated schemas describe the three-mode
API

## Tests

- `just test -p codex-core multi_agent_mode`
- `just test -p codex-core multi_agent_v2_config_from_feature_table`
- `just test -p codex-core spawn_agent_description`
- `just test -p codex-features`
- `just test -p codex-app-server-protocol`
- `just test -p codex-app-server multi_agent_mode`
2026-06-22 10:05:36 +02:00
jif 6d15bb3d17 Persist session IDs across thread resume (#29327)
## Summary

A cold-resumed subagent kept its durable thread ID but could receive a
new session ID, splitting one agent tree across multiple sessions after
a restart.

Persist the root session ID in every rollout `SessionMeta`, carry it
through thread creation, and restore it before initializing the resumed
`Session` and `AgentControl`.

## Behavior

For a nested agent tree:

```text
root session R
  parent thread P
    child thread C
```

The child rollout stores:

```text
session_id:       R
parent_thread_id: P
id:               C
```

After a cold resume, the child still belongs to root session `R` while
its immediate parent remains `P`. The integration coverage uses distinct
values for all three IDs so it catches restoring the session from
`parent_thread_id`.

## Legacy rollouts

Previous rollouts have `id` but no `session_id`. `SessionMetaLine`
deserialization treats a missing `session_id` as `id`, keeping those
files readable, listable, and resumable. When a legacy subagent is
resumed through its root, that synthesized child ID no longer overrides
the inherited root-scoped `AgentControl`. New rollouts always persist
the explicit root session ID.
2026-06-22 09:36:08 +02:00
pakrym-oai d1209bddfc core: add context window lineage IDs (#29256)
## Why

The rendered `<token_budget>` fragment identifies the thread and current
context window, but it does not expose enough lineage to identify the
first window in the thread or the immediately preceding window. Those
IDs also need to remain stable across compaction, resume, and rollback.

## What changed

- Track first, previous, and current UUIDv7 context-window IDs in
auto-compaction state.
- Render `thread_id`, `first_window_id`, `previous_window_id`, and the
current window ID in the full `<token_budget>` fragment.
- Persist the first and previous window IDs in compacted rollout
checkpoints and restore them during rollout reconstruction.
- Preserve compatibility with older compacted records that do not
contain the new optional fields.
- Update focused state, rendering, reconstruction, rollback, and
serialization coverage.

## Validation

- `just test -p codex-core token_budget`
- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core tracks_prefill_and_window_boundaries`
- `just test -p codex-core
reconstruct_history_uses_replacement_history_verbatim`
- `just test -p codex-core
thread_rollback_restores_cleared_reference_context_item_after_compaction`
2026-06-20 13:15:49 -07:00
rka-oai dac588f413 [codex] abort turns when rollout budgets expire (token budget 3/3) (#28707)
## Stack

Depends on #28494.

## Description

This PR propagates shared rollout-budget exhaustion through the existing
`CodexErr::TurnAborted` task result.

Each thread records its model usage against the same ledger. Once the
ledger is exhausted, that usage update and all later usage updates
return `TurnAborted`. The task wrapper emits the normal aborted-turn
event and lifecycle instead of completing the turn.

This is intentionally a soft boundary: there is no cross-thread
`Op::Interrupt` fanout. An in-flight thread can finish its current
response before it observes the exhausted ledger, but every thread
aborts at its next usage-accounting boundary.

## Tests

The integration coverage verifies that:

- the response that exhausts the budget aborts its turn;
- a later response also aborts because the shared ledger remains
exhausted; and
- sub-agent usage draws from the same shared ledger; and
- local and remote-v2 compaction abort without retrying or emitting a
generic error.

Local checks:

- `just test -p codex-core
exhausted_budget_aborts_current_and_later_turns`
- `just test -p codex-core subagent_usage_draws_from_the_shared_budget`
- `just test -p codex-core
abort_regular_task_emits_marker_before_turn_aborted`
- `just test -p codex-core
compaction_budget_exhaustion_aborts_without_error_or_retry`
- `just fix -p codex-core`
- `just fmt`
- `git diff --check`

The full workspace test suite was not run locally.
2026-06-19 02:00:01 -07:00
Shijie Rao fc8c6b7384 Add per-turn multi-agent mode (#28685)
## Why

Multi-agent v2 currently carries an explicit-request-only delegation
rule in its static usage hint. That provides a safe default, but it
prevents clients from selecting proactive delegation per turn without
changing static guidance or rewriting prior model context.

This change makes delegation mode a session selection that can be
updated through `turn/start`, while deriving the effective model-visible
mode separately for each turn. Eligible multi-agent v2 turns remain
explicit-request-only unless proactive mode is both selected and
enabled.

## What changed

- Add the experimental `turn/start.multiAgentMode` parameter with
`explicitRequestOnly` and `proactive` values. Omission retains the
loaded session's current optional selection.
- Add the default-off `features.multi_agent_mode` feature gate. Eligible
multi-agent v2 turns use the selected mode when enabled; an unset
selection or disabled gate resolves to `explicitRequestOnly`.
- Treat mode prompting as inapplicable for multi-agent v1 and other
unsupported session configurations, producing no multi-agent mode
developer message rather than rejecting the turn.
- Move the explicit-request-only rule out of the static v2 usage hint
and into a bounded, tagged developer context fragment.
- Emit the effective mode in initial context and only when that
effective mode changes on later turns.
- Persist the effective mode in `TurnContextItem` as the durable
baseline for resume and context-update comparisons.

Historical rollout items are not rewritten. Later mode developer
messages establish the current rule incrementally.

## Not covered

- Initial selection through `thread/start` and selected-mode reporting
from thread lifecycle/settings APIs; those are isolated in the stacked
#28792.
- A TUI control or slash command for selecting the mode.
- Persisting a preferred mode to `config.toml`; selection remains
session/turn scoped.
- Changes to multi-agent concurrency limits, tool availability, or model
catalog capability declarations.
- Rewriting historical rollout prompt items. Cold resume restores the
latest persisted effective mode when available while leaving historical
developer messages intact.

## Verification

- `CARGO_INCREMENTAL=0 just test -p codex-core multi_agent_mode`
- Focused app-server coverage verifies that `turn/start.multiAgentMode`
produces proactive developer instructions for an eligible v2 turn.

## Stack

Followed by #28792, which adds `thread/start` initialization and
lifecycle/settings observability.
2026-06-18 22:47:51 -07:00
sayan-oai 45a133bae0 [2/3] core: track starting environments in snapshots (#28683)
## Why

Remote environments may still be resolving when Codex creates a session
or turn. Waiting for the existing all-or-nothing environment snapshot
can hold startup until the selected environment is usable.

Behind the default-off `deferred_executor` feature, let callers take a
useful snapshot immediately: completed environments remain available
normally, while unfinished environments are reported without blocking
startup. With the feature disabled, snapshots preserve the existing
blocking behavior.

Depends on #28674.

## What changed

- Store one ordered list of selected environments in
`ThreadEnvironments`. Each selection owns one shared resolution that
produces its complete `TurnEnvironment`.
- Start new resolutions in the background with `remote_handle()`,
allowing snapshots and the future wait tool to share the same result
while cancellation follows the retained handles.
- Make `snapshot()` a read-only operation: nonblocking snapshots collect
completed resolutions and retain handles for unfinished ones, while
blocking snapshots await every resolution.
- Replace completed failed resolutions from the current manager entry
and log when failed environments are omitted.
- Return attached and starting environments as a point-in-time view, and
count starting environments when deciding whether a snapshot is
local-only.
- Keep existing consumers attached-only. `to_selections()` derives from
attached environments, so child threads do not inherit an environment
that is still starting.

## Test plan

- `just test -p codex-core environment_selection`
- `just test -p codex-core
deferred_executor_reaches_model_before_remote_environment_is_ready`

## Landing note

Keep `deferred_executor` disabled for slow-starting executors until
configurable `environment/add` connection timeouts and caller support
land. When enabled, an environment that attaches after session startup
may remain absent from environment-derived model context, tools,
instructions, skills, and related state until follow-up refresh work
lands.
2026-06-19 05:06:34 +00:00
pakrym-oai 70a6aa2634 core: assign item IDs to compacted replacement history (#29012)
## Why

Remote v2 compaction can return replacement-history items without IDs.
Because replacement history is installed directly, those items bypass
normal history preparation and remain ID-less in later Responses
requests even when the `item_ids` feature is enabled.

## What changed

- Pass the active `TurnContext` into `replace_compacted_history`.
- When `item_ids` is enabled, assign missing IDs before installing and
persisting replacement history.
- Rebuild `CompactedItem` from the prepared history so live and
persisted replacement histories match.
- Add integration coverage requiring IDs on every ID-capable input item
in the initial, remote v2 compaction, and post-compaction requests.

## Test plan

- `just test -p codex-core response_item_ids`
- `just test -p codex-core websocket_v2_test_codex_shell_chain`
- `just test -p codex-core remote_compaction_parity_pre_turn_auto`
- `just test -p codex-app-server
thread_inject_items_adds_raw_response_items_to_thread_history`
2026-06-18 18:49:57 -07:00
pakrym-oai f00f93d8c0 [codex] Assign response item IDs when recording history (#28814)
## Why

Client-created response items enter history without IDs, so their
identity is lost across rollout persistence and resume. IDs should be
assigned once at the history-recording boundary, while IDs returned by
the server must remain unchanged.

The Responses API validates item IDs using type-specific prefixes.
Locally generated IDs therefore use the matching prefix plus a
hyphenated UUIDv7, keeping them valid while distinguishable from
server-generated IDs. Because this changes persisted history and
provider request shapes, the behavior is opt-in behind the
under-development `item_ids` feature. Compaction triggers remain request
controls whose API shape does not accept an ID.

## What changed

- Register the disabled-by-default `item_ids` feature and expose it in
`config.schema.json`.
- Make supported optional `ResponseItem` IDs serializable and expose
them in the generated app-server schemas.
- When `item_ids` is enabled, assign an ID during conversation-history
preparation if an item has no ID.
- Generate type-prefixed, hyphenated UUIDv7 IDs using the Responses API
item conventions.
- Preserve existing server IDs without rewriting them.
- Persist assigned IDs in rollouts and include them in subsequent
Responses requests.
- Remove the unsupported ID field from `CompactionTrigger` and document
why it has no ID.
- Add integration coverage for enabled ID persistence, preservation of
server IDs, and omission of generated IDs while the feature is disabled.

`prepare_conversation_items_for_history` is the single response-item ID
allocation boundary.

## Test plan

- `just test -p codex-features`
- `just test -p codex-core
response_item_ids_persist_across_resume_and_preserve_server_ids`
- `just test -p codex-core
non_openai_responses_requests_omit_item_turn_metadata`
- `just test -p codex-core
resize_all_images_prepares_failures_before_history_insertion`
- `just test -p codex-protocol`
- `just test -p codex-app-server-protocol`
- `just test -p codex-api azure_default_store_attaches_ids_and_headers`
2026-06-18 17:30:55 -07:00
pakrym-oai 5c12034e42 core: add UUIDv7 context window IDs (#28953)
## Why

The token-budget context currently identifies a context window by its
thread-local sequence number. A UUIDv7 gives the model a stable opaque
identity that remains fixed for a window and rotates when compaction or
`new_context` starts the next one.

## What changed

- Preserve the existing monotonic value as `window_number` and add a
UUIDv7 `window_id` to `CompactedItem`.
- Generate and rotate the UUID with auto-compaction window state,
persist it alongside the number, and reconstruct it on resume and
rollback.
- Accept legacy compacted rollout records where the numeric `window_id`
represented the window number.
- Use the UUID only in token-budget context; existing request headers
and metadata continue using `thread_id:window_number`.

## Testing

- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core token_budget`
2026-06-18 17:00:49 -07:00
xl-openai e83b7841b0 [codex] Reuse parsed plugin skills during session startup (#28844)
## Summary

- Preserve raw plugin skill-root snapshots in the matching loaded-plugin
cache entry, keyed by the effective plugin root identity including
namespace.
- Pass those snapshots through `SkillsLoadInput` as an optional preload,
so session startup reuses plugin parsing while ordinary skill loads pass
`None`.
- Keep plugin skill loading cohesive: the existing loaders accept the
optional snapshots directly, and uncached or marketplace-detail paths do
not create a cache.

## Why

Plugin discovery already parses plugin skills to determine available
capabilities. Cold session startup then scanned and parsed the same
roots again while building the skills snapshot.

This solves the same duplicate-work problem as #28623 while keeping
ownership narrow: `PluginsManager` creates and owns
`PluginSkillSnapshots` only for its loaded-plugin cache entry;
`SkillsService` consumes an optional clone. Entry replacement or
clearing naturally drops the snapshots, with no separate generation,
capacity policy, or watcher coupling.

## Validation

- `cargo clippy -p codex-core-skills --all-targets -- -D warnings`
- `just test -p codex-core-plugins
skills_service_reuses_skills_parsed_during_plugin_load`
- `just test -p codex-core-skills
namespaces_plugin_skills_using_provided_namespace`
- `just fmt`
2026-06-18 16:45:58 -07:00
rka-oai 752ed90d78 current time reminders impl for system clock (varlatency 2/n) (#28824)
Stacked on #28822.

## Summary

- add a host-injectable current-time provider with a built-in system
implementation
- record UTC developer reminders in history immediately before due model
requests
- keep cadence state per session and force a refresh after compaction

This does NOT include the app server client <-> server clock logic. This
PR is only for the reminder message & system clock that will be used in
prod.

## Testing

- `just test -p codex-core varlatency_`
- `just clippy -p codex-core -p codex-app-server -p codex-mcp-server -p
codex-thread-manager-sample`
- `just fmt`
2026-06-18 19:18:42 +00:00
Gabriel Peal 21a599fa56 Support openai/form extended form elicitations (#27500)
# Summary
Allow App Server clients to opt into `openai/form` MCP elicitations.
2026-06-18 11:54:49 -07:00
jif 9684ec25be Add turn-scoped context contributions (#28911)
## Summary
- keep context injection on a single ContextContributor trait
- split context injection into thread-scoped and turn-scoped
contribution methods
- wire turn-scoped fragments into initial context assembly so extensions
can contribute context from turn-local state
2026-06-18 19:40:28 +02:00
pakrym-oai dbd2857f4b [codex] Add optional IDs to response items (#28812)
## Why

`ResponseItem` variants do not have a consistent internal ID shape: some
variants carry required IDs, some carry optional IDs, and some cannot
represent an ID at all. The existing fields also use inconsistent serde,
TypeScript, and JSON-schema annotations. A single enum-level access path
is needed before history recording can assign and retain IDs.

This PR establishes that internal model only. It intentionally does not
generate or serialize IDs; allocation and wire persistence are isolated
in the stacked follow-up.

## What changed

- Give every concrete `ResponseItem` variant an `Option<String>` ID
field.
- Apply the same internal-only annotations to every ID field:
`#[serde(default, skip_serializing)]`, `#[ts(skip)]`, and
`#[schemars(skip)]`.
- Add `ResponseItem::id()` and `ResponseItem::set_id()` as the shared
accessors.
- Preserve IDs when history items are rewritten for truncation.
- Adapt consumers that previously assumed reasoning and image-generation
IDs were required.
- Regenerate app-server schemas so the hidden fields are represented
consistently.

The serde catch-all `ResponseItem::Other` remains ID-less because it
must remain a unit variant.

## Test plan

- `cargo check --tests -p codex-core -p codex-api -p codex-rollout-trace
-p codex-image-generation-extension`
- `just test -p codex-protocol`
- `just test -p codex-app-server-protocol`
- `just test -p codex-api -p codex-rollout-trace -p
codex-image-generation-extension`
- `just test -p codex-core event_mapping`
2026-06-17 18:27:43 -07:00
jif 0318381762 Replace SkillsManager with SkillsService (#28705)
## Why

Host skill discovery was still exposed as a manager even though it is a
process-owned service shared by sessions, the app-server catalog, and
file-watcher invalidation. The skills extension also consumed an ad hoc
loaded-skills wrapper instead of a named immutable snapshot.

## What changed

- replace `SkillsManager` with concrete `SkillsService`
- make the service cache and return immutable `HostSkillsSnapshot`
values
- migrate the skills extension host provider to the snapshot boundary
- migrate app-server catalog, watcher, and invalidation paths to the
service

This keeps the service limited to host discovery, caching, roots, and
invalidation. Catalog rendering and invocation remain extension
responsibilities for the next stacked change.
2026-06-17 17:01:06 +02:00
jif 45f603302c Add join key for MAv2 inter-agent messages (#28561)
## Summary
This keeps inter-agent communication on the existing raw response item
path and adds a join key for MAv2 tool calls.

MAv2 `spawn_agent`, `send_message`, and `followup_task` now stamp the
originating tool call id into `ResponseItemMetadata.source_call_id` on
the raw `ResponseItem::AgentMessage`. App-server clients can join that
raw item back to the existing tool/activity event by call id, while
using the raw agent message's existing sender, receiver, and content
fields.

No new app-server `ThreadItem` or notification type is added.

## Tests
- `just fmt`
- `just write-app-server-schema`
- `just test -p codex-protocol`
- `just test -p codex-app-server-protocol`
- `just test -p codex-core
multi_agent_v2_spawn_returns_path_and_send_message_accepts_relative_path`
- `just test -p codex-core
multi_agent_v2_followup_task_completion_notifies_parent_on_every_turn`
- `just fix -p codex-protocol`
- `just fix -p codex-app-server-protocol`
- `just fix -p codex-core`
2026-06-17 14:48:56 +02:00
pakrym-oai 172b2218a5 core: remove redundant TurnContext and Prompt fields (#28638)
## Why

`TurnContext` had accumulated dead fields and cached projections of
values already owned by its per-turn `Config` or `ModelInfo`. Keeping
both copies made ownership unclear and allowed artificial split-brain
states, such as a compatibility hash differing from the model metadata
it came from.

`Prompt` similarly carried a write-only personality after personality
selection had already been materialized into its base instructions.

This makes the canonical owner explicit: configuration-backed values
come from `config`, model-derived values come from `model_info`, and
prompts contain only data consumed by request construction.

## What changed

- Remove the unused `ghost_snapshot`, `codex_self_exe`, and
`thread_source` fields.
- Remove duplicate `comp_hash`, `truncation_policy`, `features`,
`shell_environment_policy`, `codex_linux_sandbox_exe`, `compact_prompt`,
and `tool_mode` fields.
- Read those values directly from `TurnContext::config` or
`TurnContext::model_info` at their consumers.
- Remove the write-only `Prompt::personality` field and its constructor
assignments.
- Preserve review-turn inheritance of the parent turn's shell policy,
Linux sandbox executable, and compact prompt through the review config.

## Testing

- `cargo check -p codex-core --tests`
2026-06-16 22:17:24 -07:00