## Why
Thread goals are moving toward extension-owned runtime behavior, but
their persisted state was still stored in the shared state database.
This makes the goal store harder to isolate and keeps future storage
splits tied to ad hoc runtime plumbing.
This PR gives goals their own SQLite database while keeping the existing
`StateRuntime` entry point. The goal is to make this the pattern for
adding more dedicated runtime databases later.
This also reduce load on existing DB and reduce contention
## Limitation
Thread preview from goal is not supported anymore. I'm looking into this
[EDIT]: solved
## What changed
- Added a dedicated `goals_1.sqlite` database with its own
`goals_migrations` directory.
- Moved `thread_goals` creation into the goals DB migration set.
- Dropped the old `thread_goals` table from the main state DB with a
normal state migration. There is intentionally no backfill for existing
goal rows.
- Changed `GoalStore` to be backed only by the goals DB pool.
- Removed the old goal-write side effect that filled empty
`threads.preview` values from the goal objective.
- Added shared runtime DB path metadata so startup, telemetry, `codex
doctor`, and repair handling can include future DBs without bespoke path
lists.
- Updated Bazel compile data so the new goals migration directory is
available to `sqlx::migrate!`.
## Verification
- `cargo check --tests -p codex-state -p codex-cli -p codex-core -p
codex-app-server`
- `just fix -p codex-state`
- `just fix -p codex-cli`
- `just fix -p codex-app-server`
## Why
Pending model input was split across `Session`, `TurnState`, and the
agent mailbox. That made it easy for new paths to manage queued user
input or mailbox delivery outside the intended ownership boundary.
This PR consolidates the model-facing input lifecycle behind the session
input queue so turn-local pending input, next-turn queued items, and
mailbox delivery coordination are owned in one place.
## What Changed
- Added `session/input_queue.rs` to own pending input queues and mailbox
delivery coordination.
- Removed the standalone `agent/mailbox.rs` channel wrapper and store
mailbox items directly in the input queue.
- Moved pending-input mutations off `TurnState`; `TurnState` now exposes
the queue-owned storage directly for now.
- Routed abort cleanup, mailbox delivery phase changes, next-turn queued
items, and active-turn pending input through `InputQueue`.
- Boxed stack-heavy agent resume/fork startup futures that the refactor
pushed over the default test stack.
- Updated session, task, goal, stream-event, and multi-agent call sites
and tests to use the new queue ownership.
## Verification
- `cargo test -p codex-core --lib agent::control::tests`
- `cargo test -p codex-core --lib
agent::control::tests::resume_closed_child_reopens_open_descendants --
--exact`
- `cargo test -p codex-core --lib
agent::control::tests::spawn_agent_fork_last_n_turns_keeps_only_recent_turns
-- --exact`
- `cargo test -p codex-core --lib
agent::control::tests::resume_thread_subagent_restores_stored_nickname_and_role
-- --exact`
- `cargo test -p codex-core` was also run; it completed with 1814
passed, 4 ignored, and one timeout in
`agent::control::tests::resume_thread_subagent_restores_stored_nickname_and_role`,
which passed when rerun in isolation.
## Problem
This addresses several user-reported cases where active goals were
paused even though the user had not explicitly asked for that
transition:
- the guardian approval-review circuit breaker interrupted a turn and
implicitly paused the goal
- a shutdown in one app-server instance could pause a goal while a
second instance was still actively running the same thread
- steering-style interrupts could also pause the goal even though they
are meant to redirect work, not stop the goal lifecycle
The common problem was that core treated `TurnAbortReason::Interrupted`
as an implicit request to transition the persisted goal to `paused`.
That made unrelated interrupt paths mutate goal state as a side effect,
and in the multi-app-server case it allowed stale process teardown to
pause a live goal owned by another running client.
After this change, transitioning a goal to `paused` is always an
explicit action performed by a client or another intentional goal-state
mutation. It is never an implicit transition triggered by generic
interrupt handling.
Refs #22884.
## What changed
- Remove the goal runtime path that paused active goals after
interrupted task aborts.
- Drop the now-unused abort reason from `GoalRuntimeEvent::TaskAborted`.
- Update the focused regression coverage so an interrupted active goal
still accounts usage but remains `active`.
Addresses #22833, #22245, #23067
## Why
`/goal` can keep synthesizing turns even when the next turn cannot make
meaningful progress. Hard usage exhaustion can replay failing turns, and
repeated permission or external-resource blockers can keep burning
tokens while waiting for user or system intervention.
## What changed
- Add resumable `blocked` and `usageLimited` goal states. As with
`paused`, goal continuation stops with these states.
- Move to `usageLimited` after usage-limit failures.
- Allow the built-in `update_goal` tool to set `blocked` only under
explicit repeated-impasse guidance. Updated goal continuation prompt to
specify that agent should use `blocked` only when it has made at least
three attempts to get past an impasse.
Most of the files touched by this PR are because of the small app server
protocol update.
## Validation
I manually reproduced a number of situations where an agent can run into
a true impasse and verified that it properly enters `blocked` state. I
then resumed and verified that it once again entered `blocked` state
several turns later if the impasse still exists.
I also manually reproduced the usage-limit condition by creating a
simulated responses API endpoint that returns 429 errors with the
appropriate error message. Verified that the goal runtime properly moves
the goal into `usageLimited` state and TUI UI updates appropriately.
Verified that `/goal resume` resumes (and immediately goes back into
`ussageLImited` state if appropriate).
## Follow-up PRs
Small changes will be needed to the GUI clients to properly handle the
two new states.
## Why
Thread goal persistence is being prepared for a dedicated storage
boundary. Before that split, goal-specific reads, writes, accounting,
and cleanup were exposed directly on `StateRuntime`, so core and
app-server callsites stayed coupled to the full runtime instead of a
goal-specific store.
This PR introduces that boundary without changing the goal wire API or
current persistence behavior. Callers now go through
`StateRuntime::thread_goals()` and the new `GoalStore`, while
`GoalStore` still uses the existing state DB pool underneath.
## What changed
- Added `GoalStore` in `state/src/runtime/goals.rs` and exposed it from
`StateRuntime` via `thread_goals()`.
- Moved thread-goal reads, writes, status updates, pause, delete, and
usage accounting onto `GoalStore`.
- Updated core session goal handling, app-server goal RPCs, resume
snapshots, and goal tests to use the store boundary.
- Kept thread deletion responsible for cascading goal cleanup by
deleting the goal through the store only after a thread row is removed.
## Testing
- Existing goal persistence, resume, and accounting tests were updated
to exercise the new `GoalStore` access path.
## Why
Users have requested the ability to edit a goal's objective after a goal
has been created. This PR exposes a new `/goal edit` command in the TUI
to address this request.
In the process of implementing this, I also noticed an existing bug in
the goal runtime. When a goal's objective is updated through the
`thread/goal/set` app server API, the goal runtime didn't emit a new
steering prompt to tell the agent about the new objective. This PR also
fixes this hole.
## What Changed
- Adds `/goal edit` in the TUI, opening an edit box prefilled with the
current goal objective.
- Keeps active and paused goals in their current state, resets completed
goals to active, keeps budget-limited goals budget-limited, and
preserves the existing token budget.
- Changes the existing `thread/goal/set` behavior so editing an
objective preserves goal accounting instead of resetting it. The older
reset-on-new-objective behavior was left over from before
`thread/goal/clear`; clients that need to reset accounting can now clear
the existing goal and create a new one.
- Reuses the existing goal set API path; this does not add or change
app-server protocol surface area.
- Adds a dedicated goal runtime steering prompt when an externally
persisted goal mutation changes the objective, so active turns receive
the updated objective.
## Validation
- Make sure `/goal edit` returns an error if no goal currently exists
- Make sure `/goal edit` displays an edit box that can be optionally
canceled with no side effects
- Make sure that an edited goal results in a steer so the agent starts
pursuing the new objective
- Make sure the new objective is reflected in the goal if you use
`/goal` to display the goal summary
- Make sure that `/goal edit` doesn't reset the token budget, time/token
accounting on the updated goal
## Summary
This PR updates the goal continuation prompt to address feedback from
early adopters. There are two primary changes:
1. Goal continuation and budget-limit steering prompts now use hidden
user-context messages instead of hidden developer messages.
2. The goal continuation prompt is refined to improve the model's
ability to fully complete the active goal rather than stop at a smaller
or merely passing subset.
The user-message transition is important for two reasons. First, it
eliminates an issue where older steering messages could be responded to
again after a new turn. Second, it works better with compaction because
user messages are treated differently from developer messages during
compaction.
The prompt refinements make persistence explicit, ground work in current
evidence, encourage `update_plan` for multi-step progress visibility,
and require stronger completion audits before calling `update_goal`. It
also removes the elapsed-time reporting in the prompt; I saw evidence
that this was causing the model to shortcut work as it became nervous
about time.
These changes were tested with evals. Chriss4123 has also been running
independent evals in
[#19910](https://github.com/openai/codex/issues/19910), and many of the
improvements in this PR were suggested by him.
## Verification
- Tested with evals.
- Added and updated focused `codex-core` coverage for hidden goal user
context, continuation and budget-limit request shape, prompt rendering,
and objective delimiter escaping.
## Why
Reverts #20689 to restore the previous optional state DB plumbing. The
conflict resolution keeps the newer installation ID and session/thread
identity changes that landed after #20689, while removing the mandatory
state DB and agent graph store dependency from ThreadManager
construction.
## What changed
- Restored `Option<StateDbHandle>` through app-server, MCP server,
prompt debug, and test entry points.
- Removed the `codex-core` dependency on `codex-agent-graph-store` and
reverted descendant lookup back to the existing state DB path when
available.
- Kept newer `installation_id` forwarding by passing it beside the
optional DB handle.
- Kept local thread-name updates working when the optional state DB
handle is absent.
## Validation
- `git diff --check`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-state -p codex-rollout -p
codex-app-server-protocol`
- Attempted `env CARGO_INCREMENTAL=0 cargo test -p codex-core -p
codex-app-server -p codex-app-server-client -p codex-mcp-server -p
codex-thread-manager-sample -p codex-tui`; blocked locally by a rustc
ICE while compiling `v8 v146.4.0` with `rustc 1.93.0 (254b59607
2026-01-19)` on `aarch64-apple-darwin`.
## Why
This is the first mechanical slice of moving tool spec ownership toward
the handlers. `codex-tools` should keep shared primitives and conversion
helpers, while builtin tool specs and registration planning live in
`codex-core` with the handlers that own those tools.
Keeping this PR to relocation and import updates isolates the copy/move
review from the later logic change that wires specs through registered
handlers.
## What changed
- Moved builtin tool spec constructors from `codex-rs/tools/src` into
`codex-rs/core/src/tools/handlers/*_spec.rs` or nearby core tool
modules.
- Moved the registry planning code into
`codex-rs/core/src/tools/spec_plan.rs` and its associated types/tests
into core.
- Kept shared primitives in `codex-tools`, including `ToolSpec`,
schema/types, discovery/config primitives, dynamic/MCP conversion
helpers, and code-mode collection helpers.
- Updated handlers that referenced moved argument types or tool-name
constants to use the core spec modules.
- Moved spec tests next to the moved spec modules.
## Verification
- `cargo check -p codex-tools`
- `cargo check -p codex-core`
- `cargo test -p codex-tools`
- `cargo test -p codex-core _spec::tests`
- `cargo test -p codex-core tools::spec_plan::tests`
- `just fix -p codex-tools`
- `just fix -p codex-core`
Note: I also tried the broader `cargo test -p codex-core tools::`; it
reached the moved spec-plan/spec tests successfully, then aborted with a
stack overflow in
`tools::handlers::multi_agents::tests::tool_handlers_cascade_close_and_resume_and_keep_explicitly_closed_subtrees_closed`,
which is outside this spec relocation.
## Why
We want the agent graph store to be passed down the stack as a real
dependency, the same way we already treat the thread store.
This will let us inject the agent graph store as a real dependency and
support implementations other than the local SQLite-backed one. Right
now most code instantiates a state DB and an agent graph store
just-in-time. Ideally, we would not depend on the state DB directly but
only read through the higher-level interfaces.
This change makes the dependency boundaries explicit and moves state DB
initialization to process bootstrap instead of hiding it inside local
store implementations.
## What changed
- `ThreadManager` now requires a `StateDbHandle` and an
`AgentGraphStore` at construction time instead of treating them as
optional internals.
- The local store constructors no longer lazily initialize SQLite.
Callers now initialize the state DB once per process and use that shared
handle to build:
- `LocalThreadStore`
- `LocalAgentGraphStore`
- App bootstraps (`app-server`, `mcp-server`, `prompt_debug`, and the
thread-manager sample) now initialize the state DB up front and inject
the resulting handle down the stack.
- `app-server` now consistently uses its process-scoped state DB handle
instead of reopening SQLite or trying to recover it from loaded threads.
- Device-key storage now reuses the shared state DB handle instead of
maintaining its own lazy opener.
- The thread archive / descendant traversal paths now use the injected
`AgentGraphStore` instead of reaching through local
thread-store-specific state.
## Verification
- `cargo check -p codex-core -p codex-thread-store -p codex-app-server
-p codex-mcp-server -p codex-thread-manager-sample --tests`
- `cargo test -p codex-thread-store`
- `cargo test -p codex-core
thread_manager_accepts_separate_agent_graph_store_and_thread_store --
--nocapture`
- `cargo test -p codex-app-server
thread_archive_archives_spawned_descendants -- --nocapture`
## Why
Adding goal metrics makes it possible to track how often goals are
created, completed, and stopped by budget limits, plus the final token
and wall-clock usage for terminal outcomes.
## What Changed
- Added OpenTelemetry metric constants for goal lifecycle tracking:
- `codex.goal.created`: increments each time a new persisted goal is
created or an existing goal is replaced with a new objective.
- `codex.goal.completed`: increments when a goal transitions to
`complete`.
- `codex.goal.budget_limited`: increments when a goal transitions to
`budget_limited` because its token budget has been reached.
- `codex.goal.token_count`: records the final persisted token count when
a goal transitions to `complete` or `budget_limited`.
- `codex.goal.duration_s`: records the final persisted elapsed
wall-clock time, in seconds, when a goal transitions to `complete` or
`budget_limited`.
- Emitted creation metrics when a goal is created or replaced.
- Emitted terminal outcome counters and final usage histograms when a
goal transitions to `complete` or `budget_limited`, avoiding
double-counting later in-flight accounting for already budget-limited
goals.
- Added focused `codex-core` tests for create/complete metrics and
one-time budget-limit metrics.
## Summary
Early adopters of the `/goal` feature have provided feedback that they
expect a goal they explicitly paused to remain paused when they resume a
thread. Previously, resuming a thread would reactivate a paused goal.
This PR keeps persisted goal status unchanged during thread resume. This
honors the user feedback while also simplifying the core goal logic.
Rather than have the core logic automatically resume a paused goal, that
responsibility is transferred to the client. The TUI now detects a
resumed thread with a paused goal and asks the user whether to `Resume
goal` or `Leave paused`. The prompt appears only for quiet resume flows,
so users who resume with an immediate prompt are not interrupted.
<img width="544" height="111" alt="image"
src="https://github.com/user-attachments/assets/0ac9de1c-6ee6-47ba-b223-c03c8eb4c192"
/>
## Why
`/goal` is supposed to keep Codex working until the goal is actually
done. The previous continuation logic had two ways to stop early: the
continuation prompt told the model to wait for new input when it felt
blocked, and the runtime suppressed another continuation turn after a
continuation finished without any tool calls.
That made goals stop short even when the agent could still keep making
progress (I received a few reports of this from users). It also relied
on a brittle heuristic that treated "no registry tool calls" as
equivalent to "should stop."
## What changed
- removed the continuation prompt sentence that told the model to stop
and wait for new input when it could not continue productively
- removed the goal runtime suppression heuristic that stopped
auto-continuation after a no-tool continuation turn
- deleted the continuation-activity bookkeeping and left `tool_calls` as
telemetry only
- added focused regressions for the two intended behaviors: completed
no-tool continuation turns still continue, while `request_user_input`
keeps the existing turn open instead of spawning a new continuation
Adds the core runtime behavior for active goals on top of the model
tools from PR 3.
## Why
A long-running goal should be a core runtime concern, not something
every client has to implement. Core owns the turn lifecycle, tool
completion boundaries, interruptions, resume behavior, and token usage,
so it is the right place to account progress, enforce budgets, and
decide when to continue work.
## What changed
- Centralized goal lifecycle side effects behind
`Session::goal_runtime_apply(GoalRuntimeEvent::...)`.
- Starts goal continuation turns only when the session is idle; pending
user input and mailbox work take priority.
- Accounts token and wall-clock usage at turn, tool, mutation,
interrupt, and resume boundaries; `get_thread_goal` remains read-only.
- Preserves sub-second wall-clock remainder across accounting boundaries
so long-running goals do not drift downward over time.
- Treats token budget exhaustion as a soft stop by marking the goal
`budget_limited` and injecting wrap-up steering instead of aborting the
active turn.
- Suppresses budget steering when `update_goal` marks a goal complete.
- Pauses active goals on interrupt and auto-reactivates paused goals
when a thread resumes outside plan mode.
- Suppresses repeated automatic continuation when a continuation turn
makes no tool calls.
- Added continuation and budget-limit prompt templates.
## Verification
- Added focused core coverage for continuation scheduling, accounting
boundaries, budget-limit steering, completion accounting, interrupt
pause behavior, resume auto-activation, and wall-clock remainder
accounting.
Adds the model-facing goal tools on top of the app-server API from PR 2.
## Why
Once goals are persisted and exposed to clients, the model needs a
small, constrained tool surface for goal workflows. The tool contract
should let the model inspect goals, create them only when explicitly
requested, and mark them complete without giving it broad control over
user/runtime-owned state.
## What changed
- Added `get_goal`, `create_goal`, and `update_goal` tool specs behind
the `goals` feature flag.
- Added core goal tool handlers that validate objectives and token
budgets before mutating persisted state.
- Constrained `create_goal` to create only when no goal exists, with
optional `token_budget` only when a budget is explicitly provided.
- Tightened the `create_goal` instructions so the model does not infer
goals from ordinary task requests.
- Constrained `update_goal` to expose only goal completion; pause,
resume, clear, and budget-limited transitions remain user- or
runtime-controlled.
- Registered the goal tools in the tool registry and kept them out of
review contexts where they should not appear.
## Verification
- Added tool-registry coverage for feature gating and tool availability.
- Added core session tests for create/get/update behavior, duplicate
goal rejection, budget validation, and completion-only updates.