MakeBucket: Delete leftover buckets on error (#13368)

In (erasureServerPools).MakeBucketWithLocation deletes the created 
buckets if any set returns an error.

Add `NoRecreate` option, which will not recreate the bucket 
in `DeleteBucket`, if the operation fails.

Additionally use context.Background() for operations we always want to be performed.
This commit is contained in:
Klaus Post authored and GitHub committed 2021-10-06 10:24:40 -07:00
1 parent 60aad1b717
commit 421160631a
13 files changed
+42 -31

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@@ -805,14 +805,14 @@ func (s *erasureSets) IsTaggingSupported() bool {
// DeleteBucket - deletes a bucket on all sets simultaneously,
// even if one of the sets fail to delete buckets, we proceed to
// undo a successful operation.
func (s *erasureSets) DeleteBucket(ctx context.Context, bucket string, forceDelete bool) error {
func (s *erasureSets) DeleteBucket(ctx context.Context, bucket string, opts DeleteBucketOptions) error {
g := errgroup.WithNErrs(len(s.sets))
// Delete buckets in parallel across all sets.
for index := range s.sets {
index := index
g.Go(func() error {
return s.sets[index].DeleteBucket(ctx, bucket, forceDelete)
return s.sets[index].DeleteBucket(ctx, bucket, opts)
}, index)
}
@@ -820,7 +820,7 @@ func (s *erasureSets) DeleteBucket(ctx context.Context, bucket string, forceDele
// For any failure, we attempt undo all the delete buckets operation
// by creating buckets again on all sets which were successfully deleted.
for _, err := range errs {
if err != nil {
if err != nil && !opts.NoRecreate {
undoDeleteBucketSets(ctx, bucket, s.sets, errs)
return err
}