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add: texture renderer
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@@ -548,7 +548,7 @@ class WindowActionPanelState extends State<WindowActionPanel>
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if (rustDeskWinManager.getActiveWindows().contains(kMainWindowId)) {
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await rustDeskWinManager.unregisterActiveWindow(kMainWindowId);
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}
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// macOS specific workaround, the windows is not hiding when in fullscreen.
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// macOS specific workaround, the window is not hiding when in fullscreen.
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if (Platform.isMacOS && await windowManager.isFullScreen()) {
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await windowManager.setFullScreen(false);
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await Future.delayed(Duration(seconds: 1));
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