* fix web break introduced in 38f130071 fix(linux): enable mouse side buttons in remote sessions (#14848)
* feat(shortcuts): user-configurable keyboard shortcuts for session actions
Adds a keyboard shortcut feature (Rust matcher + Dart UI + cross-language
parity tests) that lets users bind combinations like Ctrl+Alt+Shift+P to
session actions. Bindings are stored in LocalConfig under
`keyboard-shortcuts`; the matcher gates dispatch on `enabled` and
`pass_through` flags so flipping the master switch off is a hard stop.
Wire-up summary:
- src/keyboard/shortcuts.rs: matcher, default bindings, parity test against
flutter/test/fixtures/default_keyboard_shortcuts.json
- src/keyboard.rs: shortcut intercept in process_event{,_with_session},
feature-gated to `flutter`; runs before key swapping so users bind to
physical keys
- src/flutter_ffi.rs: main_reload_keyboard_shortcuts +
main_get_default_keyboard_shortcuts; reload_from_config seeded in main_init
- flutter/lib/common/widgets/keyboard_shortcuts/: shared config page body,
recording dialog, shortcut display formatter, action group registry
- flutter/lib/desktop/pages/desktop_keyboard_shortcuts_page.dart and
flutter/lib/mobile/pages/mobile_keyboard_shortcuts_page.dart: platform
shells around the shared body
- flutter/lib/models/shortcut_model.dart: per-session ShortcutModel +
registerSessionShortcutActions for actions with no toolbar TToggleMenu /
TRadioMenu (fullscreen, switch display/tab, close tab, voice call, etc.)
- flutter/lib/common/widgets/toolbar.dart: optional `actionId` field on
TToggleMenu / TRadioMenu, plus per-helper auto-register pass that wires
tagged entries' existing onChanged into the ShortcutModel
- flutter/test/keyboard_shortcuts_test.dart + fixtures: cross-language
parity (default bindings, supported key vocabulary)
Design principles applied during review:
1. Additions are fine; modifications to original logic must be deliberate.
Tagging an existing TToggleMenu entry with `actionId:` is an addition.
Rewriting its onChanged to satisfy a new contract is a modification —
and was reverted for every case where the original click behavior was
working. Four closures were touched and then reverted (mobile View
Mode, Privacy mode multi-impl, Relative mouse mode, Reverse mouse
wheel); their shortcuts are wired via standalone closures in
shortcut_model.dart instead.
2. Toolbar auto-register is reserved for entries whose onChanged is
inherently self-flipping — typically `sessionToggleOption(name)` where
the named option is flipped in place and the input bool is unused. The
register pass passes `!menu.value` from registration time, which is
harmless under self-flipping but wrong for closures that consume the
input bool directly. Tagging a non-self-flipping entry forces a closure
rewrite; choose non-toolbar registration in that case.
3. When shortcuts are disabled, toolbar behavior must be bit-for-bit
unchanged. The matcher's `enabled`-gate already guarantees no
dispatch; the auto-register pass is left unconditional (its only effect
is HashMap operations on a separate ShortcutModel) so mid-session
enable works without a reconnect. The trade-off is intentional and
documented at the top of toolbarControls.
4. Comments stay terse. Rationale lives in one place — the doc comment of
the helper or registration site, not duplicated at every call site.
5. Where an existing helper needs a new optional behavior (e.g.
`_OptionCheckBox` gaining a tooltip slot), the new branch must reduce
to byte-identical output for existing callers (`trailing == null`
case → original `Expanded(Text)` layout). Verified.
6. Action IDs and labels stay consistent. Renamed `reset_cursor` →
`reset_canvas` so the action ID matches its user-facing label
("Reset canvas") and capability flag.
Out-of-scope but included:
- AGENTS.md: documents flutter_rust_bridge no-codegen workflow and the
Web target's hand-written TS client, since both are load-bearing for
any new FFI work.
- remote_toolbar.dart: i18n fix for the per-monitor tooltip ("All
monitors" / "Monitor #N"), unrelated to shortcuts but kept here.
* langs
* fix(keyboard): shortcuts, harden config and callback lifecycle
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(keyboard): shortcuts, color of "Reset to defaults"
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(keyboard): shortcuts, release keys before shortcut callback
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(keyboard): shortcuts, debug web
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(keyboard): iPad, icon
Signed-off-by: fufesou <linlong1266@gmail.com>
* langs: add shortcut keys to az, gl, ur
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(keyboard): shortcuts, keep local modifiers and release keys on the right session
When a chord fired, the shortcut path reused release_remote_keys(), which
replays synthetic releases through process_event(). That cleared the local
MODIFIERS_STATE while the user still held the modifiers, so the next key of
a held chord no longer matched and leaked to the remote, and it sent the
releases to the globally current session instead of the one that typed the
chord.
The shortcut path now releases the remote keys itself: it sends through the
caller's session, and restores the modifiers it released on the remote as
still held locally. The press that fired is remembered until its release,
so its auto repeats and its release are consumed instead of reaching the
remote.
Also state the contract for unavailable actions: a bound chord always
belongs to RustDesk and is a no-op when the session has no handler.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(keyboard): shortcuts, record the physical key
The recording dialog and the Web Flutter matcher named keys by
LogicalKeyboardKey, while the native matcher sees the physical key through
its USB HID usage and the Web JS matcher through KeyboardEvent.code. On
AZERTY, QWERTZ, Dvorak and similar layouts a recorded binding then did not
fire, or fired from another key.
Name keys by their physical position everywhere: physicalKeyName maps the
USB HID usage to the stored name. A new fixture pins every name to its USB
HID usage, checked on the Dart side and against rdev::usb_hid_key_from_code
on the Rust side, and a test covers AZERTY and QWERTZ events.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(keyboard): shortcuts, keep an empty binding list on re-enable
setEnabled seeded the defaults whenever the binding list was empty, so a
user who cleared every binding got all defaults back after disable and
enable. Seed only when the config has never held a bindings list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(keyboard): shortcuts, track every fired key until its release
FIRED_KEY held a single key, so overlapping shortcut keys broke it: with the
chord held, P then C overwrote P, P's release reached the remote, and a P
repeat could fire the screenshot again. A repeat after the modifiers were
released was also treated as a new press and leaked to the remote.
Keep a set of fired keys instead. Once a press fires, every event of that
key belongs to RustDesk until its release: repeats are consumed without
dispatching, whatever the modifiers do, and the release removes the key.
Entries whose release never arrives are dropped when a session view is
entered or a session is closed, not by guessing from the modifiers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(keyboard): shortcuts, keep fired keys per session
FIRED_KEYS was process-global while dispatch is per session. Closing or
entering any session cleared the fired keys of all of them, so a key still
held in another session leaked its release to that remote, and a key fired
in one session made the same key in another session look like a repeat.
Key the fired set by session: try_dispatch resolves the session first and
only looks at that session's keys, and session_close clears only the
closing session. Entering a session view no longer clears anything: it is
a pointer enter, and a fired key may still be physically held across it.
A key whose release is missed otherwise heals itself: its next press is
consumed as a repeat and that release removes it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(shortcuts): preserve input state and refresh action availability
* fix(keyboard): shortcuts, keep a fired key owned across session close
Close tab is itself a shortcut, so the session that consumed the key press
is gone before the key is released. Both matchers dropped the key with the
session: the Flutter dispatcher removed its own entries in clear(), and the
Rust set was keyed by session and cleared in session_close. The release,
and the repeats while the key stayed held, then reached the next session's
remote as ordinary input.
Ownership of a fired key is physical, so it is now one set shared by every
session on each side, and closing a session no longer touches it: clear()
only drops the pending action and modifier replay, and the Rust session
state only tracks released modifiers. A key whose release is missed heals
itself on its next press. Entering view-only with the Flutter input source
still clears the Rust set, since that source stops routing key events to it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(keyboard): shortcuts, drop the Toggle Input Source action
The action switches the key capture backend between key down and key up.
Fired-key ownership lives in whichever matcher saw the press, the Flutter
dispatcher or the Rust set, and there is no handoff between them: after the
switch the repeats and the release of the held key reach the other backend,
which forwards them to the remote and, while the chord is held, matches the
action again and toggles the source back. Remove the shortcut instead of
building a handoff for one action. The toolbar radio menu is unchanged.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* perf(keyboard): shortcuts, parse the config once per stored value
The Flutter matcher read the local config three times and parsed its JSON
three times on every key press in legacy mode, on Web and in view-only.
Keep one parsed snapshot keyed by the raw stored string, so a key press
costs one config read and no parsing while the config is unchanged. The
existing readers are thin views of the same snapshot.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix(keyboard): shortcuts, run focus-changing actions on key release
Close tab and tab switching move keyboard focus to another session before
the key that fired them is released. On Linux the Flutter input source
routes map-mode sessions through the Rust matcher and legacy-mode sessions
through the Dart matcher, and neither knows the other's fired keys, so
after such an action the repeats and the release of the held key reached
the next session's remote, and the key stayed recorded as fired in the
matcher that saw the press.
Routing Linux legacy mode through the Rust FFI path instead is not a drop-in
change: the raw key handler builds its event with no unicode, so Rust's
legacy mode would fall back to US key names and lose the layout-aware
characters the Dart path sends today, and it would take modifiers from the
X11 key state instead of Flutter's.
Run these three actions when the fired key is released. The matcher that
consumed the press then also sees the repeats and the release, the remote
modifiers are still released on the press, and a session that closes drops
the action it owed. Both matchers keep the same list of actions.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* test(keyboard): shortcuts, pin the key-up action list on both sides
kShortcutActionsRunOnKeyUp and runs_on_release are two hand-kept lists of
the actions that run on key release. Add a shared fixture and check each
side against it, the way the key vocabulary and the default bindings are
already checked, so adding a focus-changing action on one side breaks a
test until the other side follows. The Dart test also checks that every
listed id is a configurable action.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ra4my61t8q1FN5n59wB16D
* fix: prevent lost input after remote session shortcuts
Avoid synthetic Alt presses that activate the Windows system menu
and swallow the next character.
Trigger restart, switch-sides, and chat actions on key release so
focus changes cannot leave subsequent shortcut presses ignored.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(mobile): correct Chat keyboard and input helper behavior
- Keep soft keyboard and helper hidden when Chat opens via shortcut
- Restore soft input on touch and remote focus after Chat closes
- Handle modifier releases while Chat owns focus
- Clear hidden virtual modifiers while preserving held keys and Pin behavior
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(shortcuts): prevent recording non-simultaneous key combinations
Build new captures from currently held keys instead of reusing released
letters. Preserve the last valid chord after release so it can be saved.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(shortcuts): isolate window actions and prevent duplicate Alt presses
- Dispatch shortcut actions only to the originating session window.
- Clear local modifier state on focus loss without resending modifiers
already released to Windows peers, preventing lost following input.
- Strengthen the regression assertion against extra Alt keydown events
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact(shortcuts): empty default shortcuts for Cmd+Option+Shift+Del on macOS and iOS
Because Del may be ambiguous for new macOS users.
Cmd+Option+Shift+Backspace is "Empty Trash without confirmation" shortcut on macOS.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: use session peer platform for Ctrl+Alt+Del events
Fix Android-to-Linux Ctrl+Alt+Del delivery by using the session's peer
platform instead of the desktop global session, which defaults to Windows
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: hide relative mouse mode shortcuts on Wayland
Separate relative mouse mode availability from screenshot support.
Filter unsupported actions and defaults while preserving saved bindings
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: align shortcut availability with platform support
- Hide unsupported mobile and web shortcut actions
- Enable mobile scaling and Android voice call shortcuts
- Use openMonitorInTheSameTab() for display switching
- Preserve cursor position when switching displays on desktop and web
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: prevent held-key shortcut recording bypass
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: preserve keyboard input after shortcut dialogs
Run native clipboard shortcuts on key release and wait for remote modifier releases before dispatching.
Release remote modifiers when mobile local UI takes focus, and document the tested iPad Bluetooth Mute shortcut limitation.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: preserve remote key state during local shortcuts
Keep unrelated held keys pressed for session actions that retain input. Preserve key release when focus or input handling changes, and avoid synthetic Alt taps during shortcut dispatch.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: suspend saved relative mouse shortcuts on Wayland
Filter the native active binding cache without changing stored configuration, so the binding becomes available again under X11.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: exclude unsupported Wayland shortcuts from Flutter matching
Keep saved bindings intact while filtering the active config used by the Flutter matcher. Cover stored bindings and enable/pass-through flags in the existing shortcut tests.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: retain forwarded key ownership across shortcut repeats
Ignore repeat presses for keys already forwarded to the peer, and release ordinary held keys before Show My Cursor enables view-only. Cover both paths with converter-level regressions.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: release Flutter-held keys before view-only shortcuts
Track ordinary keys forwarded by the Dart matcher paths and await their releases before View Only or Show My Cursor disables input. Keep Mute key ownership and existing empty-cleanup timing unchanged.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: filter active Flutter shortcuts by platform capabilities
Reuse the Settings action filter for saved bindings while preserving storage, default-seeding behavior and configurable Apple Ctrl+Alt+Del bindings.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: filter native shortcut caches for mobile controllers
Suspend saved desktop-only actions on Android and iOS and hide unavailable iOS actions without changing persisted bindings. Keep native cache filtering aligned with Flutter platform capabilities.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: share filtered shortcut bindings with the Web matcher
Pass the active platform config to JavaScript at startup and after settings changes, preserving unsupported saved bindings in local storage.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: release Flutter-held keys before focus-changing shortcuts
Drain ordinary keys owned by the original session before run-on-key-up
actions and native clipboard callbacks. Preserve Mute holds, pending-action
cancellation and Web clipboard key-down activation.
Document the required Web matcher counterpart in the bridge:
rustdesk/rustdesk-web-js@94abe431d6
Validation: 61 native Flutter tests, 32 Chrome/HTML tests, targeted analysis
and Windows debug build.
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact: remove the useless comments
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: prevent Windows menu activation from Alt-only shortcuts
Neutralize the forwarded Alt with a balanced temporary Ctrl press when a consumed local shortcut releases its only modifier in Windows Map mode. Keep physical modifier tracking and normal Alt pass-through unchanged.
Add a regression covering both Alt keys, trigger repeats and the eventual physical release. Verified with 36 native shortcut tests and real Windows menu/input checks.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: prevent Alt menu activation in all keyboard modes
Extend Windows Alt-only shortcut neutralization to Translate and Legacy. Keep the temporary Ctrl packets in Map mode so Legacy modifier synchronization cannot release Alt before Ctrl.
Extend the existing regression across keyboard modes and decode scan, virtual and control-key events. Verify 36 native tests and 34 Windows menu replay cases.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: initialize outgoing chat before shortcut dispatch
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: guard Windows Alt release in Flutter legacy shortcuts
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: coordinate Web shortcut dispatch and Alt modifier cleanup
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: distinguish AltGraph from ordinary Alt shortcuts
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: dispatch macOS Web shortcuts without waiting for keyup
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: support legacy peers in privacy mode shortcut
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: exclude AltGraph from Flutter shortcut matching
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: exclude GTK AltGr input from raw shortcut matching
Signed-off-by: fufesou <linlong1266@gmail.com>
* test: trim redundant keyboard shortcut coverage
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(keyboard): prevent Cmd shortcuts from opening remote Start
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(shortcuts): guard Windows menu keys after Ctrl/Cmd swapping
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(shortcuts): align recording and display routing
Reject non-Apple AltGraph captures to match runtime filtering. Honor individual-display windows for next, previous, and all-display shortcuts.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(shortcuts): reject GTK AltGr chords in recorder
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(android): restore keyboard focus for modifier-first input
Focus the existing FlutterView when a modifier is pressed without native view focus. This restores shortcut-first input after returning to RustDesk while preserving focused inputs and normal key dispatch.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(shortcuts): release held keys before keyboard mode changes
Drain Flutter-forwarded keys before keyboard-mode shortcut actions so releases use the original encoding. This prevents held keys from remaining down after a Web Input source 2 mode change.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(i18n): use sentence case for shortcut labels
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(mobile): preserve touch modifiers in the input helper
Keep touch-selected modifiers visible after hiding the keyboard. Clear physical modifier releases locally in view-only mode so they do not reopen the helper.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(web): preserve modifiers across Legacy-to-Map shortcuts
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(shortcuts): check support before registering all displays view
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Drag whole toolbar; snap to all four edges
Today the drag handle on the remote-session toolbar repositions only
the handle row -- the icons themselves stay centered at the top. This
change applies the position to the entire toolbar wrapper so dragging
the handle moves the whole thing, and extends snapping from top-only
to any of the four window edges.
When docked left/right the toolbar reflows vertically. A live ghost
preview shows where the toolbar will land while you drag, with a small
hysteresis bias to keep the preview from flickering near corners.
The legacy 'remote-menubar-drag-x' session option is read as a fallback
on first load so existing users keep their saved horizontal position;
new option keys are 'remote-menubar-edge' and 'remote-menubar-frac'.
Tested locally on Windows. macOS / Linux / web desktop use the same
shared widget with no platform-specific calls, but I did not verify
them.
* Load edge independently and clamp loaded fraction
Addresses CodeRabbit review on #15051: parse the saved edge regardless
of whether the new fraction option is present so a partial write of
frac doesn't reset the toolbar back to top, and clamp the loaded
fraction to the kOptionRemoteMenubarDragLeft/Right contract so a
corrupted or out-of-range saved value can't bypass the bounds until
the user drags again.
* Require edge activation zone to switch dock; preserve horizontal slide
Per review feedback on #15051: nearest-edge-wins made a low-intent
horizontal slide too easy to escalate into a high-impact orientation
change (vertical reflow on left/right dock). The default drag now
keeps the toolbar on its current dock edge and just updates the
fraction along that edge -- the prior horizontal-slide behavior.
An alternate edge is only previewed/committed when the cursor enters
its 32 px activation zone; once previewed, the cursor has to move
back 64 px before reverting (hysteresis at the zone boundary).
* Gate multi-edge docking behind a settings toggle; default = horizontal slide
Replaces the activation-zone approach with an explicit opt-in setting
in Settings -> Other ("Allow docking remote toolbar to any window
edge"). This addresses the concern that a low-intent horizontal drag
shouldn't be able to trigger a high-impact orientation change, while
still letting users who want multi-edge docking opt in cleanly.
Default (toggle off):
- The original horizontal slide is preserved.
- The bug fix from the first commit still applies: dragging the
handle moves the whole toolbar, and the position persists across
collapse/expand (no more re-center on re-open).
- Draggable is axis-locked to horizontal so the feedback widget
stays on the top line during drag.
Opt-in (toggle on):
- Full nearest-edge wins with the live preview ghost and corner
hysteresis; toolbar reflows vertically on left/right docks.
- Draggable is unlocked for 2D drag.
Reads the option via mainGetLocalBoolOptionSync so the toolbar's
default state matches what the settings checkbox shows; the option
key uses the allow- prefix so unset defaults to off.
Takes effect on next session (setting is read at session init).
The setting key (allow-multi-edge-toolbar-dock) is read by the
existing local-options machinery and persists per-install without
needing to be registered in libs/hbb_common's KEYS_LOCAL_SETTINGS.
Can add that registration in a parallel hbb_common PR if preferred.
* Fix remote toolbar drag positioning & persistence
Align drag fraction calculation with the toolbar's actual travel range,
keep preview sizing stable during drag, and preserve legacy horizontal
position storage when multi-edge docking is disabled.
Signed-off-by: fufesou <linlong1266@gmail.com>
* Remote toolbar snap edges
1. Translations
2. Apply option to remote windows on changed
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: avoid remote toolbar docking jumps on setting reload
Signed-off-by: fufesou <linlong1266@gmail.com>
* Fix remote toolbar docking updates and drag sync
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact: translation key
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(toolbar-snap-edges): test web
Signed-off-by: fufesou <linlong1266@gmail.com>
* Fix remote toolbar docking sync and vertical layout
Signed-off-by: fufesou <linlong1266@gmail.com>
* Fix remote toolbar monitor controls on side docks
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
* fix(linux): enable mouse side buttons in remote sessions
Flutter's Linux embedder never delivers X11 button 8/9 (back/forward)
events to Dart, so mouse side buttons were silently dropped in remote
sessions.
Intercept these buttons at the GDK level via button-press/release-event
handlers on all windows (main + sub-windows) and forward them through
a dedicated platform channel to the active InputModel session.
Also add a defensive XSetPointerMapping call during enigo init to
extend the X11 core pointer button map to 9 buttons on servers where
it is smaller (e.g. minimal X server configurations).
* fix: address review feedback for side button support
- Use XOpenDisplay/XCloseDisplay instead of reading Display* from
xdo_t's private struct layout at offset 0 (fragile ABI assumption)
- Track side button down ownership per button via a Map instead of a
single slot, preventing cross-button mismatch on overlapping presses
* fix: gate side buttons on view-only and fix teardown
- Skip side button events in view-only sessions (consistent with
other mouse entry points)
- Release held side buttons on session close to avoid stuck buttons
on the remote
- Drop unpaired 'up' events instead of falling back to the active
model, which could send to the wrong session
* docs: add clarifying comments from review feedback
- Note global scope of XSetPointerMapping and that it runs once
via lazy_static singleton
- Clarify sub-window callback is safe on X11-only builds
- Document per-isolate design of initSideButtonChannel
* fix: replace broken XSetPointerMapping with diagnostic check
XSetPointerMapping requires the length to match XGetPointerMapping's
return value - it cannot extend the button count. The previous code
would trigger a BadValue X error on servers with fewer than 9 buttons.
Replace with a diagnostic-only check that logs whether the core
pointer has enough buttons for side button simulation. RustDesk's
uinput "Mouse passthrough" device already provides the needed buttons
in practice.
Also add .catchError to fire-and-forget side button releases during
session teardown to prevent unhandled async errors.
* fix: ensure side button releases bypass permission checks
If permissions change between button down and up (e.g. keyboardPerm
revoked, view-only toggled), sendMouse's early return would suppress
the release, leaving a stuck button on the remote.
Add _sendMouseUnchecked that bypasses permission checks, used for:
- Side button 'up' events (matching a recorded 'down')
- Forced releases during session teardown
Gate all permission checks (isViewOnly, keyboardPerm, isViewCamera)
at the 'down' entry point before recording in _sideButtonDownModels.
* fix: add NULL guards and avoid blocking platform channel handler
- Add NULL checks for FL_VIEW cast and channel creation in
on_subwindow_created (review feedback from fufesou)
- Use fire-and-forget (unawaited) for _sendMouseUnchecked calls
inside the platform channel handler to avoid blocking platform
messages when sessionSendMouse is slow (review feedback from Copilot)
* fix: remove circular import and skip X11 check on Wayland
- Move initSideButtonChannel() call from initEnv() in main.dart to
the InputModel constructor, removing the circular import between
main.dart and input_model.dart
- Skip check_x11_button_map() when DISPLAY is not set to avoid
noisy warnings on pure Wayland environments
* feat: Add relative mouse mode
- Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel
- Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust
- In server input service, simulate relative movement via Enigo and keep latest cursor position in sync
- Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move
- Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes
- Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable
- On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off
- Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now)
- Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms)
- Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted
- Handle window blur/focus/minimize events to properly release/restore cursor constraints
- Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants
Note: Relative mouse mode state is NOT persisted to config (session-only).
Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side.
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(mouse): relative mouse mode, exit hint
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact(relative mouse): shortcut
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
* Repurposed the MacOS-specific platform channel mechanism for all platforms:
- Renamed the channel from "org.rustdesk.rustdesk/macos" to "org.rustdesk.rustdesk/host".
- Renamed _osxMethodChannel in platform_channel.dart to _hostMethodChannel.
- Updated linux/my_application.cc to use the fl_* API to set up a Method Channel and to dispose it during my_application_dispose.
- Updated windows/runner/flutter_window.cpp to use the C++ API to set up a Method Channel.
- Updated the channel name in macos/Runner/MainFlutterWindow.swift.
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Added a method "bumpMouse" to the Platform Channel.
Added a thunk to call the method through the channel to platform_channel.dart.
Added implementation bump_mouse() in linux/my_application.cc using Gdk API calls. Updated host_channel_call_handler to process "bumpMouse" method call messages by calling bump_mouse.
Added implementation Win32Desktop::BumpMouse in windows/runner/win32_desktop.cpp/.h. Updated the inline method call handler in flutter_window.cpp to handle "bumpMouse" method calls by calling Win32Desktop::BumpMouse.
Updated the method call handler in macos/Runner/MainFlutterWindow.swift to handle "bumpMouse" method call messages. Updated MainFlutterWindow to use a subclass of FlutterViewController exposing access to mouseLocationOutsideOfEventStream.
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Added message type kWindowBumpMouse to the multiwindow window event model:
- Added constant kWindowBumpMouse to consts.dart.
- Updated the method handler attached to rustDeskWinManager by DesktopHomePageState to recognize kWindowBumpMouse and translate it to a call to RdPlatformChannel.bumpMouse.
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Centralized serialization of ScrollStyle values, moving JSON and string conversions into methods toString/fromString and toJson/fromJson within the type.
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Added new scroll style for edge scrolling:
- Added ScrollStyle enum member "scrolledge". Added corresponding constant kRemoteScrollStyleEdge to consts.dart for the string serialized form.
- Updated sites checking specifically for ScrollStyle.scrollbar to instead check for NOT ScrollStyle.scrollauto.
- Added radio buttons for the new "ScrollEdge" style to desktop_setting_page.dart and remote_toolbar.dart. Added new string "ScrollEdge" to lang/template.rs.
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Implemented edge scrolling:
- Added methods edgeScrollMouse and pushScrollPositionToUI to class CanvasModel in model.dart.
- Added boolean parameter edgeScroll to handleMouse, handlePointerDevicePos and processEventToPeer in input_model.dart.
- Updated handlePointerDevicePos in input_model.dart to call edgeScrollMouse on move events when the edgeScroll parameter is true.
- Added convenience accessor useEdgeScroll to the InputModel class. Updated call sites to handleMouse to use it to supply the value for the edgeScroll parameter.
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Updated CanvasModel.edgeScrollMouse to be resilient to receiving events when _horizontal/_vertical aren't wired up to any UI.
* Updated CanvasModel to take notifications of resizes via method notifyResize and to suppress edge scrolling briefly after a resize.
Updated the onWindowResized handler in tabbar_widget.dart to call notifyResize on the canvasModel of any RemotePage tabs.
* Half a go at fixing MainFlutterWindow.swift.
* Copilot feedback.
* Applied fix suggested by Copilot in its explanation of the build error.
* Fixed a couple of silly errors in windows/runner/flutter_window.cpp.
* Fixed MainFlutterWindow.swift build errors.
Co-Authored-By: fufesou <linlong1266@gmail.com>
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Moved new translation to the end of template.rs.
Reran res/lang.py.
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
* Switched MainFlutterWindow.swift to use NSEvent.mouseLocation.
* Updated MainFlutterWindow.swift code based on build error.
* Fixed silly typo.
* Reintroduced the coordinate system translation in MainFlutterWindow.swift.
* Updated edgeScrollMouse in model.dart to add a "safe zone" around the window frame that doesn't trigger edge scrolling.
* Updated the bumpMouse handler in MainFlutterWindow.swift to call CGAssociateMouseAndMouseCursorPosition to cancel event suppression.
* Added debug annotation to the onWindowResized event in tabbar_widget.dart.
* Fix parameter type for CGAssociateMouseAndMouseCursorPosition in MainFlutterWindow.swift.
* tabbar_widget.dart: onWindowResized -> onWindowResize
* Removed temporary diagnostic debugPrint from tabbar_widget.dart.
* Updated MainFlutterWindow.swift to obtain the mouse position by creating a dummy CGEvent. The old NSEvent.mouseLocation code is left as a fallback.
* The documentation said to be sure to call CFRelease, but apparently it's a build error to do so. :-P
* Replaced CGEvent calls in MainFlutterWindow.swift with uses of the CGEvent wrapper struct.
* Added argument label to call to CGEvent.init.
* Changed mouseLoc from piecewise assignment to assignment of the whole structure, as it is not yet initialized at that point.
* Linux platform channel: Refactored bump_mouse, setting the stage for a future Wayland implementation.
- Made a new top-level bump_mouse method in bump_mouse.cc/.h.
- Moved the X11-specific implementation to bump_mouse_x11 in bump_mouse_x11.cc/h.
Reworked the bumpMouse operation to have a boolean return value:
- Updated bumpMouse in platform_channel.dart to return a Future<bool> instead of a Future<void>.
- Windows platform channel: Updated BumpMouse in win32_desktop.cpp to return a bool value. Updated the method call handler "bumpMouse" branch in flutter_window.cpp to propagate the BumpMouse return value back to the originating MethodCall.
- MacOS platform channel: Updated the "bumpMouse" branch in the method call handler in MainFlutterWindow.swift to pass true or false into the 'result()' call.
- Linux platform channel: Updated the bump_mouse top-level method and its underlying implementation bump_mouse_x11 to return bool values. Updated the "bumpMouse" branch of host_channel_call_handler in my_application.cc to propagate the result value back up the method channel.
- Updated the kWindowBumpMouse branch of the method handler registered in desktop_home_page.dart to propagate a return value from RdplatformChannel.bumpMouse.
* Reworked the edge scrolling computations in model.dart to use Vector2 from the vector_math package. Updated pubspec.yaml to declare a dependency on vector_math.
* Added an alternative edge scrolling mechanism for when "Bump Mouse" functionality is unavailable:
- Added methods setEdgeScrollTimer and cancelEdgeScrollTimer to model.dart, along with a few state fields.
- Updated edgeScrollMouse to latch the (x, y) coordinate of the last edge scroll event, in case it will be autorepeating.
- Updated edgeScrollMouse to check whether the call to the kWindowBumpMouse method of rustDeskWinManager (and thus the underlying bump_mouse method) succeeded, and to switch to timer-based autorepeat if it fails. Made edgeScrollMouse async to allow awaiting the result of the kWindowBumpMouse method call.
- Updated input_model.dart to call cancelEdgeScrollTimer when a new move event is being processed.
- Updated remote_page.dart to call cancelEdgeScrollTimer when the pointer exits the area represented by the view.
* Fixed scroll percentage math in edgeScrollMouse in model.dart.
* Fixed declared return value for Win32Desktop::BumpMouse in win32_desktop.h.
* Fixed vector_math dependency version in pubspec.yaml to be compatible with the codebase standard Flutter version.
* Added class EdgeScrollFallbackState to model.dart for tracking the state of the edge scroll fallback strategy. Factored out the actual edge scrolling action from CanvasModel.edgeScrollMouse to new method performEdgeScroll so that EdgeScrollFallbackState can call it. Updated edgeScrollMouse to not call performEdgeScroll when it's enabling the fallback strategy.
Updated CanvasModel to use EdgeScrollFallbackState instead of directly tracking the state. Removed method setEdgeScrollTimer.
Added method initializeEdgeScrollFallback to CanvasModel that takes a TickerProvider. Updated _RemotePageState to include the mixin TickerProviderStateMixin. Updated _RemotePageState.initState to call canvasModel.initializeEdgeScrollFallback.
Updated handlePointerDevicePos in input_model.dart to not call cancelEdgeScrollTimer before edgeScrollMouse.
Renamed CanvasModel.cancelEdgeScrollTimer to CanvasModel.cancelEdgeScroll.
Updated the calculations in CanvasModel.edgeScrollMouse to only factor in the safe zone if BumpMouse is working. (Otherwise the problem with resizing can't possibly occur.)
* Updated CanvasModel.edgeScrollMouse in model.dart to handle the situation where only one of the scrollbars is active. Factored extraction of scrollbar data into new function getScrollInfo.
* Updated onWindowResize in tabbar_widget.dart to be resilient to RemotePage instances that don't yet have an ffi reference. Added property hasFFI to remote_page.dart.
* Removed debug output from model.dart.
* PR feedback:
- Added filtering to diagnostic output in the method handler in desktop_home_page.dart to exclude the very chatty kWindowBumpMouse-related output.
- Removed the diagnostic output from bumpMouse in platform_channel.dart for the same reason.
- Updated setScrollPercent to coalesce NaN values for x and y to 0.
- Initialized the GError pointer variable passed into fl_method_call_respond_success in linux/my_application.cc to NULL.
- Added bounds checking of the argument values in the EncodableList branch of the "bumpMouse" method call handler in windows/runner/flutter_window.cpp.
* Added a latch mechanism that keeps edge scrolling disabled until the cursor is observed to be in the inner area bounded by the edge scroll areas:
- Added tristate enumerated type EdgeScrollState to model.dart. In addition to inactive and active states, there is state armed which behaves like inactive but can transition to active when conditions are met.
- Added a field to CanvasModel of type EdgeScrollState. Added methods disableEdgeScroll and rearmEdgeScroll.
- Updated enterView to call canvasModel.rearmEdgeScroll and leaveView to call canvasModel.disableEdgeScroll in remote_page.dart.
- Updated edgeScrollMouse to check the state, disabling edge scrolling when the state is not active and transitioning from armed to active when the mouse is in the interior space.
- Removed the notifyResize/_suppressEdgeScroll mechanism from CanvasModel in model.dart as it is no longer necessary.
- Removed the "safe zone" mechanism from CanvasModel.edgeScrollMouse in model.dart as it is no longer necessary.
- Switched the onWindowResize handler in DesktopTabState in tabbar_widget.dart back to onWindowResized, now that it is no longer delivering canvasModel.notifyResize to all RemotePage tabs.
* Fixed memory leak: Added call to free GError object returned by Flutter API in the event of an error.
* PR feedback:
- Copilot: Use type annotations.
- Copilot: Condition to stop edge scrolling when fallback strategy is in use and the mouse is moved back to the centre.
- Copilot: Check FLValue type before calling fl_value_get_int.
- Copilot: Support list-style method channel dispatch in "bumpMouse" handler for macos as the linux and windows implementations already do.
- Naming convention for constants.
- Left-over variable from previous strategy: _suppressEdgeScroll.
- Unnecessary extra parentheses in edge scroll area conditions.
* Removed property suppressEdgeScroll referencing now-removed field _suppressEdgeScroll in model.dart.
Removed accidental extra blank line in MainFlutterWindow.swift.
* Switched CanvasModel.setScrollPercent to use double.isFinite instead of double.isNaN to test for proper numerical values.
* PR feedback:
- Copilot: Use Vector2.length2 instead of Vector2.length to avoid an unnecessary sqrt in comparison with zero.
- Copilot: Baleet unnecessary semicolons from Swift code.
* PR feedback:
- Copilot: Check argList.count before indexing it
* Oops with the semicolons again.
* Edge scroll, active local cursor
Signed-off-by: fufesou <linlong1266@gmail.com>
* Remove duplicated condition checks
Signed-off-by: fufesou <linlong1266@gmail.com>
* Chore
Signed-off-by: fufesou <linlong1266@gmail.com>
* PR feedback:
- Copilot: Removed unused property hasFFI from remote_page.dart.
- Copilot: Updated updateScrollStyle in model.dart to be resilient to the possibility of bind.sessionGetScrollStyle returning null.
* Factored local cursor updates out of CanvasModel.moveDesktopMouse in model.dart, adding new methods activateLocalCursor and updateLocalCursor.
Updated handlePointerDevicePos in input_model.dart to call canvasModel.updateLocalCursor on every mouse event.
Updated initState in remote_page.dart to schedule a call to canvasModel.activateLocalCursor as a first-image callback.
* Updated the explanation for rounding away from 0 in edgeScrollMouse in model.dart.
---------
Signed-off-by: Jonathan Gilbert <logic@deltaq.org>
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
1. Map mode. Check if the KeyEvent's usbHidUsage is correct.
2. Korean input, use listener to handle composing state.
Signed-off-by: fufesou <linlong1266@gmail.com>