Add network type to destination to be ready for UDP connection

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V2Ray committed 2015-09-20 16:03:12 +02:00
1 parent 5d5102de4c
commit b319704282
14 files changed
+94 -34

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@@ -19,7 +19,7 @@ func (handler *InboundConnectionHandler) Listen(port uint16) error {
return nil
}
func (handler *InboundConnectionHandler) Communicate(dest v2net.Address) error {
func (handler *InboundConnectionHandler) Communicate(dest *v2net.Destination) error {
ray := handler.Server.NewInboundConnectionAccepted(dest)
input := ray.InboundInput()