* fix(video): re-encode static frames for up to 10 seconds to improve clarity Signed-off-by: 21pages <sunboeasy@gmail.com> fix(video): limit static re-encoding to 300 frames instead of 10 seconds Signed-off-by: 21pages <sunboeasy@gmail.com> refactor(video): move static frame refresh into a dedicated module Signed-off-by: 21pages <sunboeasy@gmail.com> fix(video): preserve stuck-encoder detection state across static repeats test(video): cover cached texture lifetime across capture restarts fix(video): reduce static re-encoding limit to 100 frames fix(qos): lower qos_trace logging to trace level Signed-off-by: 21pages <sunboeasy@gmail.com> fix(video): skip static frame re-encoding for AV1 perf(video): reuse VRAM encoder input for static refresh Remove the DXGI repeat texture cache and use hwcodec's repeat entry point to avoid copying each captured frame. Isolate static refresh failures, pause after three errors, and resume after a real frame is sent successfully. Cover cached input ownership, repeat failure recovery, refresh limits, and normal encoder failover with regression tests. fix(vram): ignore cached SDK codec backends chore(deps): temporarily use hwcodec re-encode branch perf(video): wait 200ms before starting static refresh chore(deps): update hwcodec for FFI exception handling chore(deps): update hwcodec to 0.8.0 perf(video): start static refresh after 100ms chore(deps): update hwcodec for exception-safe cleanup chore(deps): update hwcodec for device-loss handling and noexcept FFI chore(deps): update hwcodec to bbfc306 chore(qos): remove verbose diagnostics while retaining trace logs * update hwcodec Signed-off-by: 21pages <sunboeasy@gmail.com> * refactor(scrap): keep repeat encoding in the vram module * perf(vram): avoid intermediate frame vectors - Drain normal and repeated encode output into protobuf messages. - Cover null-texture encoding failures. - Clarify the count-based static refresh budget. - Update hwcodec to fix RAM decode buffers on resolution changes. Signed-off-by: 21pages <sunboeasy@gmail.com> * fix(scrap): preserve hardware encoder error codes * test(video): remove uptime dependency from static refresh tests * feat(video): configure static repeat limits by codec and quality * fix(video): exempt VPx and AV1 from static repeat failure limit * fix(video): count only successful static repeat frames * fix(video): refine static repeat scheduling and VPx frame handling Allow static refinement after a VP8/VP9 captured frame produces no output without enabling it after a genuine encoding error. Carry this distinction alongside the send result so the latest cached frame can still be sent when capture becomes idle. Keep VP8/VP9 repeats at a minimum of 100ms. Other codecs wait at least 100ms initially, then follow the QoS frame interval aligned with the capture loop. Use four quality bands, with VP8/VP9 limits of 30/20/20/0 and the tuned H264/H265 limits. Include only production behavior and regression tests. Validation: 16 static_refresh tests passed with hwcodec,vram,flutter enabled, covering latest-frame recovery, genuine errors, timing, and repeat budgets. * fix(video): tune static repeat limits by codec and backend Use the measured obvious-improvement checkpoints for VP8/VP9 and separate NVENC, QSV, and AMF H.264/HEVC limits for each quality tier. The checkpoints recover 80% of the observed error improvement across the tested inputs. Resolve the hardware backend from EncoderCfg during StaticRefresh construction, including the VRAM adapter vendor. Keep the existing limits for other hardware backends. Validation: 19 static_refresh tests passed with hwcodec,vram,flutter. The repeat measurements cover 192 series with no encode/decode errors. * fix(video): refine static refresh budgets and cap repeat FPS Add VideoToolbox HEVC budgets and tune quality bands from repeat-frame comparisons. Cap static refresh at 30 FPS and use the speed preset consistently at quality 0.5. * remove unused variables Signed-off-by: 21pages <sunboeasy@gmail.com> * fix(video): repair static refresh tests and throttle repeat logs --------- Signed-off-by: 21pages <sunboeasy@gmail.com>
Build •
Docker •
Structure •
Screenshots
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Caution
Misuse Disclaimer:
The developers of RustDesk do not condone or support any unethical or illegal use of this software. Misuse, such as unauthorized access, control or invasion of privacy, is strictly against our guidelines. The authors are not responsible for any misuse of the application.
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Yet another remote desktop solution, written in Rust. Works out of the box with no configuration required. You have full control of your data, with no concerns about security. You can use our rendezvous/relay server, set up your own, or write your own rendezvous/relay server.
RustDesk welcomes contribution from everyone. See CONTRIBUTING.md for help getting started.
Dependencies
Desktop versions use Flutter or Sciter (deprecated) for GUI. This tutorial is for Sciter only, since it is easier and more friendly to start. Check out our CI for building the Flutter version.
Please download Sciter dynamic library yourself.
Raw Steps to build
-
Prepare your Rust development env and C++ build env
-
Install vcpkg, and set
VCPKG_ROOTenv variable correctly- Windows: vcpkg install libvpx:x64-windows-static libyuv:x64-windows-static opus:x64-windows-static aom:x64-windows-static
- Linux/macOS: vcpkg install libvpx libyuv opus aom
-
run
cargo run
Build
How to Build on Linux
Ubuntu 18 (Debian 10)
sudo apt install -y zip g++ gcc git curl wget nasm yasm libgtk-3-dev clang libxcb-randr0-dev libxdo-dev \
libxfixes-dev libxcb-shape0-dev libxcb-xfixes0-dev libasound2-dev libpulse-dev cmake make \
libclang-dev ninja-build libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev
openSUSE Tumbleweed
sudo zypper install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libXfixes-devel cmake alsa-lib-devel gstreamer-devel gstreamer-plugins-base-devel xdotool-devel
Fedora 28 (CentOS 8)
sudo yum -y install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libxdo-devel libXfixes-devel pulseaudio-libs-devel cmake alsa-lib-devel gstreamer1-devel gstreamer1-plugins-base-devel
Arch (Manjaro)
sudo pacman -Syu --needed unzip git cmake gcc curl wget yasm nasm zip make pkg-config clang gtk3 xdotool libxcb libxfixes alsa-lib pipewire
Install vcpkg
git clone https://github.com/microsoft/vcpkg
cd vcpkg
git checkout 2023.04.15
cd ..
vcpkg/bootstrap-vcpkg.sh
export VCPKG_ROOT=$HOME/vcpkg
vcpkg/vcpkg install libvpx libyuv opus aom
Fix libvpx (For Fedora)
cd vcpkg/buildtrees/libvpx/src
cd *
./configure
sed -i 's/CFLAGS+=-I/CFLAGS+=-fPIC -I/g' Makefile
sed -i 's/CXXFLAGS+=-I/CXXFLAGS+=-fPIC -I/g' Makefile
make
cp libvpx.a $HOME/vcpkg/installed/x64-linux/lib/
cd
Build
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
source $HOME/.cargo/env
git clone --recurse-submodules https://github.com/rustdesk/rustdesk
cd rustdesk
mkdir -p target/debug
wget https://raw.githubusercontent.com/c-smile/sciter-sdk/master/bin.lnx/x64/libsciter-gtk.so
mv libsciter-gtk.so target/debug
VCPKG_ROOT=$HOME/vcpkg cargo run
How to build with Docker
Begin by cloning the repository and building the Docker container:
git clone https://github.com/rustdesk/rustdesk
cd rustdesk
git submodule update --init --recursive
docker build -t "rustdesk-builder" .
Then, each time you need to build the application, run the following command:
docker run --rm -it -v $PWD:/home/user/rustdesk -v rustdesk-git-cache:/home/user/.cargo/git -v rustdesk-registry-cache:/home/user/.cargo/registry -e PUID="$(id -u)" -e PGID="$(id -g)" rustdesk-builder
Note that the first build may take longer before dependencies are cached, subsequent builds will be faster. Additionally, if you need to specify different arguments to the build command, you may do so at the end of the command in the <OPTIONAL-ARGS> position. For instance, if you wanted to build an optimized release version, you would run the command above followed by --release. The resulting executable will be available in the target folder on your system, and can be run with:
target/debug/rustdesk
Or, if you're running a release executable:
target/release/rustdesk
Please ensure that you run these commands from the root of the RustDesk repository, or the application may not find the required resources. Also note that other cargo subcommands such as install or run are not currently supported via this method as they would install or run the program inside the container instead of the host.
File Structure
- libs/hbb_common: video codec, config, tcp/udp wrapper, and some other utility functions shared with the server
- libs/base: protobuf, fs functions for file transfer, keyboard and platform code used only by this app
- libs/scrap: screen capture
- libs/enigo: platform specific keyboard/mouse control
- libs/clipboard: file copy and paste implementation for Windows, Linux, macOS.
- src/ui: obsolete Sciter UI (deprecated)
- src/server: audio/clipboard/input/video services, and network connections
- src/client.rs: start a peer connection
- src/rendezvous_mediator.rs: Communicate with rustdesk-server, wait for remote direct (TCP hole punching) or relayed connection
- src/platform: platform specific code
- flutter: Flutter code for desktop and mobile

